Player Matchup

Fenrir
Fenrir
BildWoyDEAN
Fenrir
Level 23
God Stats
8W - 11L
1,465 SR
Queue Stats
14W - 18L
1,319 Elo+
Party 2
Aphrodite
Aphrodite
DahCause
Aphrodite
Level 39
God Stats
7W - 5L
1,645 SR
Queue Stats
117W - 115L
1,503 Elo+
Party 1
Bacchus
Bacchus
DrAnimeWatcher
Bacchus
Level 22
God Stats
28W - 23L
1,467 SR
Queue Stats
136W - 150L
1,500 Elo+
Party 1
Tiamat
Tiamat
WhiteDragonSting
Tiamat
Level 24
God Stats
4W - 0L
1,792 SR
Queue Stats
34W - 36L
1,340 Elo+
Party 2
Guan Yu
Guan Yu
kcarlinhos
Guan Yu
Level 21
God Stats
1W - 1L
1,300 SR
Queue Stats
21W - 33L
1,366 Elo+
Solo
Team Averages
Level 26
1,534 SR
1,406 Elo+

VS

Team Averages
Level 11
1,487 SR
1,582 Elo+
Thor
Thor
 
Thor
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NecroticFlesh
Anubis
Level 18
God Stats
17W - 13L
1,800 SR
Queue Stats
80W - 67L
1,529 Elo+
Solo
Ullr
Ullr
Ragnarbeam
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,843 Elo+
Solo
Xing Tian
Xing Tian
mexi2792
Xing Tian
Level 7
God Stats
1W - 1L
1,389 SR
Queue Stats
3W - 3L
1,704 Elo+
Solo
Cthulhu
Cthulhu
urtixdark
Cthulhu
Level 6
God Stats
5W - 9L
1,246 SR
Queue Stats
10W - 16L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 6 / 3
9,748
487
6,971
16,831
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
DahCause
Aphrodite
15
1 / 4 / 6
8,980
449
8,359
10,499
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 3
10,272
514
8,992
15,568
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
12 / 3 / 4
11,512
576
16,986
13,110
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
kcarlinhos
Guan Yu
18
3 / 1 / 3
10,554
528
5,140
10,999
5,870
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 19 / 0
5,750
288
0
14,236
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 5 / 2
10,512
526
12,633
14,000
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 4
10,541
527
14,082
12,870
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
mexi2792
Xing Tian
13
2 / 4 / 2
8,538
427
5,014
15,242
11,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
urtixdark
Cthulhu
12
2 / 3 / 5
7,646
382
6,590
11,780
5,724
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
28
Kills
15
16
Deaths
34
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
19
0
0
W
Fenrir
6
6
3
1.25
W
Aphrodite
DahCause
Aphrodite
1
4
6
1
W
6
2
3
3.75
L
6
5
2
1.4
L
5
3
4
2.33
W
12
3
4
4.67
W
Guan Yu
kcarlinhos
Guan Yu
3
1
3
4.5
L
Xing Tian
mexi2792
Xing Tian
2
4
2
0.75
L
Cthulhu
urtixdark
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,448
Damage
38,319
67,007
Taken
68,128
40,391
Mitigated
30,053
22,162
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
14,236
3,757
0
5,513
8,441
0
396
W
Fenrir
6,971
931
0
5,171
16,831
7,227
0
5,253
11,578
0
72,401
W
Aphrodite
DahCause
Aphrodite
8,359
922
3,265
3,443
10,499
4,101
717
2,987
7,512
58,474
0
W
8,992
1,145
0
2,977
15,568
19,256
238
5,515
10,053
27,626
0
L
12,633
135
0
4,883
14,000
4,720
0
8,821
4,522
67,959
0
L
14,082
4,853
0
475
12,870
4,358
142
7,470
5,310
0
77,611
W
16,986
1,028
0
2,763
13,110
3,937
762
6,608
6,502
62,297
0
W
Guan Yu
kcarlinhos
Guan Yu
5,140
1,190
255
4,288
10,999
5,870
2,349
3,874
7,125
0
59,147
L
Xing Tian
mexi2792
Xing Tian
5,014
449
0
508
15,242
11,494
560
3,413
11,733
37,532
0
L
Cthulhu
urtixdark
Cthulhu
6,590
1,005
7
983
11,780
5,724
82
8,172
3,554
25,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
42,987
466
Minions Killed
383
0
Camps Cleared
0
1,861,196
Distance Traveled
1,523,386
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,750
288
0
0
0
220,363
0
W
Fenrir
9,748
487
105
5
0
324,158
0
W
Aphrodite
8,980
449
114
6
0
364,136
5
W
Bacchus
10,272
514
23
1
0
415,285
3
L
Anubis
10,512
526
138
7
0
278,248
6
L
Ullr
10,541
527
159
8
0
365,685
2
W
Tiamat
11,512
576
110
6
0
373,853
3
W
Guan Yu
10,554
528
114
6
0
383,764
0
L
Xing Tian
8,538
427
62
3
0
291,144
1
L
Cthulhu
7,646
382
24
1
0
367,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role