Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LILEXACIST666
Gilgamesh
Level 160
God Stats
37W - 26L
1,618 SR
Queue Stats
829W - 640L
1,627 Elo+
Party 1
Bastet
Bastet
Nothings4Eva
Bastet
Level 16
God Stats
4W - 0L
1,851 SR
Queue Stats
51W - 12L
1,709 Elo+
Party 1
Athena
Athena
Rafinement
Athena
Level 160
God Stats
15W - 8L
1,671 SR
Queue Stats
389W - 233L
1,604 Elo+
Party 1
Team Averages
Level 125
1,628 SR
1,588 Elo+

VS

Team Averages
Level 102
1,614 SR
1,550 Elo+
Skadi
Skadi
Munsonium
Skadi
Level 127
God Stats
9W - 9L
1,649 SR
Queue Stats
301W - 251L
1,589 Elo+
Party 2
Fenrir
Fenrir
TedCruzInCancun
Fenrir
Level 46
God Stats
7W - 5L
1,557 SR
Queue Stats
143W - 115L
1,524 Elo+
Party 3
Chaac
Chaac
WheTTo
Chaac
Level 160
God Stats
0W - 1L
1,609 SR
Queue Stats
208W - 180L
1,523 Elo+
Party 3
Sylvanus
Sylvanus
jerdy6996
Sylvanus
Level 39
God Stats
50W - 32L
1,530 SR
Queue Stats
180W - 141L
1,548 Elo+
Party 2
Scylla
Scylla
shorty2819
Scylla
Level 140
God Stats
29W - 17L
1,723 SR
Queue Stats
387W - 336L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 3 / 1
8,462
651
6,096
8,817
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
 
Merlin
14
3 / 1 / 5
7,624
586
5,120
3,922
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LILEXACIST666
Gilgamesh
14
5 / 1 / 3
8,310
639
12,800
8,978
7,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
15
7 / 1 / 5
8,604
662
6,090
8,776
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Rafinement
Athena
13
2 / 0 / 12
8,238
634
4,467
8,422
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Munsonium
Skadi
13
4 / 5 / 0
7,996
615
6,882
8,965
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
1 / 7 / 2
6,778
521
5,177
11,430
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
WheTTo
Chaac
12
1 / 4 / 0
7,132
549
4,185
13,228
7,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
jerdy6996
Sylvanus
10
0 / 4 / 2
6,040
465
3,294
7,188
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
shorty2819
Scylla
12
0 / 3 / 0
6,642
511
2,786
7,554
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
6
6
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
1
2.17
W
Merlin
 
Merlin
3
1
5
5.5
W
Gilgamesh
LILEXACIST666
Gilgamesh
5
1
3
6.5
L
Skadi
Munsonium
Skadi
4
5
0
0.8
W
Bastet
7
1
5
9.5
W
Athena
Rafinement
Athena
2
0
12
8
L
1
7
2
0.29
L
Chaac
WheTTo
Chaac
1
4
0
0.25
L
Sylvanus
jerdy6996
Sylvanus
0
4
2
0.25
L
Scylla
shorty2819
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,573
Damage
22,324
38,915
Taken
48,365
22,812
Mitigated
22,261
8,487
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,096
2,685
0
1,621
8,817
3,392
412
871
7,946
0
58,951
W
Merlin
 
Merlin
5,120
323
0
1,652
3,922
1,316
376
1,465
2,457
49,758
0
W
Gilgamesh
LILEXACIST666
Gilgamesh
12,800
4,605
0
1,649
8,978
7,556
0
378
8,600
7,623
42,379
L
Skadi
Munsonium
Skadi
6,882
2,875
0
1,254
8,965
2,622
73
1,881
7,084
0
47,363
W
Bastet
6,090
2,772
0
473
8,776
3,311
29
1,123
7,653
0
55,966
W
Athena
Rafinement
Athena
4,467
1,077
807
2,285
8,422
7,237
0
2,349
6,073
21,028
0
L
5,177
2,073
0
3,427
11,430
4,769
0
1,907
9,385
0
41,895
L
Chaac
WheTTo
Chaac
4,185
975
0
5,121
13,228
7,683
0
2,151
10,485
822
35,157
L
Sylvanus
jerdy6996
Sylvanus
3,294
889
385
1,036
7,188
4,971
0
2,803
4,385
20,387
5,755
L
Scylla
shorty2819
Scylla
2,786
364
0
1,785
7,554
2,216
0
2,558
4,996
50,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
34,588
432
Minions Killed
407
0
Camps Cleared
0
1,396,102
Distance Traveled
1,258,130
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,462
651
111
9
0
242,795
1
W
Merlin
7,624
586
109
8
0
257,491
7
W
Gilgamesh
8,310
639
86
7
0
260,540
2
L
Skadi
7,996
615
98
8
0
235,105
4
W
Bastet
8,604
662
96
7
0
329,280
3
W
Athena
8,238
634
30
2
0
305,996
2
L
Fenrir
6,778
521
73
6
0
246,597
4
L
Chaac
7,132
549
82
6
0
277,942
2
L
Sylvanus
6,040
465
57
4
0
248,147
5
L
Scylla
6,642
511
97
7
0
250,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role