Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BILLTHESCUM
Zeus
Level 29
God Stats
5W - 9L
1,125 SR
Queue Stats
126W - 93L
1,469 Elo+
Solo
Nemesis
Nemesis
Hyfearion
Nemesis
Level 29
God Stats
7W - 7L
1,562 SR
Queue Stats
37W - 35L
1,549 Elo+
Solo
Izanami
Izanami
QUOKKAGIRL
Izanami
Level 12
God Stats
8W - 6L
1,603 SR
Queue Stats
41W - 37L
1,548 Elo+
Party 2
Team Averages
Level 45
1,458 SR
1,513 Elo+

VS

Team Averages
Level 31
1,452 SR
1,402 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BIgChiefGreyson
Fenrir
Level 18
God Stats
9W - 12L
1,465 SR
Queue Stats
18W - 23L
1,420 Elo+
Party 1
Ymir
Ymir
BabyNate58
Ymir
Level 25
God Stats
47W - 55L
1,400 SR
Queue Stats
51W - 61L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
K00KIEpanda
Danzaburou
Level 29
God Stats
101W - 122L
1,423 SR
Queue Stats
108W - 133L
1,386 Elo+
Party 1
Pele
Pele
SkaM0dus93
Pele
Level 29
God Stats
35W - 37L
1,470 SR
Queue Stats
106W - 113L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 1 / 26
10,436
1,160
16,235
13,202
11,958
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
 
Anubis
17
7 / 1 / 18
10,236
1,137
10,684
6,787
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
23 / 0 / 12
12,978
1,442
23,912
4,804
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Hyfearion
Nemesis
16
3 / 4 / 16
9,042
1,005
9,509
11,795
4,450
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
QUOKKAGIRL
Izanami
18
9 / 0 / 23
11,150
1,239
21,030
6,515
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 7 / 3
7,965
885
14,713
13,562
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 8 / 1
8,690
966
7,062
15,441
10,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 14 / 3
7,957
884
4,653
24,821
11,788
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
K00KIEpanda
Danzaburou
14
1 / 8 / 4
8,336
926
4,971
16,759
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 11 / 4
8,488
943
6,217
17,044
5,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
20
48
Kills
5
6
Deaths
48
95
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
26
19
W
Anubis
 
Anubis
7
1
18
16
L
Nu Wa
 
Nu Wa
0
7
3
0.21
W
23
0
12
29
L
3
8
1
0.44
L
0
14
3
0.11
W
Nemesis
Hyfearion
Nemesis
3
4
16
2.75
L
Danzaburou
K00KIEpanda
Danzaburou
1
8
4
0.38
W
Izanami
QUOKKAGIRL
Izanami
9
0
23
20.5
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,370
Damage
37,616
43,103
Taken
87,627
22,825
Mitigated
36,322
9,137
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,235
5,070
0
1,865
13,202
11,958
0
4,378
8,508
0
22,110
W
Anubis
 
Anubis
10,684
858
76
2,173
6,787
2,812
0
3,719
2,892
29,921
0
L
Nu Wa
 
Nu Wa
14,713
2,383
0
0
13,562
3,670
0
4,814
8,616
30,226
0
W
23,912
2,594
0
2,266
4,804
1,449
0
3,334
1,320
42,454
0
L
7,062
1,414
0
84
15,441
10,635
0
3,728
11,569
0
12,834
L
4,653
596
59
310
24,821
11,788
0
10,802
13,637
17,122
0
W
Nemesis
Hyfearion
Nemesis
9,509
4,651
0
1,745
11,795
4,450
0
4,460
7,061
0
12,580
L
Danzaburou
K00KIEpanda
Danzaburou
4,971
2,847
0
1,070
16,759
4,956
0
7,234
9,369
0
22,599
W
Izanami
QUOKKAGIRL
Izanami
21,030
15,316
0
1,012
6,515
2,156
0
2,435
3,956
0
46,496
L
6,217
1,808
0
986
17,044
5,273
0
6,994
9,840
0
21,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
41,436
183
Minions Killed
136
6
Camps Cleared
4
802,785
Distance Traveled
787,927
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,436
1,160
7
1
0
184,047
0
W
Anubis
10,236
1,137
40
4
3
122,629
0
L
Nu Wa
7,965
885
33
4
1
153,474
0
W
Zeus
12,978
1,442
59
7
2
164,878
0
L
Fenrir
8,690
966
9
1
2
198,184
0
L
Ymir
7,957
884
40
4
0
130,079
0
W
Nemesis
9,042
1,005
4
0
1
166,543
2
L
Danzaburou
8,336
926
22
2
0
147,585
0
W
Izanami
11,150
1,239
73
8
0
164,688
0
L
Pele
8,488
943
32
4
1
158,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role