Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chris28
Anhur
Level 155
God Stats
9W - 6L
1,536 SR
Queue Stats
301W - 115L
1,840 Elo+
Party 2
Mulan
Mulan
FunTrain
Mulan
Level 155
God Stats
7W - 0L
1,773 SR
Queue Stats
833W - 373L
1,834 Elo+
Party 2
Team Averages
Level 157
1,603 SR
1,725 Elo+

VS

Team Averages
Level 106
1,635 SR
1,758 Elo+
Horus
Horus
Glyphseeker
Horus
Level 129
God Stats
3W - 2L
1,809 SR
Queue Stats
123W - 64L
1,771 Elo+
Party 1
Heimdallr
Heimdallr
MH3UHolden
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,727 Elo+
Party 1
Anubis
Anubis
PanEXE
Anubis
Level 120
God Stats
0W - 1L
1,597 SR
Queue Stats
63W - 38L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 11
7,607
845
4,681
10,044
7,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Chris28
Anhur
12
9 / 0 / 5
8,315
924
9,366
5,241
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
FunTrain
Mulan
11
3 / 1 / 11
7,272
808
6,753
7,664
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,108
679
4,362
11,685
6,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
MH3UHolden
Heimdallr
8
0 / 3 / 2
5,534
615
2,904
6,707
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PanEXE
Anubis
10
2 / 5 / 1
6,352
706
3,635
5,775
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
11
3.75
W
Anhur
Chris28
Anhur
9
0
5
11.5
W
Mulan
FunTrain
Mulan
3
1
11
8.5
L
1
6
2
0.33
L
Heimdallr
MH3UHolden
Heimdallr
0
3
2
0.33
L
Anubis
PanEXE
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
10,901
22,949
Taken
24,167
14,568
Mitigated
10,697
10,444
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,681
308
992
4,000
10,044
7,327
188
1,867
7,988
19,591
0
W
Anhur
Chris28
Anhur
9,366
4,533
0
1,496
5,241
1,615
2,077
816
4,306
0
39,628
W
Mulan
FunTrain
Mulan
6,753
738
412
3,544
7,664
5,626
424
981
6,491
0
17,760
L
4,362
1,569
479
1,398
11,685
6,881
0
1,474
9,832
1,142
10,229
L
Heimdallr
MH3UHolden
Heimdallr
2,904
787
0
130
6,707
1,634
0
1,540
5,076
0
8,446
L
Anubis
PanEXE
Anubis
3,635
0
0
246
5,775
2,182
0
1,745
3,873
17,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
17,994
116
Minions Killed
61
8
Camps Cleared
1
511,457
Distance Traveled
493,121
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,607
845
20
2
2
153,060
1
W
Anhur
8,315
924
81
9
4
159,385
4
W
Mulan
7,272
808
15
2
2
199,012
2
L
Horus
6,108
679
12
1
1
172,912
3
L
Heimdallr
5,534
615
16
2
0
161,410
0
L
Anubis
6,352
706
33
4
0
158,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role