Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Darkrabbit97
Ah Puch
Level 109
God Stats
7W - 5L
1,496 SR
Queue Stats
336W - 253L
1,582 Elo+
Party 1
Cupid
Cupid
Grimm-_-Thanos
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,603 Elo+
Party 1
Awilix
Awilix
NumberedHades44
Awilix
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 144L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
ulee773
Kuzenbo
Level 45
God Stats
3W - 3L
1,193 SR
Queue Stats
208W - 213L
1,503 Elo+
Solo
Team Averages
Level 101
1,438 SR
1,540 Elo+

VS

Team Averages
Level 117
1,497 SR
1,512 Elo+
He Bo
He Bo
Magariño13
He Bo
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 142L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Royal the Guard
Danzaburou
Level 151
God Stats
0W - 2L
1,613 SR
Queue Stats
238W - 224L
1,496 Elo+
Solo
Chiron
Chiron
XenomorphAli
Chiron
Level 95
God Stats
2W - 3L
1,482 SR
Queue Stats
131W - 124L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
cherb42
Cabrakan
Level 102
God Stats
0W - 2L
1,492 SR
Queue Stats
125W - 135L
1,482 Elo+
Solo
Cupid
Cupid
kalil2nice
Cupid
Level 141
God Stats
0W - 3L
1,398 SR
Queue Stats
218W - 203L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 4 / 16
10,870
836
13,482
15,911
17,615
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Darkrabbit97
Ah Puch
19
12 / 4 / 6
11,721
902
20,655
9,665
3,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 14
9,567
736
10,678
12,159
4,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 6 / 11
9,985
768
10,522
12,776
11,823
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ulee773
Kuzenbo
17
3 / 7 / 17
10,226
787
8,911
17,826
28,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 13
10,481
806
7,532
9,440
3,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Royal the Guard
Danzaburou
18
5 / 6 / 14
11,417
878
17,097
15,391
6,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
16
2 / 6 / 14
9,533
733
9,376
13,748
5,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
cherb42
Cabrakan
17
8 / 3 / 11
10,858
835
8,815
21,959
24,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
18
7 / 3 / 13
10,997
846
12,649
12,621
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
92
24
Kills
27
27
Deaths
24
64
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
4
16
3.25
W
Ah Puch
Darkrabbit97
Ah Puch
12
4
6
3.75
W
1
6
14
1.33
L
5
6
13
1.92
W
3
6
11
1.42
L
Danzaburou
Royal the Guard
Danzaburou
5
6
14
2
L
Chiron
2
6
14
1.5
L
Cabrakan
cherb42
Cabrakan
8
3
11
4.5
L
Cupid
7
3
13
4.5
W
Kuzenbo
ulee773
Kuzenbo
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,248
Damage
55,469
68,337
Taken
73,159
65,226
Mitigated
45,855
16,777
Healing
30,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,482
745
1,493
1,159
15,911
17,615
160
2,720
13,191
26,092
0
W
Ah Puch
Darkrabbit97
Ah Puch
20,655
2,328
563
2,236
9,665
3,430
1,754
2,531
7,134
39,257
0
W
10,678
4,866
4,074
1,995
12,159
4,114
1,110
2,717
9,442
0
23,805
L
7,532
316
1,418
1,542
9,440
3,565
396
5,484
3,956
18,038
0
W
10,522
2,610
683
1,545
12,776
11,823
367
4,933
7,843
0
21,122
L
Danzaburou
Royal the Guard
Danzaburou
17,097
5,018
358
4,453
15,391
6,754
1,985
9,135
6,256
0
35,198
L
Chiron
9,376
4,504
1,837
3,634
13,748
5,639
62
9,930
3,817
0
25,647
L
Cabrakan
cherb42
Cabrakan
8,815
1,191
1,185
9,148
21,959
24,209
195
11,186
10,773
14,257
0
L
Cupid
12,649
5,411
1,912
5,048
12,621
5,688
963
7,312
5,309
0
26,819
W
Kuzenbo
ulee773
Kuzenbo
8,911
1,353
1,040
1,989
17,826
28,244
329
3,446
14,380
15,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,369
Gold Earned
53,286
129
Minions Killed
159
0
Camps Cleared
0
1,221,343
Distance Traveled
1,097,035
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,870
836
28
2
0
262,942
1
W
Ah Puch
11,721
902
44
3
0
230,457
1
W
Cupid
9,567
736
36
3
0
234,705
0
L
He Bo
10,481
806
24
2
0
208,653
1
W
Awilix
9,985
768
11
1
0
240,279
1
L
Danzaburou
11,417
878
51
4
0
239,765
0
L
Chiron
9,533
733
33
3
0
188,087
0
L
Cabrakan
10,858
835
12
1
0
221,712
0
L
Cupid
10,997
846
39
3
0
238,818
0
W
Kuzenbo
10,226
787
10
1
0
252,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role