Player Matchup

Loki
Loki
SinkPeeingEnjoyr
Loki
Level 14
God Stats
4W - 4L
1,419 SR
Queue Stats
30W - 15L
1,553 Elo+
Solo
Olorun
Olorun
XystomX
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,162 Elo+
Solo
Tyr
Tyr
iAmShanko
Tyr
Level 14
God Stats
7W - 3L
1,541 SR
Queue Stats
99W - 88L
1,518 Elo+
Solo
Ymir
Ymir
netsuro
Ymir
Level 12
God Stats
5W - 3L
1,563 SR
Queue Stats
5W - 4L
1,443 Elo+
Solo
Danzaburou
Danzaburou
valimarashen
Danzaburou
Level 29
God Stats
34W - 28L
1,500 SR
Queue Stats
251W - 250L
1,511 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,438 Elo+

VS

Team Averages
Level 22
1,619 SR
1,413 Elo+
Zeus
Zeus
Blanc_Chimere
Zeus
Level 28
God Stats
3W - 2L
1,584 SR
Queue Stats
96W - 93L
1,423 Elo+
Solo
Fenrir
Fenrir
ForeverSaddd
Fenrir
Level 25
God Stats
8W - 6L
1,711 SR
Queue Stats
66W - 55L
1,554 Elo+
Solo
Persephone
Persephone
GodOfPanda1522
Persephone
Level 28
God Stats
9W - 9L
1,549 SR
Queue Stats
47W - 58L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
GustafGetU
Cu Chulainn
Level 18
God Stats
4W - 3L
1,751 SR
Queue Stats
30W - 27L
1,458 Elo+
Solo
Neith
Neith
leoo-9090
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 8
11,786
655
15,282
13,145
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
XystomX
Olorun
15
5 / 6 / 10
10,411
578
9,032
16,263
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 4
9,976
554
3,129
15,588
10,407
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
netsuro
Ymir
13
2 / 7 / 4
8,806
489
5,996
18,052
10,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
valimarashen
Danzaburou
16
9 / 3 / 6
10,774
599
14,593
12,286
4,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
8,350
464
7,409
6,392
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
9 / 8 / 3
9,116
506
13,881
15,729
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
GodOfPanda1522
Persephone
9
1 / 4 / 3
7,134
396
1,836
5,142
1,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
GustafGetU
Cu Chulainn
17
7 / 5 / 3
10,406
578
19,627
27,194
20,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
leoo-9090
Neith
9
0 / 9 / 3
6,617
368
3,159
9,735
2,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
29
Kills
22
22
Deaths
30
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Fenrir
9
8
3
1.31
L
Persephone
GodOfPanda1522
Persephone
1
4
3
0.63
L
Cu Chulainn
GustafGetU
Cu Chulainn
7
5
3
1.7
W
11
2
8
7.5
W
Olorun
XystomX
Olorun
5
6
10
1.67
W
2
4
4
1
L
Neith
leoo-9090
Neith
0
9
3
0.17
W
Ymir
netsuro
Ymir
2
7
4
0.57
W
Danzaburou
valimarashen
Danzaburou
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
45,912
75,334
Taken
64,192
38,140
Mitigated
33,695
20,746
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,409
1,192
0
591
6,392
1,851
563
652
5,740
32,023
0
L
Fenrir
13,881
4,800
0
3,366
15,729
6,648
0
2,878
12,851
0
44,582
L
Persephone
GodOfPanda1522
Persephone
1,836
96
0
655
5,142
1,636
75
1,130
4,008
18,473
0
L
Cu Chulainn
GustafGetU
Cu Chulainn
19,627
2,773
0
6,847
27,194
20,920
0
8,236
18,958
10,581
67,906
W
15,282
5,903
0
2,375
13,145
6,466
2,954
1,822
11,303
0
83,141
W
Olorun
XystomX
Olorun
9,032
3,180
358
5,988
16,263
5,897
3,895
2,290
13,823
37,464
0
W
3,129
241
0
5,929
15,588
10,407
198
3,687
11,639
0
71,186
L
Neith
leoo-9090
Neith
3,159
962
0
1,758
9,735
2,640
116
2,132
7,603
46
21,799
W
Ymir
netsuro
Ymir
5,996
1,542
478
1,448
18,052
10,714
1,057
1,644
16,408
29,039
0
W
Danzaburou
valimarashen
Danzaburou
14,593
8,532
0
4,170
12,286
4,656
6,158
2,213
9,986
0
58,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
41,623
429
Minions Killed
345
0
Camps Cleared
0
1,721,995
Distance Traveled
1,289,963
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,350
464
67
4
0
194,192
3
L
Fenrir
9,116
506
60
3
0
301,977
0
L
Persephone
7,134
396
34
2
0
197,532
0
L
Cu Chulainn
10,406
578
149
8
0
332,215
1
W
Loki
11,786
655
126
7
0
399,206
3
W
Olorun
10,411
578
56
3
0
287,346
2
W
Tyr
9,976
554
108
6
0
374,776
6
L
Neith
6,617
368
35
2
0
264,047
8
W
Ymir
8,806
489
36
2
0
320,587
1
W
Danzaburou
10,774
599
103
6
0
340,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role