Player Matchup

Loki
Loki
Fantomacan00
Loki
Level 15
God Stats
0W - 3L
1,402 SR
Queue Stats
0W - 8L
985 Elo+
Party 1
Thoth
Thoth
MastZaNoge
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,076 Elo+
Party 1
Sobek
Sobek
Vesely00
Sobek
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,271 Elo+
Party 1
Team Averages
Level 15
1,467 SR
1,111 Elo+

VS

Team Averages
Level 93
1,469 SR
1,561 Elo+
Ra
Ra
MastaWes3
Ra
Level 17
God Stats
1W - 1L
1,459 SR
Queue Stats
8W - 4L
1,519 Elo+
Party 2
Thanatos
Thanatos
eksp0
Thanatos
Level 144
God Stats
1W - 0L
1,290 SR
Queue Stats
71W - 56L
1,610 Elo+
Solo
Rama
Rama
zzdeathnote
Rama
Level 118
God Stats
2W - 0L
1,659 SR
Queue Stats
194W - 180L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
7,486
749
4,331
10,469
3,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
10
1 / 8 / 5
7,810
781
2,408
8,735
2,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
Vesely00
Sobek
11
3 / 4 / 2
8,325
833
6,941
15,297
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 12
8,477
848
7,530
7,529
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
eksp0
Thanatos
13
8 / 1 / 10
9,212
921
12,090
9,053
3,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 3 / 10
9,007
901
8,179
6,754
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
20
20
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Thoth
1
8
5
0.44
W
4
2
12
5
L
Sobek
Vesely00
Sobek
3
4
2
1
W
Thanatos
eksp0
Thanatos
8
1
10
13
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,680
Damage
27,799
34,501
Taken
23,336
20,727
Mitigated
9,536
3,610
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,331
850
0
846
10,469
3,758
0
1,998
8,388
0
14,951
L
Thoth
2,408
327
0
470
8,735
2,029
0
1,741
6,914
10,437
0
W
7,530
175
1,096
4,267
7,529
3,131
476
4,040
3,489
38,033
0
L
Sobek
Vesely00
Sobek
6,941
836
0
2,294
15,297
14,940
0
3,350
11,669
18,329
0
W
Thanatos
eksp0
Thanatos
12,090
4,033
0
9,284
9,053
3,612
791
1,859
7,194
0
29,483
W
8,179
5,291
0
1,242
6,754
2,793
1,132
3,831
2,923
0
22,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
26,696
53
Minions Killed
145
0
Camps Cleared
10
474,208
Distance Traveled
616,884
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,486
749
22
2
0
167,711
3
L
Thoth
7,810
781
18
2
0
127,081
0
W
Ra
8,477
848
77
8
2
220,993
2
L
Sobek
8,325
833
13
1
0
179,416
1
W
Thanatos
9,212
921
26
3
3
207,150
1
W
Rama
9,007
901
42
4
5
188,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role