Player Matchup

Amaterasu
Amaterasu
AlexisLS24
Amaterasu
Level 28
God Stats
0W - 1L
1,375 SR
Queue Stats
63W - 50L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Eri Suisai
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,538 Elo+
Solo
Poseidon
Poseidon
Thebrunyz
Poseidon
Level 29
God Stats
12W - 24L
1,390 SR
Queue Stats
89W - 110L
1,364 Elo+
Solo
Arachne
Arachne
Versacenoob
Arachne
Level 26
God Stats
1W - 2L
1,761 SR
Queue Stats
35W - 51L
1,445 Elo+
Solo
Terra
Terra
rufftoke
Terra
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
130W - 115L
1,565 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,481 Elo+

VS

Team Averages
Level 21
1,425 SR
1,493 Elo+
Mulan
Mulan
BiggerBangBoom
Mulan
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
63W - 66L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
ImSoadmImSmrt
Cthulhu
Level 16
God Stats
13W - 9L
1,346 SR
Queue Stats
43W - 53L
1,353 Elo+
Solo
Nu Wa
Nu Wa
ItsTrig
Nu Wa
Level 40
God Stats
38W - 24L
1,661 SR
Queue Stats
172W - 175L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
KaijunoWaifu
Kuzenbo
Level 5
God Stats
22W - 24L
1,364 SR
Queue Stats
57W - 67L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
zombsmasher
Cernunnos
Level 28
God Stats
1W - 2L
1,252 SR
Queue Stats
74W - 60L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexisLS24
Amaterasu
16
0 / 3 / 5
9,840
492
6,949
14,554
15,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Eri Suisai
Heimdallr
14
2 / 6 / 5
8,732
437
7,042
14,732
5,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Thebrunyz
Poseidon
16
5 / 8 / 3
10,651
533
9,665
16,490
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
Versacenoob
Arachne
20
13 / 5 / 1
12,706
635
14,605
20,623
8,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
rufftoke
Terra
13
1 / 4 / 6
9,143
457
5,847
22,351
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 7
11,915
596
13,960
12,974
8,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
14
2 / 5 / 2
9,011
451
5,583
12,463
10,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
ItsTrig
Nu Wa
18
8 / 4 / 5
11,820
591
21,349
14,158
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
KaijunoWaifu
Kuzenbo
15
4 / 2 / 6
10,241
512
9,225
10,301
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
zombsmasher
Cernunnos
15
4 / 7 / 5
9,367
468
15,505
15,734
5,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
21
Kills
26
26
Deaths
21
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlexisLS24
Amaterasu
0
3
5
0.83
W
8
3
7
3.83
L
Heimdallr
Eri Suisai
Heimdallr
2
6
5
0.75
W
Cthulhu
2
5
2
0.6
W
Nu Wa
ItsTrig
Nu Wa
8
4
5
2.63
W
Kuzenbo
KaijunoWaifu
Kuzenbo
4
2
6
3.5
L
Poseidon
Thebrunyz
Poseidon
5
8
3
0.81
L
Arachne
Versacenoob
Arachne
13
5
1
2.7
L
Terra
rufftoke
Terra
1
4
6
1
W
Cernunnos
zombsmasher
Cernunnos
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,108
Damage
65,622
88,750
Taken
65,630
53,283
Mitigated
39,420
26,425
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlexisLS24
Amaterasu
6,949
2,025
0
4,594
14,554
15,880
1,269
7,960
6,594
11,498
44,674
W
13,960
2,663
159
4,412
12,974
8,667
500
3,684
9,290
0
74,594
L
Heimdallr
Eri Suisai
Heimdallr
7,042
3,998
0
2,537
14,732
5,569
0
4,601
10,131
0
39,625
W
Cthulhu
5,583
721
0
2,092
12,463
10,540
66
1,302
11,161
36,536
0
W
Nu Wa
ItsTrig
Nu Wa
21,349
4,832
0
4,347
14,158
4,656
208
4,266
9,892
103,528
0
W
Kuzenbo
KaijunoWaifu
Kuzenbo
9,225
3,874
0
970
10,301
10,086
275
3,284
7,017
28,515
0
L
Poseidon
Thebrunyz
Poseidon
9,665
2,085
0
2,610
16,490
4,846
0
7,147
9,343
62,020
0
L
Arachne
Versacenoob
Arachne
14,605
8,413
0
9,819
20,623
8,800
561
7,950
12,673
0
108,963
L
Terra
rufftoke
Terra
5,847
911
830
6,035
22,351
18,188
0
8,499
13,852
32,158
0
W
Cernunnos
zombsmasher
Cernunnos
15,505
7,220
0
4,880
15,734
5,471
626
4,896
10,838
0
77,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,072
Gold Earned
52,354
493
Minions Killed
498
0
Camps Cleared
0
1,841,168
Distance Traveled
1,863,795
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,840
492
119
6
0
327,989
1
W
Mulan
11,915
596
123
6
0
457,225
0
L
Heimdallr
8,732
437
80
4
0
362,484
0
W
Cthulhu
9,011
451
70
4
0
309,318
0
W
Nu Wa
11,820
591
163
8
0
358,359
0
W
Kuzenbo
10,241
512
44
2
0
432,817
3
L
Poseidon
10,651
533
96
5
0
366,533
2
L
Arachne
12,706
635
150
8
0
421,471
5
L
Terra
9,143
457
48
2
0
362,691
3
W
Cernunnos
9,367
468
98
5
0
306,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role