Player Matchup

Hercules
Hercules
Lurkin63rd
Hercules
Level 20
God Stats
5W - 3L
1,635 SR
Queue Stats
50W - 40L
1,623 Elo+
Solo
Freya
Freya
ballinwallen21
Freya
Level 106
God Stats
7W - 3L
1,598 SR
Queue Stats
575W - 515L
1,641 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
barrabas000
Ah Muzen Cab
Level 5
God Stats
5W - 2L
1,752 SR
Queue Stats
83W - 71L
1,627 Elo+
Solo
Discordia
Discordia
schnakebitten
Discordia
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,730 Elo+
Solo
Guan Yu
Guan Yu
wollid
Guan Yu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 28L
1,616 Elo+
Party 1
Team Averages
Level 34
1,597 SR
1,647 Elo+

VS

Team Averages
Level 21
1,495 SR
1,581 Elo+
Hou Yi
Hou Yi
AMovingCar
Hou Yi
Level 29
God Stats
24W - 20L
1,589 SR
Queue Stats
95W - 92L
1,490 Elo+
Party 2
Kali
Kali
Demauniks
Kali
Level 25
God Stats
57W - 54L
1,576 SR
Queue Stats
462W - 499L
1,497 Elo+
Party 3
Janus
Janus
Immerwolf
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,659 Elo+
Party 3
Cthulhu
Cthulhu
Redeamme2
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,518 Elo+
Party 2
Tyr
Tyr
nnello501
Tyr
Level 17
God Stats
0W - 4L
1,311 SR
Queue Stats
26W - 18L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lurkin63rd
Hercules
20
3 / 3 / 11
14,432
498
18,207
42,320
46,079
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 6 / 11
14,401
497
14,358
28,254
13,640
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
barrabas000
Ah Muzen Cab
20
6 / 0 / 6
18,170
627
40,004
27,680
15,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
schnakebitten
Discordia
20
2 / 3 / 10
15,806
545
11,234
12,269
4,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
wollid
Guan Yu
20
17 / 2 / 3
17,907
617
24,127
27,599
23,442
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AMovingCar
Hou Yi
19
3 / 6 / 4
12,889
444
19,416
22,004
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
19
2 / 7 / 4
12,167
420
13,923
28,055
11,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Immerwolf
Janus
20
5 / 7 / 3
14,481
499
22,119
18,556
5,166
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Redeamme2
Cthulhu
16
4 / 4 / 5
10,952
378
18,883
25,993
20,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
0 / 6 / 1
13,189
455
12,671
42,780
43,629
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
30
Kills
14
14
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AMovingCar
Hou Yi
3
6
4
0.83
L
Kali
2
7
4
0.57
L
Janus
Immerwolf
Janus
5
7
3
0.93
W
Hercules
Lurkin63rd
Hercules
3
3
11
2.83
L
Cthulhu
Redeamme2
Cthulhu
4
4
5
1.63
W
2
6
11
1.25
W
Ah Muzen Cab
barrabas000
Ah Muzen Cab
6
0
6
9
L
0
6
1
0.08
W
Discordia
schnakebitten
Discordia
2
3
10
2.33
W
Guan Yu
wollid
Guan Yu
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,930
Damage
87,012
138,122
Taken
137,388
103,129
Mitigated
88,572
70,290
Healing
32,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AMovingCar
Hou Yi
19,416
8,019
0
719
22,004
7,233
436
5,622
16,382
0
96,442
L
Kali
13,923
6,787
0
5,898
28,055
11,800
0
3,833
24,222
0
98,557
L
Janus
Immerwolf
Janus
22,119
870
194
3,324
18,556
5,166
0
3,302
15,254
116,337
0
W
Hercules
Lurkin63rd
Hercules
18,207
5,049
0
19,847
42,320
46,079
278
13,735
27,177
779
64,256
L
Cthulhu
Redeamme2
Cthulhu
18,883
1,352
748
4,044
25,993
20,744
0
9,561
16,432
38,774
0
W
14,358
4,592
0
12,469
28,254
13,640
1,028
11,604
16,626
103,232
0
W
Ah Muzen Cab
barrabas000
Ah Muzen Cab
40,004
11,429
0
15,572
27,680
15,521
10,773
3,877
23,761
0
178,564
L
12,671
1,176
0
17,710
42,780
43,629
0
4,029
38,751
0
121,198
W
Discordia
schnakebitten
Discordia
11,234
1,035
226
4,181
12,269
4,447
3,712
6,584
5,335
109,469
0
W
Guan Yu
wollid
Guan Yu
24,127
5,453
4,074
13,921
27,599
23,442
58
6,079
21,338
0
137,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,716
Gold Earned
63,678
829
Minions Killed
794
0
Camps Cleared
0
2,941,370
Distance Traveled
2,818,427
31
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,889
444
146
5
0
489,953
10
L
Kali
12,167
420
160
6
0
598,585
12
L
Janus
14,481
499
209
7
0
575,263
4
W
Hercules
14,432
498
79
3
0
562,170
1
L
Cthulhu
10,952
378
46
2
0
488,651
7
W
Freya
14,401
497
131
5
0
527,078
6
W
Ah Muzen Cab
18,170
627
250
9
0
624,636
13
L
Tyr
13,189
455
233
8
0
665,975
13
W
Discordia
15,806
545
194
7
0
557,155
6
W
Guan Yu
17,907
617
175
6
0
670,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role