Player Matchup

Ravana
Ravana
Silver III
Fncy_-
Ravana
Silver III
Level 122
God Stats
5W - 4L
1,412 SR
Queue Stats
72W - 102L
781 MMR
Solo
Cthulhu
Cthulhu
Silver IV
GAMERGOLFYT
Cthulhu
Silver IV
Level 79
God Stats
7W - 4L
1,555 SR
Queue Stats
143W - 157L
753 MMR
Solo
Izanami
Izanami
Silver III
SnowGang
Izanami
Silver III
Level 68
God Stats
4W - 3L
1,560 SR
Queue Stats
42W - 53L
851 MMR
Solo
Sol
Sol
Silver III
krostino
Sol
Silver III
Level 117
God Stats
54W - 41L
1,511 SR
Queue Stats
161W - 170L
763 MMR
Solo
Hercules
Hercules
Silver IV
velociraptor656
Hercules
Silver IV
Level 126
God Stats
13W - 10L
1,515 SR
Queue Stats
149W - 172L
655 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,511 SR
761 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,507 SR
760 MMR
Mercury
Mercury
Bronze I
Drock3_xD
Mercury
Bronze I
Level 65
God Stats
8W - 11L
1,354 SR
Queue Stats
39W - 69L
744 MMR
Solo
Cupid
Cupid
Silver III
Memphiscide
Cupid
Silver III
Level 127
God Stats
11W - 8L
1,640 SR
Queue Stats
460W - 470L
823 MMR
Solo
Nu Wa
Nu Wa
Silver III
RunningFromJosh
Nu Wa
Silver III
Level 91
God Stats
20W - 17L
1,567 SR
Queue Stats
165W - 172L
874 MMR
Solo
Chaac
Chaac
Silver IV
arcanain
Chaac
Silver IV
Level 160
God Stats
11W - 8L
1,600 SR
Queue Stats
640W - 641L
743 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
jerrymhaxel30
Cu Chulainn
Silver IV
Level 65
God Stats
0W - 3L
1,375 SR
Queue Stats
52W - 76L
616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fncy_-
Ravana
17
4 / 2 / 4
11,367
541
4,511
11,187
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
GAMERGOLFYT
Cthulhu
17
7 / 3 / 8
11,942
569
18,498
20,897
10,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SnowGang
Izanami
17
4 / 2 / 8
11,643
554
13,333
16,232
6,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
16 / 2 / 4
13,424
639
33,431
20,744
10,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
16
2 / 0 / 16
10,538
502
6,865
28,929
44,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshMorgan Le FayArtioAthenaOdin

VS

Bans
DanzaburouScyllaGebTiamatLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drock3_xD
Mercury
11
2 / 3 / 2
8,163
389
6,129
16,209
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 6 / 1
9,474
451
7,186
15,929
5,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 9 / 2
9,246
440
14,289
14,041
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
arcanain
Chaac
14
3 / 7 / 0
9,168
437
19,790
27,081
22,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
jerrymhaxel30
Cu Chulainn
12
0 / 9 / 4
7,729
368
8,432
20,686
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
33
Kills
9
9
Deaths
34
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Drock3_xD
Mercury
2
3
2
1
W
Ravana
Fncy_-
Ravana
4
2
4
3
W
Cthulhu
GAMERGOLFYT
Cthulhu
7
3
8
3.67
L
3
6
1
0.58
L
1
9
2
0.22
W
Izanami
SnowGang
Izanami
4
2
8
4
L
Chaac
arcanain
Chaac
3
7
0
0.43
L
Cu Chulainn
jerrymhaxel30
Cu Chulainn
0
9
4
0.22
W
16
2
4
9
W
Hercules
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,638
Damage
55,826
97,989
Taken
93,946
78,330
Mitigated
48,710
48,973
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Drock3_xD
Mercury
6,129
1,713
151
1,634
16,209
5,405
0
8,990
6,912
0
25,655
W
Ravana
Fncy_-
Ravana
4,511
1,247
0
3,069
11,187
5,283
2,015
1,630
9,422
0
66,793
W
Cthulhu
GAMERGOLFYT
Cthulhu
18,498
1,576
1,401
10,423
20,897
10,448
1,627
6,781
14,063
74,816
0
L
7,186
4,225
656
4,409
15,929
5,195
1,092
5,225
10,484
0
61,345
L
14,289
2,493
0
1,950
14,041
4,851
345
9,537
4,360
73,494
0
W
Izanami
SnowGang
Izanami
13,333
8,412
0
6,698
16,232
6,948
4,299
2,722
13,105
0
113,361
L
Chaac
arcanain
Chaac
19,790
2,492
0
9,144
27,081
22,896
150
15,693
10,614
12,461
49,524
L
Cu Chulainn
jerrymhaxel30
Cu Chulainn
8,432
1,777
0
3,492
20,686
10,363
0
9,657
10,599
0
33,384
W
33,431
11,329
0
14,961
20,744
10,905
7,157
5,601
14,993
113,571
11,017
W
Hercules
6,865
1,457
0
12,421
28,929
44,746
199
4,055
24,313
905
21,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,914
Gold Earned
43,780
575
Minions Killed
404
0
Camps Cleared
0
1,945,631
Distance Traveled
1,830,947
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,163
389
47
2
0
486,204
0
W
Ravana
11,367
541
120
6
0
406,332
7
W
Cthulhu
11,942
569
111
5
0
397,283
6
L
Cupid
9,474
451
113
5
0
374,028
5
L
Nu Wa
9,246
440
113
5
0
313,382
3
W
Izanami
11,643
554
163
8
0
371,502
1
L
Chaac
9,168
437
97
5
0
351,774
2
L
Cu Chulainn
7,729
368
34
2
0
305,559
10
W
Sol
13,424
639
149
7
0
356,881
5
W
Hercules
10,538
502
32
2
0
413,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role