Player Matchup

Kukulkan
Kukulkan
Archangel-Zero02
Kukulkan
Level 89
God Stats
25W - 7L
1,632 SR
Queue Stats
101W - 103L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Elite_Tampico
Danzaburou
Level 75
God Stats
8W - 8L
1,555 SR
Queue Stats
39W - 33L
1,535 Elo+
Party 1
Bakasura
Bakasura
carrotjuicestink
Bakasura
Level 109
God Stats
5W - 6L
1,363 SR
Queue Stats
143W - 125L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
fluffy_auxia
Baron Samedi
Level 39
God Stats
21W - 17L
1,568 SR
Queue Stats
131W - 113L
1,532 Elo+
Party 1
Ymir
Ymir
jaythebumblebee
Ymir
Level 135
God Stats
4W - 1L
1,697 SR
Queue Stats
323W - 292L
1,520 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,533 Elo+

VS

Team Averages
Level 49
1,487 SR
1,469 Elo+
Poseidon
Poseidon
Arg0s
Poseidon
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
MeladoDeOleo108
Chaac
Level 49
God Stats
9W - 10L
1,467 SR
Queue Stats
31W - 39L
1,362 Elo+
Party 3
Thanatos
Thanatos
NIX816
Thanatos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 2
Heimdallr
Heimdallr
PipocaBadass
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 58L
1,383 Elo+
Party 3
Ymir
Ymir
YOTlCOJO
Ymir
Level 98
God Stats
20W - 29L
1,468 SR
Queue Stats
1,034W - 1,244L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
10,793
568
13,149
12,515
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Elite_Tampico
Danzaburou
18
16 / 0 / 5
12,171
641
16,466
13,514
5,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 3 / 15
12,667
667
13,750
17,033
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
fluffy_auxia
Baron Samedi
14
3 / 2 / 13
10,364
545
5,562
12,000
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
13 / 3 / 10
12,199
642
13,927
16,506
10,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arg0s
Poseidon
13
3 / 11 / 1
8,664
456
10,220
13,365
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 10 / 6
8,514
448
8,676
19,300
14,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
NIX816
Thanatos
11
0 / 13 / 6
7,086
373
1,569
12,926
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
PipocaBadass
Heimdallr
13
2 / 10 / 5
8,541
450
7,126
13,588
5,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
3 / 4 / 3
8,449
445
7,162
16,146
7,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
48
Kills
10
11
Deaths
48
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Poseidon
Arg0s
Poseidon
3
11
1
0.32
W
Danzaburou
Elite_Tampico
Danzaburou
16
0
5
18.5
L
2
10
6
0.5
L
Thanatos
NIX816
Thanatos
0
13
6
0.23
L
Heimdallr
PipocaBadass
Heimdallr
2
10
5
0.45
L
Ymir
3
4
3
1.13
W
12
3
15
6.5
W
Baron Samedi
fluffy_auxia
Baron Samedi
3
2
13
4.75
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,854
Damage
34,753
71,568
Taken
75,325
43,674
Mitigated
38,164
27,156
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,149
438
722
4,991
12,515
5,266
2,006
3,337
9,178
67,994
0
L
Poseidon
Arg0s
Poseidon
10,220
1,563
0
1,273
13,365
5,596
0
5,136
8,014
41,507
3,018
W
Danzaburou
Elite_Tampico
Danzaburou
16,466
8,337
0
5,827
13,514
5,725
5,089
2,731
10,783
0
99,755
L
8,676
2,112
0
5,483
19,300
14,275
45
8,756
10,258
0
32,421
L
Thanatos
NIX816
Thanatos
1,569
508
0
2,739
12,926
5,727
0
5,137
7,651
0
18,711
L
Heimdallr
PipocaBadass
Heimdallr
7,126
2,646
142
902
13,588
5,241
2,476
6,137
6,978
0
38,379
L
Ymir
7,162
823
0
5,234
16,146
7,325
0
7,011
8,995
42,369
0
W
13,750
9,060
0
5,044
17,033
7,913
1,424
4,461
12,572
0
74,059
W
Baron Samedi
fluffy_auxia
Baron Samedi
5,562
926
1,066
3,977
12,000
14,452
374
4,080
7,920
31,910
0
W
13,927
3,152
141
5,388
16,506
10,318
2,855
3,887
12,619
66,061
6,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,194
Gold Earned
41,254
521
Minions Killed
300
0
Camps Cleared
0
1,870,806
Distance Traveled
1,511,254
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,793
568
101
5
0
394,777
3
L
Poseidon
8,664
456
72
4
0
291,598
2
W
Danzaburou
12,171
641
128
7
0
357,802
1
L
Chaac
8,514
448
55
3
0
318,078
1
L
Thanatos
7,086
373
36
2
0
314,397
1
L
Heimdallr
8,541
450
83
4
0
304,979
0
L
Ymir
8,449
445
54
3
0
282,202
3
W
Bakasura
12,667
667
142
7
0
429,295
1
W
Baron Samedi
10,364
545
58
3
0
365,731
1
W
Ymir
12,199
642
92
5
0
323,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role