Player Matchup

Agni
Agni
 
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BardockBard
King Arthur
Level 28
God Stats
53W - 65L
1,441 SR
Queue Stats
256W - 286L
1,365 Elo+
Solo
Bakasura
Bakasura
Equipped W
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,261 Elo+
Solo
Yemoja
Yemoja
GhostReaper09
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,259 Elo+
Solo
Danzaburou
Danzaburou
LilMinty
Danzaburou
Level 7
God Stats
12W - 8L
1,299 SR
Queue Stats
36W - 37L
1,281 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,333 Elo+

VS

Team Averages
Level 30
1,477 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
IkarosRKT
Morgan Le Fay
Level 27
God Stats
8W - 9L
1,397 SR
Queue Stats
67W - 68L
1,380 Elo+
Solo
Sylvanus
Sylvanus
Maxgames271
Sylvanus
Level 19
God Stats
2W - 2L
1,274 SR
Queue Stats
29W - 40L
1,269 Elo+
Party 2
Neith
Neith
Spencey911
Neith
Level 25
God Stats
5W - 2L
1,688 SR
Queue Stats
20W - 23L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
TaitheCreator
Zhong Kui
Level 43
God Stats
2W - 2L
1,528 SR
Queue Stats
26W - 40L
1,308 Elo+
Party 2
Susano
Susano
bigdaddyfatty1
Susano
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
1
0 / 0 / 0
4,760
280
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BardockBard
King Arthur
11
1 / 6 / 1
7,395
435
6,651
14,045
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Equipped W
Bakasura
11
1 / 12 / 1
7,669
451
4,425
13,699
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 11 / 1
6,605
389
3,717
14,598
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LilMinty
Danzaburou
12
4 / 5 / 0
8,687
511
5,111
8,057
1,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IkarosRKT
Morgan Le Fay
17
4 / 1 / 5
10,512
618
4,785
8,716
4,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Maxgames271
Sylvanus
13
4 / 2 / 9
9,014
530
4,683
11,067
15,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
10 / 1 / 5
10,149
597
10,467
8,543
3,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
TaitheCreator
Zhong Kui
14
5 / 1 / 3
9,321
548
7,936
10,440
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
11 / 2 / 3
9,830
578
10,576
10,363
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
34
34
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
L
King Arthur
BardockBard
King Arthur
1
6
1
0.25
L
Bakasura
Equipped W
Bakasura
1
12
1
0.13
L
0
11
1
0.05
W
Morgan Le Fay
IkarosRKT
Morgan Le Fay
4
1
5
6.5
L
Danzaburou
LilMinty
Danzaburou
4
5
0
0.8
W
Sylvanus
Maxgames271
Sylvanus
4
2
9
4.25
W
Neith
10
1
5
12.5
W
Zhong Kui
TaitheCreator
Zhong Kui
5
1
3
6.5
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,904
Damage
38,447
50,399
Taken
49,129
25,234
Mitigated
34,172
6,925
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
BardockBard
King Arthur
6,651
410
0
3,721
14,045
13,112
0
6,829
7,216
380
24,961
L
Bakasura
Equipped W
Bakasura
4,425
2,880
0
923
13,699
4,772
0
3,813
9,886
0
23,300
L
3,717
1,174
88
1,702
14,598
5,448
742
2,886
11,712
22,974
0
W
Morgan Le Fay
IkarosRKT
Morgan Le Fay
4,785
1,303
0
3,538
8,716
4,346
2,113
192
8,382
73,532
0
L
Danzaburou
LilMinty
Danzaburou
5,111
1,743
0
491
8,057
1,902
0
2,877
5,180
0
36,879
W
Sylvanus
Maxgames271
Sylvanus
4,683
1,994
721
3,123
11,067
15,418
2,204
1,913
9,017
21,746
7,264
W
Neith
10,467
6,785
0
4,116
8,543
3,131
2,932
1,302
7,180
0
79,060
W
Zhong Kui
TaitheCreator
Zhong Kui
7,936
1,080
0
5,216
10,440
7,588
2,996
102
9,618
40,205
3,545
W
10,576
2,532
0
3,497
10,363
3,689
0
869
8,935
0
52,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
48,826
224
Minions Killed
437
0
Camps Cleared
0
1,148,330
Distance Traveled
1,559,902
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,760
280
0
0
0
948
0
L
King Arthur
7,395
435
47
3
0
326,143
1
L
Bakasura
7,669
451
61
4
0
321,060
1
L
Yemoja
6,605
389
30
2
0
254,279
1
W
Morgan Le Fay
10,512
618
120
7
0
319,616
5
L
Danzaburou
8,687
511
86
5
0
245,900
3
W
Sylvanus
9,014
530
47
3
0
264,574
0
W
Neith
10,149
597
105
6
0
307,013
0
W
Zhong Kui
9,321
548
83
5
0
307,906
0
W
Susano
9,830
578
82
5
0
360,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role