Player Matchup

Merlin
Merlin
AWildShnook
Merlin
Level 28
God Stats
11W - 4L
1,557 SR
Queue Stats
174W - 144L
1,665 Elo+
Party 2
Achilles
Achilles
Distrudo
Achilles
Level 27
God Stats
2W - 1L
1,599 SR
Queue Stats
138W - 134L
1,506 Elo+
Solo
Anhur
Anhur
Dustyweedz88
Anhur
Level 134
God Stats
1W - 1L
1,491 SR
Queue Stats
189W - 185L
1,586 Elo+
Party 1
Ares
Ares
QcStunfisk
Ares
Level 18
God Stats
0W - 1L
1,740 SR
Queue Stats
27W - 15L
1,664 Elo+
Party 1
Janus
Janus
eattheturkey
Janus
Level 108
God Stats
0W - 1L
1,569 SR
Queue Stats
95W - 49L
1,721 Elo+
Party 2
Team Averages
Level 63
1,591 SR
1,628 Elo+

VS

Team Averages
Level 48
1,480 SR
1,539 Elo+
Artio
Artio
AegisAcrutch
Artio
Level 27
God Stats
3W - 1L
1,222 SR
Queue Stats
39W - 46L
1,497 Elo+
Solo
Ares
Ares
L08J
Ares
Level 98
God Stats
3W - 0L
1,708 SR
Queue Stats
89W - 89L
1,643 Elo+
Party 4
Hun Batz
Hun Batz
evilpeanutbr
Hun Batz
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 81L
1,410 Elo+
Party 3
Medusa
Medusa
lilyar
Medusa
Level 26
God Stats
1W - 2L
1,262 SR
Queue Stats
103W - 134L
1,384 Elo+
Party 3
Hachiman
Hachiman
turin
Hachiman
Level 22
God Stats
2W - 0L
1,708 SR
Queue Stats
35W - 10L
1,762 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 5 / 9
9,105
759
14,475
11,216
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Distrudo
Achilles
16
6 / 5 / 14
10,151
846
13,798
19,720
29,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 8 / 10
8,278
690
7,774
14,239
5,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 10
9,606
801
12,760
16,302
18,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 5 / 5
10,579
882
17,427
11,897
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 12
9,711
809
7,277
21,387
14,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
L08J
Ares
16
1 / 4 / 15
10,190
849
9,279
22,020
25,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
evilpeanutbr
Hun Batz
14
2 / 6 / 6
9,289
774
4,902
11,537
5,551
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
lilyar
Medusa
17
3 / 3 / 14
9,941
828
14,231
12,305
6,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
turin
Hachiman
19
18 / 3 / 7
12,293
1,024
25,302
19,005
9,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
80
21
Kills
26
27
Deaths
21
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
9
1.3
W
2
5
12
1.6
L
Achilles
Distrudo
Achilles
6
5
14
2.6
L
2
8
10
0.88
W
Ares
L08J
Ares
1
4
15
2.13
L
2
4
10
1.75
L
9
5
5
2.3
W
Hun Batz
evilpeanutbr
Hun Batz
2
6
6
0.83
W
Medusa
lilyar
Medusa
3
3
14
3.33
W
Hachiman
turin
Hachiman
18
3
7
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,234
Damage
60,991
73,374
Taken
86,254
60,925
Mitigated
61,252
16,332
Healing
29,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,475
1,356
607
1,701
11,216
4,110
262
1,446
9,770
30,523
0
W
7,277
320
4,340
6,362
21,387
14,417
857
13,247
7,515
15,693
0
L
Achilles
Distrudo
Achilles
13,798
2,083
0
3,150
19,720
29,075
280
5,675
14,045
0
16,482
L
7,774
1,991
1,008
1,509
14,239
5,403
288
3,174
11,065
0
13,722
W
Ares
L08J
Ares
9,279
272
695
4,176
22,020
25,676
195
11,109
10,225
14,935
0
L
12,760
249
1,760
1,970
16,302
18,044
0
3,840
12,462
19,720
0
L
17,427
322
2,376
2,251
11,897
4,293
570
2,421
9,476
36,176
0
W
Hun Batz
evilpeanutbr
Hun Batz
4,902
427
1,582
946
11,537
5,551
1,772
5,600
5,634
0
13,272
W
Medusa
lilyar
Medusa
14,231
5,648
917
1,321
12,305
6,332
1,562
4,431
7,465
0
33,126
W
Hachiman
turin
Hachiman
25,302
10,466
836
7,993
19,005
9,276
2,109
9,725
8,907
0
43,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
51,424
107
Minions Killed
106
0
Camps Cleared
0
1,117,400
Distance Traveled
1,115,742
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,105
759
26
2
0
237,256
0
W
Artio
9,711
809
14
1
0
231,986
3
L
Achilles
10,151
846
13
1
0
241,293
2
L
Anhur
8,278
690
9
1
0
193,884
0
W
Ares
10,190
849
4
0
0
240,633
1
L
Ares
9,606
801
10
1
0
229,773
0
L
Janus
10,579
882
49
4
0
215,194
0
W
Hun Batz
9,289
774
20
2
0
198,025
0
W
Medusa
9,941
828
38
3
0
238,505
0
W
Hachiman
12,293
1,024
30
3
0
206,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role