Player Matchup

Arachne
Arachne
ElLadri
Arachne
Level 18
God Stats
1W - 1L
1,210 SR
Queue Stats
36W - 32L
1,383 Elo+
Solo
Charybdis
Charybdis
EliosBlue13
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Oblitiator
Izanami
Level 25
God Stats
31W - 10L
1,717 SR
Queue Stats
122W - 83L
1,459 Elo+
Solo
Bakasura
Bakasura
crazychickensoup
Bakasura
Level 10
God Stats
3W - 1L
1,793 SR
Queue Stats
5W - 7L
1,279 Elo+
Solo
Sylvanus
Sylvanus
littlecrow3
Sylvanus
Level 12
God Stats
7W - 8L
1,609 SR
Queue Stats
118W - 116L
1,476 Elo+
Solo
Team Averages
Level 14
1,566 SR
1,419 Elo+

VS

Team Averages
Level 14
1,536 SR
1,387 Elo+
Bellona
Bellona
Biohazard612
Bellona
Level 8
God Stats
5W - 10L
1,500 SR
Queue Stats
38W - 52L
1,505 Elo+
Party 2
Bastet
Bastet
Dartrius
Bastet
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 128L
1,440 Elo+
Party 2
Zeus
Zeus
FjordSmack
Zeus
Level 12
God Stats
8W - 2L
1,687 SR
Queue Stats
96W - 88L
1,492 Elo+
Party 2
Khepri
Khepri
FreeCuddle4U
Khepri
Level 29
God Stats
1W - 2L
1,400 SR
Queue Stats
11W - 20L
1,342 Elo+
Party 1
Neith
Neith
Gorillashark400
Neith
Level 10
God Stats
0W - 1L
1,594 SR
Queue Stats
3W - 10L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElLadri
Arachne
20
6 / 4 / 6
12,877
644
13,881
16,301
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
EliosBlue13
Charybdis
17
5 / 4 / 4
11,335
567
7,737
15,464
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Oblitiator
Izanami
19
10 / 1 / 6
12,716
636
12,875
12,986
4,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 3
9,949
497
4,813
13,499
5,458
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
littlecrow3
Sylvanus
14
1 / 3 / 10
9,890
495
2,117
9,895
11,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biohazard612
Bellona
15
2 / 5 / 4
8,928
446
6,973
13,192
15,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Dartrius
Bastet
14
4 / 7 / 2
9,050
453
8,808
12,299
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 6 / 1
10,792
540
17,090
11,220
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
11
0 / 4 / 3
7,114
356
1,929
11,334
12,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 5 / 3
7,472
374
5,491
13,277
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
24
Kills
17
18
Deaths
27
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Biohazard612
Bellona
2
5
4
0.8
L
Bastet
Dartrius
Bastet
4
7
2
0.71
W
Arachne
ElLadri
Arachne
6
4
6
2.25
W
Charybdis
EliosBlue13
Charybdis
5
4
4
1.75
L
11
6
1
1.92
L
Khepri
0
4
3
0.38
L
0
5
3
0.3
W
Izanami
Oblitiator
Izanami
10
1
6
13
W
2
6
3
0.58
W
Sylvanus
littlecrow3
Sylvanus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
40,291
68,145
Taken
61,322
34,938
Mitigated
45,577
25,092
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Biohazard612
Bellona
6,973
1,912
0
1,135
13,192
15,073
905
358
12,724
15,008
38,262
L
Bastet
Dartrius
Bastet
8,808
3,608
0
348
12,299
8,559
1,419
0
12,299
150
47,915
W
Arachne
ElLadri
Arachne
13,881
9,253
0
7,210
16,301
7,446
314
4,395
11,676
0
86,846
W
Charybdis
EliosBlue13
Charybdis
7,737
5,189
0
6,251
15,464
5,682
2,996
5,342
9,866
0
83,417
L
17,090
1,824
0
500
11,220
4,737
678
632
10,543
69,941
0
L
Khepri
1,929
62
0
281
11,334
12,182
0
3,205
7,923
16,755
0
L
5,491
1,501
0
2,148
13,277
5,026
90
1,100
11,816
0
49,106
W
Izanami
Oblitiator
Izanami
12,875
7,590
0
4,093
12,986
4,991
4,180
3,093
9,831
0
120,692
W
4,813
3,682
0
2,464
13,499
5,458
1,429
5,387
7,860
0
42,968
W
Sylvanus
littlecrow3
Sylvanus
2,117
609
2,721
2,353
9,895
11,361
885
4,136
5,550
13,029
3,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,767
Gold Earned
43,356
577
Minions Killed
428
0
Camps Cleared
0
1,897,277
Distance Traveled
1,671,756
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,928
446
103
5
0
328,043
0
L
Bastet
9,050
453
81
4
0
381,246
0
W
Arachne
12,877
644
166
8
0
438,032
1
W
Charybdis
11,335
567
112
6
0
330,107
0
L
Zeus
10,792
540
145
7
0
292,509
1
L
Khepri
7,114
356
20
1
0
337,086
1
L
Neith
7,472
374
79
4
0
332,872
5
W
Izanami
12,716
636
165
8
0
367,568
1
W
Bakasura
9,949
497
94
5
0
383,499
1
W
Sylvanus
9,890
495
40
2
0
378,071
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role