Player Matchup

Thoth
Thoth
Alvaw0w
Thoth
Level 23
God Stats
5W - 2L
1,347 SR
Queue Stats
64W - 58L
1,414 Elo+
Party 1
Bakasura
Bakasura
SrGhettoTNL
Bakasura
Level 24
God Stats
2W - 2L
1,359 SR
Queue Stats
69W - 41L
1,608 Elo+
Party 1
Terra
Terra
Thnax
Terra
Level 26
God Stats
4W - 0L
1,981 SR
Queue Stats
83W - 59L
1,631 Elo+
Party 1
Xbalanque
Xbalanque
XiusAxis
Xbalanque
Level 12
God Stats
2W - 0L
1,769 SR
Queue Stats
38W - 31L
1,735 Elo+
Party 1
Achilles
Achilles
Z4G470
Achilles
Level 28
God Stats
64W - 48L
1,642 SR
Queue Stats
79W - 68L
1,607 Elo+
Party 1
Team Averages
Level 23
1,620 SR
1,599 Elo+

VS

Team Averages
Level 13
1,537 SR
1,520 Elo+
Horus
Horus
ElMasitaMolvil
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,585 Elo+
Solo
Apollo
Apollo
LoyV
Apollo
Level 16
God Stats
4W - 1L
1,921 SR
Queue Stats
17W - 16L
1,530 Elo+
Party 2
Ymir
Ymir
VITAO DA M45588
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
Xx7KNG-KAUANxX
Hades
Level 18
God Stats
3W - 5L
1,466 SR
Queue Stats
10W - 20L
1,325 Elo+
Solo
Fenrir
Fenrir
ninjakill07
Fenrir
Level 15
God Stats
1W - 3L
1,296 SR
Queue Stats
61W - 48L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alvaw0w
Thoth
6
2 / 3 / 0
3,813
763
1,199
2,388
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SrGhettoTNL
Bakasura
6
1 / 1 / 2
4,088
818
1,502
3,530
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
Thnax
Terra
6
4 / 0 / 5
4,798
960
1,681
3,270
1,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
XiusAxis
Xbalanque
7
4 / 1 / 4
4,584
917
2,905
2,247
513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Z4G470
Achilles
7
4 / 1 / 0
4,486
897
2,964
4,026
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,266
653
785
3,757
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
LoyV
Apollo
4
0 / 4 / 0
3,115
623
618
3,057
652
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 3 / 1
2,938
588
842
3,136
1,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

3
0 / 3 / 2
2,872
574
237
2,229
446
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
6 / 3 / 0
4,756
951
3,975
4,681
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Alvaw0w
Thoth
2
3
0
0.67
L
0
2
1
0.25
L
Apollo
LoyV
Apollo
0
4
0
0
W
Bakasura
SrGhettoTNL
Bakasura
1
1
2
2
W
Terra
Thnax
Terra
4
0
5
6.5
L
0
3
1
0.17
W
Xbalanque
XiusAxis
Xbalanque
4
1
4
6
L
0
3
2
0.33
W
Achilles
Z4G470
Achilles
4
1
0
4
L
Fenrir
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,251
Damage
6,457
15,461
Taken
16,860
5,268
Mitigated
5,619
4,484
Healing
2,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Alvaw0w
Thoth
1,199
40
0
215
2,388
374
30
237
2,151
10,385
0
L
785
323
0
924
3,757
1,887
0
0
3,300
0
5,091
L
Apollo
LoyV
Apollo
618
387
0
0
3,057
652
0
710
2,347
0
7,454
W
Bakasura
SrGhettoTNL
Bakasura
1,502
1,105
0
872
3,530
861
0
36
3,494
0
15,680
W
Terra
Thnax
Terra
1,681
681
23
1,505
3,270
1,319
0
806
2,464
6,520
0
L
842
669
0
70
3,136
1,410
11
832
2,158
2,454
0
W
Xbalanque
XiusAxis
Xbalanque
2,905
1,913
0
512
2,247
513
0
0
2,247
0
14,601
L
237
34
0
216
2,229
446
92
485
1,632
4,239
0
W
Achilles
Z4G470
Achilles
2,964
299
0
1,357
4,026
2,201
0
0
3,762
222
11,683
L
Fenrir
3,975
1,211
0
1,176
4,681
1,224
0
806
3,641
0
14,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,769
Gold Earned
16,947
135
Minions Killed
72
0
Camps Cleared
0
536,773
Distance Traveled
484,181
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,813
763
21
4
0
106,640
2
L
Horus
3,266
653
7
1
0
105,567
0
L
Apollo
3,115
623
18
4
0
100,328
0
W
Bakasura
4,088
818
44
9
0
116,645
1
W
Terra
4,798
960
7
1
0
107,297
1
L
Ymir
2,938
588
1
0
0
113,326
1
W
Xbalanque
4,584
917
33
7
0
105,632
1
L
Hades
2,872
574
9
2
0
54,825
2
W
Achilles
4,486
897
30
6
0
100,559
1
L
Fenrir
4,756
951
37
7
0
110,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role