Player Matchup

Chaac
Chaac
DeadlySerpent830
Chaac
Level 45
God Stats
9W - 10L
1,694 SR
Queue Stats
85W - 108L
1,284 Elo+
Party 4
Cthulhu
Cthulhu
Etan Sugarwood
Cthulhu
Level 6
God Stats
2W - 1L
1,086 SR
Queue Stats
2W - 1L
967 Elo+
Party 3
Hou Yi
Hou Yi
Riot824
Hou Yi
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
491W - 428L
1,548 Elo+
Party 3
Pele
Pele
T1K TAC
Pele
Level 100
God Stats
29W - 12L
1,683 SR
Queue Stats
721W - 652L
1,516 Elo+
Party 3
Xing Tian
Xing Tian
TyTanic416
Xing Tian
Level 24
God Stats
5W - 6L
1,375 SR
Queue Stats
35W - 52L
1,307 Elo+
Party 4
Team Averages
Level 52
1,468 SR
1,324 Elo+

VS

Team Averages
Level 47
1,395 SR
1,364 Elo+
Danzaburou
Danzaburou
ALMOJABANA_2
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luis_Uchiha6721
Morgan Le Fay
Level 28
God Stats
5W - 6L
1,437 SR
Queue Stats
63W - 66L
1,455 Elo+
Party 1
Athena
Athena
OtakuGamingv12
Athena
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
197W - 223L
1,294 Elo+
Party 2
Arachne
Arachne
S0FL0
Arachne
Level 45
God Stats
14W - 31L
1,313 SR
Queue Stats
97W - 127L
1,310 Elo+
Solo
Mulan
Mulan
y-jynx-y
Mulan
Level 12
God Stats
6W - 19L
1,227 SR
Queue Stats
317W - 399L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,269
489
6,563
13,938
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 6 / 2
9,305
443
4,843
14,844
8,971
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Riot824
Hou Yi
19
8 / 1 / 6
12,142
578
19,427
11,747
4,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
T1K TAC
Pele
20
11 / 1 / 5
13,803
657
21,359
20,285
9,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
TyTanic416
Xing Tian
14
3 / 2 / 3
9,367
446
3,752
6,372
8,375
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALMOJABANA_2
Danzaburou
13
1 / 7 / 4
8,893
423
5,437
16,655
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Luis_Uchiha6721
Morgan Le Fay
16
4 / 5 / 2
10,287
490
13,309
14,908
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 1
9,073
432
4,291
19,254
13,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
S0FL0
Arachne
13
3 / 9 / 3
8,913
424
7,707
19,574
9,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
y-jynx-y
Mulan
14
0 / 4 / 3
8,665
413
1,527
13,240
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
27
Kills
12
12
Deaths
27
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ALMOJABANA_2
Danzaburou
1
7
4
0.43
W
3
2
2
2
W
2
6
2
0.5
L
Morgan Le Fay
Luis_Uchiha6721
Morgan Le Fay
4
5
2
1
L
4
2
1
2.25
W
Hou Yi
Riot824
Hou Yi
8
1
6
11
L
Arachne
S0FL0
Arachne
3
9
3
0.5
W
Pele
T1K TAC
Pele
11
1
5
13.5
W
Xing Tian
TyTanic416
Xing Tian
3
2
3
2.25
L
Mulan
y-jynx-y
Mulan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,944
Damage
32,271
67,186
Taken
83,631
48,647
Mitigated
40,959
19,740
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ALMOJABANA_2
Danzaburou
5,437
914
0
3,078
16,655
5,118
0
1,516
15,139
0
45,845
W
6,563
332
0
4,133
13,938
17,249
852
1,511
12,369
0
70,559
W
4,843
598
0
1,871
14,844
8,971
0
6,469
8,176
32,875
0
L
Morgan Le Fay
Luis_Uchiha6721
Morgan Le Fay
13,309
821
0
2,519
14,908
5,582
0
1,205
13,511
68,893
0
L
4,291
1,447
2,161
5,442
19,254
13,064
0
1,754
17,455
33,546
0
W
Hou Yi
Riot824
Hou Yi
19,427
9,132
0
5,147
11,747
4,703
2,757
2,650
8,981
0
96,962
L
Arachne
S0FL0
Arachne
7,707
5,326
176
5,100
19,574
9,559
0
1,592
17,781
0
47,674
W
Pele
T1K TAC
Pele
21,359
3,888
0
8,370
20,285
9,349
2,348
5,537
14,528
0
128,742
W
Xing Tian
TyTanic416
Xing Tian
3,752
390
95
124
6,372
8,375
669
990
5,358
26,354
0
L
Mulan
y-jynx-y
Mulan
1,527
246
0
531
13,240
7,636
708
2,528
10,400
0
34,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,886
Gold Earned
45,831
551
Minions Killed
431
0
Camps Cleared
0
1,846,978
Distance Traveled
1,779,613
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,893
423
89
4
0
352,732
6
W
Chaac
10,269
489
130
6
0
372,868
0
W
Cthulhu
9,305
443
47
2
0
316,669
1
L
Morgan Le Fay
10,287
490
131
6
0
383,085
0
L
Athena
9,073
432
59
3
0
373,980
0
W
Hou Yi
12,142
578
133
6
0
380,924
2
L
Arachne
8,913
424
76
4
0
386,466
0
W
Pele
13,803
657
212
10
0
452,120
1
W
Xing Tian
9,367
446
29
1
0
324,397
0
L
Mulan
8,665
413
76
4
0
283,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role