Player Matchup

Ne Zha
Ne Zha
CervusGoD
Ne Zha
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
11W - 13L
1,360 Elo+
Party 1
Neith
Neith
Meruem2798
Neith
Level 25
God Stats
33W - 50L
1,434 SR
Queue Stats
49W - 100L
1,273 Elo+
Party 1
Thanatos
Thanatos
ProcrastinatorMD
Thanatos
Level 21
God Stats
23W - 32L
1,140 SR
Queue Stats
124W - 122L
1,422 Elo+
Solo
Bacchus
Bacchus
THEBROCO
Bacchus
Level 24
God Stats
2W - 6L
1,177 SR
Queue Stats
63W - 95L
1,311 Elo+
Solo
Vulcan
Vulcan
sebinchoO_o2398
Vulcan
Level 115
God Stats
2W - 7L
1,329 SR
Queue Stats
196W - 207L
1,382 Elo+
Party 1
Team Averages
Level 38
1,316 SR
1,350 Elo+

VS

Team Averages
Level 25
1,651 SR
1,394 Elo+
Odin
Odin
CobaltCabbie
Odin
Level 17
God Stats
15W - 6L
1,811 SR
Queue Stats
35W - 37L
1,400 Elo+
Party 3
Charybdis
Charybdis
DapperKewlab
Charybdis
Level 27
God Stats
7W - 3L
1,587 SR
Queue Stats
149W - 150L
1,402 Elo+
Solo
Discordia
Discordia
KaylynMoore
Discordia
Level 17
God Stats
6W - 1L
1,867 SR
Queue Stats
35W - 37L
1,400 Elo+
Party 3
Chaac
Chaac
Spencey911
Chaac
Level 25
God Stats
5W - 3L
1,536 SR
Queue Stats
20W - 23L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
bigdaddyfatty1
Gilgamesh
Level 37
God Stats
1W - 1L
1,452 SR
Queue Stats
14W - 23L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CervusGoD
Ne Zha
12
0 / 9 / 5
7,704
405
3,552
13,010
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
4 / 7 / 2
8,476
446
11,627
11,458
3,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
5 / 10 / 3
9,579
504
9,968
16,015
5,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
THEBROCO
Bacchus
11
1 / 4 / 4
7,907
416
6,221
17,398
20,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 3
10,327
544
8,807
12,781
5,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
9,381
494
9,831
12,154
6,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
DapperKewlab
Charybdis
16
8 / 3 / 4
10,184
536
10,911
11,743
4,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
KaylynMoore
Discordia
15
3 / 3 / 11
9,384
494
8,330
9,243
3,289
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
11 / 2 / 3
11,874
625
12,319
12,900
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
bigdaddyfatty1
Gilgamesh
16
8 / 3 / 3
10,323
543
10,637
14,995
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
15
Kills
34
34
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CervusGoD
Ne Zha
0
9
5
0.28
W
4
4
10
2.25
W
Charybdis
DapperKewlab
Charybdis
8
3
4
3.33
W
Discordia
KaylynMoore
Discordia
3
3
11
2.83
L
Neith
4
7
2
0.71
L
5
10
3
0.65
W
Chaac
11
2
3
6.25
L
Bacchus
THEBROCO
Bacchus
1
4
4
0.75
W
Gilgamesh
bigdaddyfatty1
Gilgamesh
8
3
3
3.17
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,175
Damage
52,028
70,662
Taken
61,035
40,711
Mitigated
30,237
17,504
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CervusGoD
Ne Zha
3,552
1,645
0
3,305
13,010
5,420
0
1,165
11,423
0
40,864
W
9,831
2,823
0
1,000
12,154
6,188
1,042
3,648
8,506
0
24,838
W
Charybdis
DapperKewlab
Charybdis
10,911
6,727
0
2,388
11,743
4,305
2,245
2,513
9,230
0
69,735
W
Discordia
KaylynMoore
Discordia
8,330
1,140
0
825
9,243
3,289
788
3,406
5,837
47,298
0
L
Neith
11,627
3,775
367
1,050
11,458
3,919
13
1,270
10,188
0
40,600
L
9,968
3,808
0
5,710
16,015
5,333
0
988
14,769
0
40,796
W
Chaac
12,319
2,747
0
4,230
12,900
8,312
2,546
2,090
10,810
1,783
66,830
L
Bacchus
THEBROCO
Bacchus
6,221
912
0
2,876
17,398
20,195
0
1,240
16,158
24,943
0
W
Gilgamesh
bigdaddyfatty1
Gilgamesh
10,637
3,634
0
3,720
14,995
8,143
0
3,579
11,416
0
72,650
L
8,807
1,884
0
4,196
12,781
5,844
1,190
3,667
8,781
60,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
51,146
329
Minions Killed
465
0
Camps Cleared
0
1,629,113
Distance Traveled
1,778,390
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,704
405
65
3
0
334,457
0
W
Odin
9,381
494
38
2
0
346,544
0
W
Charybdis
10,184
536
111
6
0
334,340
1
W
Discordia
9,384
494
77
4
0
334,095
0
L
Neith
8,476
446
69
4
0
313,055
0
L
Thanatos
9,579
504
66
3
0
317,917
1
W
Chaac
11,874
625
135
7
0
359,067
0
L
Bacchus
7,907
416
25
1
0
344,579
0
W
Gilgamesh
10,323
543
104
5
0
404,344
1
L
Vulcan
10,327
544
104
5
0
319,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role