Player Matchup

Thor
Thor
PenguinoJoe
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,491 Elo+
Party 1
Thoth
Thoth
SeaBasChan01
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,493 Elo+
Party 1
Hachiman
Hachiman
Toffey123
Hachiman
Level 64
God Stats
0W - 1L
1,392 SR
Queue Stats
23W - 27L
1,486 Elo+
Party 1
Odin
Odin
crusherdude
Odin
Level 37
God Stats
0W - 3L
1,306 SR
Queue Stats
15W - 19L
1,498 Elo+
Party 1
Team Averages
Level 68
1,424 SR
1,492 Elo+

VS

Team Averages
Level 144
1,722 SR
1,706 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PrincessUna
Aphrodite
Level 158
God Stats
60W - 13L
2,015 SR
Queue Stats
111W - 25L
1,943 Elo+
Party 2
Gilgamesh
Gilgamesh
Reen69
Gilgamesh
Level 160
God Stats
2W - 1L
1,875 SR
Queue Stats
25W - 9L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 2
6,611
735
6,172
10,791
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 3
6,820
758
5,146
9,619
8,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hachiman
Toffey123
Hachiman
11
3 / 6 / 2
6,963
774
5,929
8,424
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 3
6,902
767
2,568
8,397
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
14 / 1 / 6
9,838
1,093
12,473
10,207
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
13
0 / 4 / 12
7,951
883
4,040
4,841
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
PrincessUna
Aphrodite
14
4 / 0 / 20
8,988
999
6,721
8,984
8,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Reen69
Gilgamesh
13
7 / 3 / 8
8,511
946
9,539
10,908
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
8
Kills
25
25
Deaths
8
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
14
1
6
17
W
Discordia
 
Discordia
0
4
12
1.5
L
3
9
2
0.44
W
Aphrodite
PrincessUna
Aphrodite
4
0
20
14
W
Gilgamesh
Reen69
Gilgamesh
7
3
8
3.67
L
1
5
3
0.5
L
Hachiman
Toffey123
Hachiman
3
6
2
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
32,773
37,231
Taken
34,940
23,284
Mitigated
20,480
1,104
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,473
7,018
0
2,548
10,207
4,729
57
1,838
8,203
0
29,783
W
Discordia
 
Discordia
4,040
581
0
5
4,841
1,548
1,646
203
4,638
21,963
0
L
6,172
1,729
0
191
10,791
4,056
0
2,566
8,225
0
11,702
W
Aphrodite
PrincessUna
Aphrodite
6,721
1,014
5,024
6,120
8,984
8,559
1,227
2,109
6,700
23,248
0
W
Gilgamesh
Reen69
Gilgamesh
9,539
3,529
0
1,206
10,908
5,644
1,126
1,400
9,383
0
18,272
L
5,146
346
0
110
9,619
8,215
0
2,934
6,685
17,347
0
L
Hachiman
Toffey123
Hachiman
5,929
2,876
0
424
8,424
3,712
0
2,018
6,406
0
14,029
L
2,568
944
0
379
8,397
7,301
0
3,534
4,863
0
11,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
35,288
83
Minions Killed
137
7
Camps Cleared
8
509,483
Distance Traveled
712,045
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,838
1,093
35
4
4
178,274
0
W
Discordia
7,951
883
44
5
0
154,646
0
L
Thor
6,611
735
16
2
3
103,093
3
W
Aphrodite
8,988
999
42
5
1
186,672
2
W
Gilgamesh
8,511
946
16
2
3
192,453
0
L
Thoth
6,820
758
31
3
2
158,947
0
L
Hachiman
6,963
774
17
2
1
95,622
1
L
Odin
6,902
767
19
2
1
151,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role