Player Matchup

Medusa
Medusa
Gatman7033
Medusa
Level 8
God Stats
1W - 2L
1,402 SR
Queue Stats
3W - 11L
1,213 Elo+
Solo
Ao Kuang
Ao Kuang
KelvinCoss
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mac Pzesst
Baron Samedi
Level 29
God Stats
45W - 33L
1,592 SR
Queue Stats
271W - 266L
1,457 Elo+
Solo
Hera
Hera
Tommcb35
Hera
Level 16
God Stats
10W - 5L
1,705 SR
Queue Stats
102W - 78L
1,537 Elo+
Solo
Da Ji
Da Ji
dramorest
Da Ji
Level 16
God Stats
10W - 8L
1,573 SR
Queue Stats
28W - 27L
1,453 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,432 Elo+

VS

Team Averages
Level 18
1,464 SR
1,410 Elo+
Olorun
Olorun
DGD THRASHER
Olorun
Level 17
God Stats
2W - 3L
1,406 SR
Queue Stats
26W - 38L
1,271 Elo+
Solo
Zeus
Zeus
GODEVILLL5862
Zeus
Level 29
God Stats
4W - 4L
1,395 SR
Queue Stats
517W - 564L
1,341 Elo+
Solo
Tyr
Tyr
Miux9182
Tyr
Level 22
God Stats
10W - 13L
1,456 SR
Queue Stats
77W - 60L
1,499 Elo+
Solo
Discordia
Discordia
Moon7937
Discordia
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 27L
1,341 Elo+
Solo
Neith
Neith
Yurdadzcat
Neith
Level 15
God Stats
1W - 2L
1,563 SR
Queue Stats
16W - 13L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gatman7033
Medusa
16
0 / 11 / 5
9,092
909
6,107
23,270
6,457
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
KelvinCoss
Ao Kuang
17
4 / 17 / 3
10,327
1,033
13,010
25,083
7,672
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Mac Pzesst
Baron Samedi
16
4 / 6 / 2
10,743
1,074
8,877
13,819
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
1 / 11 / 8
10,394
1,039
12,709
18,745
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
dramorest
Da Ji
16
2 / 11 / 5
10,258
1,026
8,906
19,069
7,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
1 / 1 / 21
10,823
1,082
5,094
5,677
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 16
11,012
1,101
11,564
9,998
3,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
15 / 0 / 21
14,297
1,430
26,719
21,343
19,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Moon7937
Discordia
19
6 / 2 / 24
11,115
1,112
8,303
8,070
3,181
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
30 / 3 / 16
15,158
1,516
40,165
12,480
5,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
154
11
Kills
56
56
Deaths
11
23
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
1
21
11.5
W
4
5
16
2.4
L
Medusa
Gatman7033
Medusa
0
11
5
0.23
L
Ao Kuang
KelvinCoss
Ao Kuang
4
17
3
0.32
L
Baron Samedi
Mac Pzesst
Baron Samedi
4
6
2
0.83
W
15
0
21
25.5
W
Discordia
Moon7937
Discordia
6
2
24
9
L
Hera
1
11
8
0.45
W
Neith
30
3
16
12.67
L
Da Ji
dramorest
Da Ji
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
91,845
99,986
Taken
57,568
33,254
Mitigated
33,978
5,861
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,094
1,456
230
469
5,677
2,470
0
3,225
2,452
15,518
0
W
11,564
2,536
0
1,132
9,998
3,727
0
8,952
1,046
22,916
0
L
Medusa
Gatman7033
Medusa
6,107
2,885
0
0
23,270
6,457
0
6,211
17,059
0
20,937
L
Ao Kuang
KelvinCoss
Ao Kuang
13,010
4,624
0
2,023
25,083
7,672
0
7,088
17,995
32,812
0
L
Baron Samedi
Mac Pzesst
Baron Samedi
8,877
198
1,461
2,085
13,819
5,862
0
4,263
9,556
26,942
0
W
26,719
3,737
0
8,897
21,343
19,148
0
9,208
12,135
0
53,182
W
Discordia
Moon7937
Discordia
8,303
1,357
0
495
8,070
3,181
0
5,041
3,029
14,927
0
L
Hera
12,709
3,515
0
44
18,745
5,832
0
4,710
14,035
26,957
0
W
Neith
40,165
22,269
0
4,127
12,480
5,452
0
8,170
4,310
0
59,045
L
Da Ji
dramorest
Da Ji
8,906
2,039
0
248
19,069
7,431
0
2,689
16,380
0
25,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
62,405
157
Minions Killed
166
4
Camps Cleared
10
859,949
Distance Traveled
880,227
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,823
1,082
26
3
1
174,280
0
W
Zeus
11,012
1,101
23
2
2
118,831
0
L
Medusa
9,092
909
23
2
0
169,788
0
L
Ao Kuang
10,327
1,033
32
3
2
177,085
0
L
Baron Samedi
10,743
1,074
40
4
1
166,534
0
W
Tyr
14,297
1,430
56
6
4
237,699
4
W
Discordia
11,115
1,112
21
2
0
181,074
1
L
Hera
10,394
1,039
27
3
0
164,063
0
W
Neith
15,158
1,516
40
4
3
168,343
0
L
Da Ji
10,258
1,026
35
4
1
182,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role