Player Matchup

Sol
Sol
PsychicToad
Sol
Level 147
God Stats
3W - 1L
1,898 SR
Queue Stats
67W - 58L
1,631 Elo+
Party 1
Geb
Geb
QuackieKennedy
Geb
Level 56
God Stats
10W - 2L
1,704 SR
Queue Stats
123W - 85L
1,657 Elo+
Party 1
Artemis
Artemis
charlito999
Artemis
Level 63
God Stats
1W - 1L
1,376 SR
Queue Stats
1W - 1L
1,447 Elo+
Party 1
Team Averages
Level 89
1,659 SR
1,578 Elo+

VS

Team Averages
Level 124
1,584 SR
1,541 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
fUlero10
Yemoja
Level 127
God Stats
5W - 7L
1,643 SR
Queue Stats
136W - 143L
1,525 Elo+
Solo
The Morrigan
The Morrigan
redlayer
The Morrigan
Level 121
God Stats
10W - 10L
1,608 SR
Queue Stats
272W - 256L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
7,768
777
11,255
9,055
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 12
7,511
751
3,418
10,615
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
charlito999
Artemis
13
9 / 2 / 4
8,726
873
9,013
5,306
2,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 4
7,619
762
8,908
7,980
2,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
fUlero10
Yemoja
10
3 / 4 / 4
7,578
758
5,134
12,171
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
redlayer
The Morrigan
10
2 / 6 / 3
6,985
699
3,858
6,486
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
7
7
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
4
1.33
W
4
3
8
2.67
W
0
2
12
3
W
Artemis
charlito999
Artemis
9
2
4
5.5
L
Yemoja
fUlero10
Yemoja
3
4
4
1.25
L
The Morrigan
redlayer
The Morrigan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
17,900
24,976
Taken
26,637
15,026
Mitigated
16,206
8,609
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,908
4,586
0
1,868
7,980
2,896
0
4,070
3,910
0
22,543
W
11,255
4,700
0
4,409
9,055
4,527
1,380
3,817
5,118
33,296
3,189
W
3,418
356
0
2,419
10,615
8,462
13
2,551
7,922
9,049
0
W
Artemis
charlito999
Artemis
9,013
4,533
0
1,781
5,306
2,037
1,046
1,491
3,757
0
32,833
L
Yemoja
fUlero10
Yemoja
5,134
1,151
670
1,381
12,171
11,153
0
6,899
5,272
11,050
0
L
The Morrigan
redlayer
The Morrigan
3,858
1,337
0
802
6,486
2,157
92
2,652
3,834
15,910
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,005
Gold Earned
22,182
137
Minions Killed
87
6
Camps Cleared
3
549,491
Distance Traveled
506,390
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,619
762
46
5
0
169,598
2
W
Sol
7,768
777
58
6
2
178,164
4
W
Geb
7,511
751
9
1
0
193,898
2
W
Artemis
8,726
873
70
7
4
177,429
2
L
Yemoja
7,578
758
8
1
1
163,906
1
L
The Morrigan
6,985
699
33
3
2
172,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role