Player Matchup

Sylvanus
Sylvanus
Ambassador9428
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
990 Elo+
Party 2
Amaterasu
Amaterasu
BearTheKlaer
Amaterasu
Level 61
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 3
Fenrir
Fenrir
DevotedofNagash
Fenrir
Level 46
God Stats
1W - 3L
1,472 SR
Queue Stats
2W - 7L
1,389 Elo+
Party 3
Chang'e
Chang'e
RoseRabbitt
Chang'e
Level 36
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SIRkight54
Kukulkan
Level 76
God Stats
10W - 3L
1,661 SR
Queue Stats
77W - 74L
1,460 Elo+
Party 2
Team Averages
Level 48
1,501 SR
1,312 Elo+

VS

Team Averages
Level 72
1,618 SR
1,555 Elo+
Cu Chulainn
Cu Chulainn
BawTTeD
Cu Chulainn
Level 66
God Stats
17W - 9L
1,589 SR
Queue Stats
467W - 427L
1,583 Elo+
Party 1
Cerberus
Cerberus
Freedomjockeys
Cerberus
Level 35
God Stats
21W - 7L
1,699 SR
Queue Stats
221W - 214L
1,576 Elo+
Party 1
Neith
Neith
MrTGains
Neith
Level 108
God Stats
19W - 16L
1,650 SR
Queue Stats
551W - 548L
1,575 Elo+
Party 1
Fenrir
Fenrir
Ratatoker420
Fenrir
Level 43
God Stats
6W - 9L
1,477 SR
Queue Stats
160W - 186L
1,437 Elo+
Solo
Scylla
Scylla
Vicinalzero
Scylla
Level 109
God Stats
29W - 24L
1,676 SR
Queue Stats
395W - 381L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
1 / 4 / 0
4,458
446
3,609
6,644
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
BearTheKlaer
Amaterasu
8
0 / 3 / 0
4,400
440
1,192
7,565
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
4,827
483
2,644
7,553
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
RoseRabbitt
Chang'e
7
0 / 5 / 1
4,175
418
2,400
6,161
1,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SIRkight54
Kukulkan
9
0 / 5 / 0
5,256
526
1,790
5,391
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BawTTeD
Cu Chulainn
12
3 / 0 / 1
6,956
696
5,790
5,318
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
10
5 / 0 / 2
6,294
629
2,900
6,487
3,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
MrTGains
Neith
11
4 / 1 / 5
6,210
621
6,912
5,470
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
11
6 / 0 / 2
6,868
687
4,163
5,777
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
11
3 / 0 / 4
6,642
664
3,390
2,528
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
21
21
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
0
0.25
W
Cu Chulainn
BawTTeD
Cu Chulainn
3
0
1
3.5
L
Amaterasu
BearTheKlaer
Amaterasu
0
3
0
0
L
0
4
0
0
W
Cerberus
5
0
2
6
W
Neith
MrTGains
Neith
4
1
5
6.5
W
Fenrir
6
0
2
7
L
Chang'e
RoseRabbitt
Chang'e
0
5
1
0.1
L
Kukulkan
SIRkight54
Kukulkan
0
5
0
0
W
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,635
Damage
23,155
33,314
Taken
25,580
10,479
Mitigated
11,262
5,625
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,609
1,591
402
1,011
6,644
2,726
53
1,274
5,264
13,168
3,872
W
Cu Chulainn
BawTTeD
Cu Chulainn
5,790
1,079
0
2,918
5,318
3,555
0
0
5,318
7,941
35,375
L
Amaterasu
BearTheKlaer
Amaterasu
1,192
492
0
1,589
7,565
3,016
0
797
6,027
0
11,139
L
2,644
1,056
0
711
7,553
1,980
0
1,373
6,030
0
28,563
W
Cerberus
2,900
330
880
1,561
6,487
3,507
340
3,358
3,079
15,999
0
W
Neith
MrTGains
Neith
6,912
2,866
0
2,540
5,470
1,578
1,307
2,519
2,806
0
36,352
W
Fenrir
4,163
693
0
3,338
5,777
1,975
279
559
5,218
0
30,633
L
Chang'e
RoseRabbitt
Chang'e
2,400
580
529
1,013
6,161
1,263
0
744
5,372
10,917
0
L
Kukulkan
SIRkight54
Kukulkan
1,790
222
0
370
5,391
1,494
0
2,590
2,715
29,860
0
W
Scylla
3,390
250
0
500
2,528
647
1,065
515
2,013
37,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
32,970
200
Minions Killed
372
0
Camps Cleared
0
914,122
Distance Traveled
970,168
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,458
446
35
4
0
167,776
3
W
Cu Chulainn
6,956
696
111
11
0
198,596
0
L
Amaterasu
4,400
440
25
3
0
212,793
2
L
Fenrir
4,827
483
55
6
0
193,024
0
W
Cerberus
6,294
629
30
3
0
185,296
2
W
Neith
6,210
621
73
7
0
168,938
1
W
Fenrir
6,868
687
67
7
0
209,396
1
L
Chang'e
4,175
418
14
1
0
161,830
1
L
Kukulkan
5,256
526
71
7
0
178,699
3
W
Scylla
6,642
664
91
9
0
207,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role