Player Matchup

Izanami
Izanami
Hexanio
Izanami
Level 144
God Stats
11W - 5L
1,730 SR
Queue Stats
235W - 156L
1,718 Elo+
Party 1
Hera
Hera
Itssmeeehiiiiigh
Hera
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 39L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
ProfSolaire
Cthulhu
Level 156
God Stats
5W - 1L
1,704 SR
Queue Stats
175W - 132L
1,736 Elo+
Party 1
Ymir
Ymir
SithLordKoba
Ymir
Level 145
God Stats
4W - 3L
1,594 SR
Queue Stats
108W - 70L
1,663 Elo+
Party 1
Thanatos
Thanatos
SyNecTiCx
Thanatos
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,658 Elo+
Party 1
Team Averages
Level 117
1,606 SR
1,649 Elo+

VS

Team Averages
Level 65
1,512 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
ElMataGeiz
Tyr
Level 47
God Stats
32W - 38L
1,511 SR
Queue Stats
243W - 237L
1,503 Elo+
Party 2
King Arthur
King Arthur
MorgothDkLord
King Arthur
Level 103
God Stats
26W - 25L
1,460 SR
Queue Stats
297W - 277L
1,491 Elo+
Party 2
Pele
Pele
RawCookieDohh
Pele
Level 26
God Stats
35W - 36L
1,660 SR
Queue Stats
90W - 108L
1,477 Elo+
Party 3
Danzaburou
Danzaburou
StormShadowz5
Danzaburou
Level 27
God Stats
7W - 8L
1,430 SR
Queue Stats
21W - 33L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hexanio
Izanami
13
4 / 2 / 2
7,366
614
6,722
6,130
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 3
5,898
492
5,147
5,822
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ProfSolaire
Cthulhu
12
2 / 1 / 1
7,123
594
7,893
9,130
7,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 8
6,409
534
4,424
8,823
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
SyNecTiCx
Thanatos
11
3 / 3 / 2
6,622
552
3,988
7,316
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
4 / 4 / 3
6,583
549
6,617
6,829
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
6,381
532
4,424
11,570
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
MorgothDkLord
King Arthur
11
0 / 1 / 1
6,423
535
4,637
8,800
5,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 3 / 5
6,563
547
6,626
8,753
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
StormShadowz5
Danzaburou
9
1 / 3 / 1
5,593
466
1,931
5,358
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
12
Kills
11
11
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
4
3
1.38
L
2
1
4
4
W
Izanami
Hexanio
Izanami
4
2
2
2.5
W
2
4
3
0.88
L
King Arthur
MorgothDkLord
King Arthur
0
1
1
0.5
W
Cthulhu
ProfSolaire
Cthulhu
2
1
1
2.5
L
4
3
5
2.17
W
1
1
8
5
L
Danzaburou
StormShadowz5
Danzaburou
1
3
1
0.5
W
Thanatos
SyNecTiCx
Thanatos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
24,235
37,221
Taken
41,310
18,836
Mitigated
17,902
14,326
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,617
3,157
0
721
6,829
1,870
28
3,210
3,619
35,967
0
L
4,424
319
0
4,909
11,570
6,474
0
4,462
7,108
0
19,724
W
Izanami
Hexanio
Izanami
6,722
4,522
0
2,377
6,130
1,542
0
916
5,214
0
61,000
W
5,147
1,154
0
530
5,822
1,312
0
1,844
3,978
31,621
0
L
King Arthur
MorgothDkLord
King Arthur
4,637
657
0
3,345
8,800
5,438
192
4,456
4,344
0
38,158
W
Cthulhu
ProfSolaire
Cthulhu
7,893
691
0
3,890
9,130
7,576
0
534
8,596
47,399
0
L
6,626
1,864
0
2,346
8,753
2,587
0
4,054
4,699
0
29,443
W
4,424
773
0
2,112
8,823
5,707
0
1,906
6,917
19,942
0
L
Danzaburou
StormShadowz5
Danzaburou
1,931
749
0
1,090
5,358
1,533
0
1,282
4,076
0
22,073
W
Thanatos
SyNecTiCx
Thanatos
3,988
1,294
0
5,417
7,316
2,699
0
1,620
5,696
0
36,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
31,543
373
Minions Killed
298
0
Camps Cleared
0
1,212,748
Distance Traveled
1,203,748
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,583
549
55
5
0
207,577
1
L
Tyr
6,381
532
33
3
0
241,943
2
W
Izanami
7,366
614
121
10
0
222,362
7
W
Hera
5,898
492
46
4
0
227,110
5
L
King Arthur
6,423
535
96
8
0
275,311
2
W
Cthulhu
7,123
594
106
9
0
260,810
2
L
Pele
6,563
547
54
5
0
264,455
5
W
Ymir
6,409
534
36
3
0
248,487
2
L
Danzaburou
5,593
466
60
5
0
214,462
0
W
Thanatos
6,622
552
64
5
0
253,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role