Player Matchup

Tiamat
Tiamat
Blueclaws
Tiamat
Level 59
God Stats
3W - 3L
1,526 SR
Queue Stats
46W - 39L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
MmedinaA
Hou Yi
Level 100
God Stats
10W - 7L
1,692 SR
Queue Stats
206W - 209L
1,515 Elo+
Solo
Vamana
Vamana
RaggedyDoctor
Vamana
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 90L
1,449 Elo+
Party 1
Team Averages
Level 78
1,573 SR
1,508 Elo+

VS

Team Averages
Level 68
1,545 SR
1,555 Elo+
Mercury
Mercury
DaddyDoesIt
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 144L
1,603 Elo+
Party 2
Jormungandr
Jormungandr
MuniaxX
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,378 Elo+
Solo
Fafnir
Fafnir
PLEEBASAUR
Fafnir
Level 24
God Stats
3W - 2L
1,634 SR
Queue Stats
60W - 34L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blueclaws
Tiamat
14
2 / 9 / 8
11,711
616
13,474
17,039
11,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
MmedinaA
Hou Yi
15
4 / 7 / 4
11,586
610
9,014
17,112
7,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 7 / 4
12,560
661
11,287
24,392
12,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaddyDoesIt
Mercury
17
9 / 6 / 7
13,380
704
13,892
13,605
5,760
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
MuniaxX
Jormungandr
16
2 / 3 / 17
12,528
659
11,326
13,307
16,581
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fafnir
PLEEBASAUR
Fafnir
18
11 / 3 / 10
14,562
766
26,484
19,989
13,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
22
23
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blueclaws
Tiamat
2
9
8
0.67
W
Mercury
DaddyDoesIt
Mercury
9
6
7
2.08
L
Hou Yi
MmedinaA
Hou Yi
4
7
4
0.86
W
Jormungandr
MuniaxX
Jormungandr
2
3
17
3.5
W
Fafnir
PLEEBASAUR
Fafnir
11
3
10
5.33
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
51,702
58,543
Taken
46,901
31,350
Mitigated
35,948
13,050
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blueclaws
Tiamat
13,474
1,297
0
3,127
17,039
11,370
36
10,843
6,196
48,408
0
W
Mercury
DaddyDoesIt
Mercury
13,892
2,669
0
1,281
13,605
5,760
1,428
3,849
9,756
0
49,454
L
Hou Yi
MmedinaA
Hou Yi
9,014
2,562
0
2,028
17,112
7,267
0
8,813
8,299
0
41,435
W
Jormungandr
MuniaxX
Jormungandr
11,326
2,102
0
280
13,307
16,581
630
5,003
8,304
40,409
0
W
Fafnir
PLEEBASAUR
Fafnir
26,484
3,135
344
8,626
19,989
13,607
888
5,673
14,316
62,092
0
L
11,287
4,239
0
7,895
24,392
12,713
576
18,601
5,791
240
19,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
40,470
172
Minions Killed
207
6
Camps Cleared
9
935,796
Distance Traveled
1,115,447
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,711
616
78
4
4
316,903
7
W
Mercury
13,380
704
81
4
4
419,783
2
L
Hou Yi
11,586
610
71
4
2
287,295
3
W
Jormungandr
12,528
659
48
3
0
337,686
6
W
Fafnir
14,562
766
78
4
5
357,978
2
L
Vamana
12,560
661
23
1
0
331,598
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role