Player Matchup

Guan Yu
Guan Yu
Banner14
Guan Yu
Level 16
God Stats
3W - 5L
1,710 SR
Queue Stats
75W - 64L
1,600 Elo+
Party 1
Apollo
Apollo
ChiefG
Apollo
Level 25
God Stats
27W - 29L
1,789 SR
Queue Stats
210W - 187L
1,629 Elo+
Solo
Olorun
Olorun
GeoGeoGeorge
Olorun
Level 14
God Stats
4W - 3L
1,715 SR
Queue Stats
87W - 76L
1,585 Elo+
Party 1
Serqet
Serqet
GirlPowerHooooo
Serqet
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 6L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
OliverMerlin
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,584 Elo+
Solo
Team Averages
Level 17
1,643 SR
1,601 Elo+

VS

Team Averages
Level 28
1,506 SR
1,609 Elo+
Xing Tian
Xing Tian
AkumaGCMps
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Boylink6
Amaterasu
Level 28
God Stats
5W - 4L
1,575 SR
Queue Stats
40W - 28L
1,704 Elo+
Solo
Olorun
Olorun
CatTheHippo
Olorun
Level 28
God Stats
7W - 3L
1,539 SR
Queue Stats
148W - 89L
1,761 Elo+
Solo
Ullr
Ullr
NuWaMain420
Ullr
Level 29
God Stats
14W - 22L
1,434 SR
Queue Stats
134W - 156L
1,514 Elo+
Solo
Pele
Pele
Rizzo17
Pele
Level 29
God Stats
21W - 21L
1,484 SR
Queue Stats
219W - 197L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Banner14
Guan Yu
15
3 / 4 / 10
9,402
470
9,074
18,040
20,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
ChiefG
Apollo
16
2 / 5 / 2
10,140
507
7,330
12,493
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
5 / 2 / 5
11,272
564
14,096
11,987
5,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 5
10,231
512
7,437
15,127
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
OliverMerlin
Zhong Kui
13
2 / 13 / 3
9,152
458
12,369
22,564
12,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AkumaGCMps
Xing Tian
15
2 / 2 / 6
10,484
524
3,196
14,416
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Boylink6
Amaterasu
18
7 / 2 / 7
12,291
615
11,190
14,567
14,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
20
9 / 3 / 13
13,008
650
27,333
20,362
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 5
9,710
486
3,887
6,449
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
Rizzo17
Pele
17
6 / 7 / 10
11,066
553
12,618
18,890
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
15
Kills
27
27
Deaths
15
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AkumaGCMps
Xing Tian
2
2
6
2.5
L
Guan Yu
Banner14
Guan Yu
3
4
10
2
W
Amaterasu
Boylink6
Amaterasu
7
2
7
5.25
W
Olorun
9
3
13
5.17
L
Apollo
ChiefG
Apollo
2
5
2
0.6
L
Olorun
5
2
5
3.75
L
3
3
5
1.83
W
3
1
5
5.5
L
Zhong Kui
OliverMerlin
Zhong Kui
2
13
3
0.27
W
Pele
Rizzo17
Pele
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,306
Damage
58,224
80,211
Taken
74,684
51,533
Mitigated
44,395
20,677
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AkumaGCMps
Xing Tian
3,196
613
0
4,271
14,416
13,549
284
7,091
7,325
26,234
0
L
Guan Yu
Banner14
Guan Yu
9,074
1,259
779
3,290
18,040
20,477
54
8,732
9,308
0
43,191
W
Amaterasu
Boylink6
Amaterasu
11,190
4,744
0
4,501
14,567
14,622
1,740
3,754
10,813
0
65,202
W
Olorun
27,333
16,143
1,112
13,179
20,362
6,799
0
7,194
11,924
122,894
0
L
Apollo
ChiefG
Apollo
7,330
2,530
0
2,556
12,493
5,959
836
2,049
10,444
0
66,846
L
Olorun
14,096
7,654
539
6,126
11,987
5,331
1,040
3,859
8,128
78,908
0
L
7,437
1,168
0
2,893
15,127
7,472
0
6,060
9,067
0
78,828
W
3,887
1,576
0
1,619
6,449
2,504
1,580
2,271
4,178
0
55,079
L
Zhong Kui
OliverMerlin
Zhong Kui
12,369
1,701
0
4,494
22,564
12,294
0
11,121
11,443
46,687
0
W
Pele
Rizzo17
Pele
12,618
3,120
0
5,529
18,890
6,921
962
8,625
10,187
0
67,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
56,559
554
Minions Killed
511
0
Camps Cleared
0
1,872,482
Distance Traveled
1,986,551
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,484
524
40
2
0
398,769
2
L
Guan Yu
9,402
470
71
4
0
385,398
5
W
Amaterasu
12,291
615
116
6
0
423,181
4
W
Olorun
13,008
650
177
9
0
362,259
0
L
Apollo
10,140
507
137
7
0
355,769
5
L
Olorun
11,272
564
139
7
0
385,196
0
L
Serqet
10,231
512
124
6
0
435,711
5
W
Ullr
9,710
486
88
4
0
400,742
6
L
Zhong Kui
9,152
458
83
4
0
310,408
1
W
Pele
11,066
553
90
5
0
401,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role