Player Matchup

Charybdis
Charybdis
CallMeDaddy2603
Charybdis
Level 154
God Stats
31W - 29L
1,536 SR
Queue Stats
339W - 256L
1,608 Elo+
Party 1
Vamana
Vamana
JabelNick
Vamana
Level 90
God Stats
6W - 6L
1,570 SR
Queue Stats
143W - 102L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
TokerHendrix
Kukulkan
Level 124
God Stats
1W - 4L
1,362 SR
Queue Stats
224W - 213L
1,492 Elo+
Party 1
Team Averages
Level 123
1,490 SR
1,571 Elo+

VS

Team Averages
Level 36
1,512 SR
1,490 Elo+
Sun Wukong
Sun Wukong
Misogyny-Messiah
Sun Wukong
Level 75
God Stats
10W - 22L
1,469 SR
Queue Stats
232W - 288L
1,503 Elo+
Solo
Merlin
Merlin
NuTzMcVoMiT7595
Merlin
Level 5
God Stats
1W - 2L
1,299 SR
Queue Stats
2W - 2L
1,254 Elo+
Solo
Arachne
Arachne
RioGigas
Arachne
Level 27
God Stats
36W - 16L
1,768 SR
Queue Stats
127W - 74L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeDaddy2603
Charybdis
11
2 / 5 / 4
8,169
628
10,377
11,366
3,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
JabelNick
Vamana
10
1 / 5 / 4
8,038
618
8,313
13,885
11,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
TokerHendrix
Kukulkan
13
3 / 5 / 3
8,531
656
7,681
11,790
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Misogyny-Messiah
Sun Wukong
14
8 / 1 / 4
10,262
789
13,851
13,750
10,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 8
8,626
664
5,154
4,941
1,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RioGigas
Arachne
13
6 / 3 / 5
9,428
725
13,508
18,261
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
15
15
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CallMeDaddy2603
Charybdis
2
5
4
0.8
L
Vamana
JabelNick
Vamana
1
5
4
0.6
W
Sun Wukong
Misogyny-Messiah
Sun Wukong
8
1
4
10
W
1
2
8
2.5
W
Arachne
RioGigas
Arachne
6
3
5
2.83
L
Kukulkan
TokerHendrix
Kukulkan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
32,513
37,041
Taken
36,952
19,818
Mitigated
20,509
6,400
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CallMeDaddy2603
Charybdis
10,377
6,007
0
2,535
11,366
3,891
0
2,064
9,302
0
32,064
L
Vamana
JabelNick
Vamana
8,313
4,476
0
2,146
13,885
11,125
0
3,029
10,856
0
23,012
W
Sun Wukong
Misogyny-Messiah
Sun Wukong
13,851
2,020
314
3,938
13,750
10,364
23
2,575
11,175
0
44,135
W
5,154
1,011
0
1,320
4,941
1,531
329
2,775
2,166
21,366
0
W
Arachne
RioGigas
Arachne
13,508
8,590
328
9,233
18,261
8,614
1,579
2,843
15,418
0
36,648
L
Kukulkan
TokerHendrix
Kukulkan
7,681
1,117
181
1,538
11,790
4,802
0
370
11,420
35,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
28,316
162
Minions Killed
140
3
Camps Cleared
9
657,918
Distance Traveled
707,334
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,169
628
54
4
2
202,029
6
L
Vamana
8,038
618
37
3
0
232,716
3
W
Sun Wukong
10,262
789
62
5
3
266,263
5
W
Merlin
8,626
664
41
3
2
203,831
0
W
Arachne
9,428
725
37
3
4
237,240
6
L
Kukulkan
8,531
656
71
5
1
223,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role