Player Matchup

Guan Yu
Guan Yu
CALVINCROWNN
Guan Yu
Level 140
God Stats
1W - 0L
1,816 SR
Queue Stats
42W - 47L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Deleriumen
Aphrodite
Level 122
God Stats
57W - 44L
1,638 SR
Queue Stats
404W - 395L
1,517 Elo+
Solo
Nu Wa
Nu Wa
PenumbralEclipse
Nu Wa
Level 148
God Stats
21W - 15L
1,624 SR
Queue Stats
456W - 459L
1,540 Elo+
Solo
Horus
Horus
TK0778
Horus
Level 151
God Stats
13W - 8L
1,644 SR
Queue Stats
289W - 277L
1,584 Elo+
Solo
Loki
Loki
smoothdiched
Loki
Level 117
God Stats
33W - 24L
1,566 SR
Queue Stats
694W - 688L
1,578 Elo+
Solo
Team Averages
Level 136
1,657 SR
1,546 Elo+

VS

Team Averages
Level 127
1,516 SR
1,536 Elo+
Thanatos
Thanatos
Allto-
Thanatos
Level 124
God Stats
2W - 2L
1,636 SR
Queue Stats
92W - 102L
1,581 Elo+
Party 1
Ymir
Ymir
Infamous is God
Ymir
Level 153
God Stats
7W - 8L
1,545 SR
Queue Stats
523W - 471L
1,543 Elo+
Solo
Bellona
Bellona
Magni_of_Asgard
Bellona
Level 126
God Stats
16W - 23L
1,502 SR
Queue Stats
326W - 323L
1,532 Elo+
Party 1
Merlin
Merlin
Twotonetommy
Merlin
Level 134
God Stats
5W - 6L
1,395 SR
Queue Stats
210W - 217L
1,509 Elo+
Party 1
Ullr
Ullr
iGoat Mode
Ullr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 170L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CALVINCROWNN
Guan Yu
9
3 / 0 / 6
5,996
545
4,518
8,137
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Deleriumen
Aphrodite
10
5 / 0 / 4
6,296
572
4,220
5,543
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 6
5,740
522
5,159
3,715
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TK0778
Horus
13
4 / 1 / 0
7,039
640
6,238
7,276
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 1 / 4
5,812
528
2,389
4,778
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Allto-
Thanatos
9
1 / 5 / 0
5,492
499
2,376
7,980
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,177
471
1,293
7,559
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 0
5,279
480
3,178
6,756
4,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
9
0 / 0 / 0
5,252
477
4,525
2,557
719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 1
4,730
430
5,704
7,125
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
2
2
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Allto-
Thanatos
1
5
0
0.2
W
Guan Yu
CALVINCROWNN
Guan Yu
3
0
6
6
W
Aphrodite
Deleriumen
Aphrodite
5
0
4
7
L
0
2
0
0
L
1
2
0
0.5
W
2
0
6
5
W
Horus
TK0778
Horus
4
1
0
4
L
Merlin
0
0
0
0
L
0
7
1
0.07
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
17,076
29,449
Taken
31,977
12,293
Mitigated
12,932
16,709
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Allto-
Thanatos
2,376
950
0
4,843
7,980
1,947
0
2,532
5,448
0
25,113
W
Guan Yu
CALVINCROWNN
Guan Yu
4,518
1,159
928
2,626
8,137
4,015
0
1,838
6,299
0
21,321
W
Aphrodite
Deleriumen
Aphrodite
4,220
1,234
2,883
3,686
5,543
1,804
0
2,095
3,448
28,617
0
L
1,293
367
0
1,223
7,559
3,411
0
3,123
4,436
19,264
0
L
3,178
704
0
1,665
6,756
4,792
324
94
6,662
0
23,157
W
5,159
1,039
0
708
3,715
1,057
0
1,307
2,408
32,140
0
W
Horus
TK0778
Horus
6,238
2,730
0
3,267
7,276
4,068
0
0
7,276
0
40,688
L
Merlin
4,525
447
0
552
2,557
719
0
1,442
1,115
35,893
0
L
5,704
2,358
0
393
7,125
2,063
0
2,188
4,937
0
23,530
W
2,389
67
0
2,611
4,778
1,349
0
578
4,200
0
33,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
25,930
334
Minions Killed
254
0
Camps Cleared
0
1,099,645
Distance Traveled
982,263
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,492
499
47
4
0
220,763
3
W
Guan Yu
5,996
545
39
4
0
234,878
4
W
Aphrodite
6,296
572
62
6
0
204,748
3
L
Ymir
5,177
471
40
4
0
184,029
2
L
Bellona
5,279
480
44
4
0
208,685
0
W
Nu Wa
5,740
522
62
6
0
211,068
3
W
Horus
7,039
640
97
9
0
211,571
2
L
Merlin
5,252
477
78
7
0
192,780
5
L
Ullr
4,730
430
45
4
0
176,006
0
W
Loki
5,812
528
74
7
0
237,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role