Player Matchup

Arachne
Arachne
Mauxza
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 71L
1,287 Elo+
Solo
Agni
Agni
bluestair
Agni
Level 57
God Stats
4W - 2L
1,508 SR
Queue Stats
57W - 60L
1,321 Elo+
Party 2
Chiron
Chiron
wolves359
Chiron
Level 66
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 5L
1,343 Elo+
Party 2
Team Averages
Level 49
1,564 SR
1,317 Elo+

VS

Team Averages
Level 59
1,580 SR
1,250 Elo+
Kukulkan
Kukulkan
BlessedSoap4792
Kukulkan
Level 50
God Stats
12W - 9L
1,465 SR
Queue Stats
72W - 95L
1,242 Elo+
Solo
Ymir
Ymir
TheGigaChicken
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,274 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGigaOwl
Sun Wukong
Level 63
God Stats
2W - 1L
1,774 SR
Queue Stats
11W - 14L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mauxza
Arachne
16
1 / 8 / 12
13,858
577
11,788
22,880
8,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
19
15 / 3 / 5
16,650
694
44,443
23,595
9,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
wolves359
Chiron
18
5 / 2 / 10
14,999
625
21,636
16,602
6,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
8 / 10 / 3
14,803
617
19,242
24,638
14,998
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 9
14,016
584
17,615
36,457
31,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
TheGigaOwl
Sun Wukong
16
2 / 4 / 8
13,687
570
14,752
25,654
23,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
21
Kills
13
13
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
8
10
3
0.95
W
Arachne
Mauxza
Arachne
1
8
12
0.88
L
3
7
9
1.07
L
Sun Wukong
TheGigaOwl
Sun Wukong
2
4
8
1.5
W
Agni
15
3
5
5.83
W
Chiron
wolves359
Chiron
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,867
Damage
51,609
63,077
Taken
86,749
25,562
Mitigated
70,054
24,788
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,242
1,272
1,003
5,681
24,638
14,998
108
13,649
10,989
62,081
0
W
Arachne
Mauxza
Arachne
11,788
7,161
0
6,366
22,880
8,973
196
13,971
8,909
0
41,756
L
17,615
3,129
126
4,795
36,457
31,703
0
16,946
19,511
40,994
0
L
Sun Wukong
TheGigaOwl
Sun Wukong
14,752
2,143
602
6,730
25,654
23,353
326
14,199
11,455
0
45,845
W
Agni
44,443
2,468
1,069
10,494
23,595
9,886
1,081
13,345
10,250
103,250
0
W
Chiron
wolves359
Chiron
21,636
9,218
1,486
5,373
16,602
6,703
1,152
10,433
6,169
0
62,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
42,506
263
Minions Killed
203
9
Camps Cleared
5
1,176,638
Distance Traveled
1,160,319
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,803
617
94
4
4
348,588
1
W
Arachne
13,858
577
44
2
5
367,407
0
L
Ymir
14,016
584
49
2
1
376,583
5
L
Sun Wukong
13,687
570
60
3
0
435,148
0
W
Agni
16,650
694
140
6
2
419,878
2
W
Chiron
14,999
625
79
3
2
389,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role