Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Adeptoavita
Izanami
Level 100
God Stats
2W - 3L
1,569 SR
Queue Stats
59W - 59L
1,512 Elo+
Solo
Osiris
Osiris
Decryptz
Osiris
Level 62
God Stats
11W - 18L
1,405 SR
Queue Stats
283W - 304L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Deerelk
Sun Wukong
Level 84
God Stats
2W - 6L
1,179 SR
Queue Stats
130W - 119L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXPiieroXx
Morgan Le Fay
Level 117
God Stats
2W - 1L
1,472 SR
Queue Stats
368W - 375L
1,520 Elo+
Solo
Team Averages
Level 105
1,425 SR
1,483 Elo+

VS

Team Averages
Level 110
1,496 SR
1,458 Elo+
Chang'e
Chang'e
BoneSkrubnHrmny
Chang'e
Level 146
God Stats
13W - 9L
1,554 SR
Queue Stats
325W - 320L
1,426 Elo+
Party 1
Pele
Pele
Captainducky376
Pele
Level 157
God Stats
19W - 12L
1,559 SR
Queue Stats
760W - 774L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
Fiiched
Cernunnos
Level 65
God Stats
5W - 5L
1,432 SR
Queue Stats
119W - 137L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
Sachikored
Sylvanus
Level 64
God Stats
21W - 11L
1,736 SR
Queue Stats
233W - 205L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
SleezaFT
Tsukuyomi
Level 118
God Stats
1W - 2L
1,201 SR
Queue Stats
187W - 218L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
1 / 4 / 3
5,014
501
2,572
6,107
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Adeptoavita
Izanami
8
2 / 5 / 1
5,319
532
4,088
6,825
1,341
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Decryptz
Osiris
9
4 / 2 / 0
5,847
585
4,999
6,689
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Deerelk
Sun Wukong
8
0 / 4 / 0
4,732
473
2,304
6,407
2,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
xXPiieroXx
Morgan Le Fay
10
1 / 4 / 1
5,442
544
3,378
7,022
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,154
615
6,849
6,017
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 0 / 0
6,719
672
4,716
5,656
3,612
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Fiiched
Cernunnos
10
3 / 2 / 4
5,857
586
4,541
4,622
1,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Sachikored
Sylvanus
10
4 / 2 / 7
6,319
632
3,426
6,752
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
SleezaFT
Tsukuyomi
11
4 / 3 / 5
6,522
652
4,576
7,779
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
19
19
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
3
0.63
L
Izanami
Adeptoavita
Izanami
2
5
1
0.5
W
4
1
4
6
W
4
0
0
4
L
Osiris
Decryptz
Osiris
4
2
0
2
L
Sun Wukong
Deerelk
Sun Wukong
0
4
0
0
W
Cernunnos
Fiiched
Cernunnos
3
2
4
2.5
W
Sylvanus
Sachikored
Sylvanus
4
2
7
3.75
W
Tsukuyomi
SleezaFT
Tsukuyomi
4
3
5
2.17
L
Morgan Le Fay
xXPiieroXx
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,341
Damage
24,108
33,050
Taken
30,826
13,373
Mitigated
13,334
6,247
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,572
224
0
1,369
6,107
3,968
0
2,078
4,029
11,056
0
L
Izanami
Adeptoavita
Izanami
4,088
2,696
183
971
6,825
1,341
0
1,350
5,475
0
27,995
W
6,849
605
312
3,189
6,017
1,623
628
1,545
4,260
30,959
0
W
4,716
1,588
0
891
5,656
3,612
0
0
5,656
0
32,191
L
Osiris
Decryptz
Osiris
4,999
1,899
0
2,361
6,689
3,598
0
2,173
4,516
0
29,397
L
Sun Wukong
Deerelk
Sun Wukong
2,304
435
0
918
6,407
2,418
0
0
6,407
0
22,244
W
Cernunnos
Fiiched
Cernunnos
4,541
2,285
0
1,284
4,622
1,013
818
818
3,804
0
21,317
W
Sylvanus
Sachikored
Sylvanus
3,426
1,096
901
2,394
6,752
4,615
0
1,812
4,896
16,060
6,644
W
Tsukuyomi
SleezaFT
Tsukuyomi
4,576
1,549
0
2,312
7,779
2,471
65
1,776
5,885
0
33,260
L
Morgan Le Fay
xXPiieroXx
Morgan Le Fay
3,378
339
0
445
7,022
2,048
0
4,325
2,697
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
31,571
215
Minions Killed
273
0
Camps Cleared
0
954,232
Distance Traveled
1,018,894
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,014
501
13
1
0
177,683
1
L
Izanami
5,319
532
62
6
0
170,938
0
W
Chang'e
6,154
615
56
6
0
202,916
0
W
Pele
6,719
672
74
7
0
202,007
1
L
Osiris
5,847
585
50
5
0
239,585
3
L
Sun Wukong
4,732
473
40
4
0
166,285
2
W
Cernunnos
5,857
586
41
4
0
210,841
0
W
Sylvanus
6,319
632
35
4
0
174,305
4
W
Tsukuyomi
6,522
652
67
7
0
228,825
3
L
Morgan Le Fay
5,442
544
50
5
0
199,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role