Player Matchup

Charybdis
Charybdis
OsplashieO
Charybdis
Level 23
God Stats
4W - 5L
1,350 SR
Queue Stats
149W - 165L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode150
Gilgamesh
Level 19
God Stats
41W - 1L
2,010 SR
Queue Stats
98W - 3L
2,184 Elo+
Party 1
Zeus
Zeus
hrartbeattt655
Zeus
Level 126
God Stats
16W - 2L
1,831 SR
Queue Stats
988W - 63L
2,239 Elo+
Party 1
Team Averages
Level 56
1,730 SR
1,980 Elo+

VS

Team Averages
Level 89
1,640 SR
1,598 Elo+
Hercules
Hercules
PsychicToad
Hercules
Level 147
God Stats
1W - 2L
1,758 SR
Queue Stats
67W - 58L
1,634 Elo+
Party 2
Discordia
Discordia
QuackieKennedy
Discordia
Level 56
God Stats
8W - 11L
1,664 SR
Queue Stats
123W - 85L
1,660 Elo+
Party 2
Artemis
Artemis
charlito999
Artemis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OsplashieO
Charybdis
16
5 / 4 / 7
11,071
791
5,222
8,546
3,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
hellmode150
Gilgamesh
15
5 / 5 / 11
11,148
796
19,129
25,339
15,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 8 / 9
12,050
861
18,598
20,347
17,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PsychicToad
Hercules
13
9 / 6 / 6
10,060
719
14,825
23,776
28,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
QuackieKennedy
Discordia
14
4 / 3 / 10
9,968
712
17,276
10,291
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
charlito999
Artemis
13
4 / 8 / 12
10,147
725
11,874
15,650
7,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
17
Kills
17
17
Deaths
17
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
OsplashieO
Charybdis
5
4
7
2.13
L
Hercules
PsychicToad
Hercules
9
6
6
2
L
Discordia
QuackieKennedy
Discordia
4
3
10
3
L
Artemis
charlito999
Artemis
4
8
12
1.25
W
Gilgamesh
hellmode150
Gilgamesh
5
5
11
2.1
W
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
43,975
54,232
Taken
49,717
36,246
Mitigated
40,533
11,105
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
OsplashieO
Charybdis
5,222
3,779
0
1,496
8,546
3,265
2,042
2,240
5,872
0
31,328
L
Hercules
PsychicToad
Hercules
14,825
3,899
0
9,064
23,776
28,869
0
8,744
15,032
9,557
16,219
L
Discordia
QuackieKennedy
Discordia
17,276
508
81
1,613
10,291
3,850
0
6,246
4,045
50,419
0
L
Artemis
charlito999
Artemis
11,874
6,279
150
945
15,650
7,814
473
7,461
8,189
0
26,190
W
Gilgamesh
hellmode150
Gilgamesh
19,129
6,128
660
4,598
25,339
15,687
478
12,879
11,289
7,846
38,062
W
18,598
3,465
511
3,840
20,347
17,294
630
6,368
12,868
36,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
30,175
154
Minions Killed
139
6
Camps Cleared
6
741,419
Distance Traveled
740,016
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,071
791
79
6
2
245,095
1
L
Hercules
10,060
719
28
2
2
259,572
7
L
Discordia
9,968
712
71
5
2
280,364
1
L
Artemis
10,147
725
40
3
2
200,080
3
W
Gilgamesh
11,148
796
39
3
3
274,302
5
W
Zeus
12,050
861
36
3
1
222,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role