Player Matchup

Amaterasu
Amaterasu
CSurgeITCB
Amaterasu
Level 8
God Stats
2W - 9L
1,338 SR
Queue Stats
8W - 18L
1,209 Elo+
Party 1
Bacchus
Bacchus
HOMELANDER_ZOD
Bacchus
Level 55
God Stats
5W - 13L
1,221 SR
Queue Stats
237W - 354L
1,281 Elo+
Party 1
Ah Puch
Ah Puch
slimbigginz
Ah Puch
Level 104
God Stats
7W - 8L
1,299 SR
Queue Stats
30W - 40L
1,287 Elo+
Party 1
Team Averages
Level 56
1,286 SR
1,259 Elo+

VS

Team Averages
Level 85
1,363 SR
1,432 Elo+
Ymir
Ymir
ItsSloth
Ymir
Level 105
God Stats
1W - 3L
1,148 SR
Queue Stats
21W - 20L
1,495 Elo+
Solo
Tiamat
Tiamat
T0DOR0KIE
Tiamat
Level 29
God Stats
48W - 48L
1,442 SR
Queue Stats
117W - 135L
1,331 Elo+
Party 2
Chiron
Chiron
YaBoyGs
Chiron
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 288L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CSurgeITCB
Amaterasu
10
1 / 5 / 1
8,121
580
3,722
12,773
8,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 2
7,564
540
4,197
14,159
7,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
slimbigginz
Ah Puch
13
2 / 4 / 1
9,180
656
6,598
13,631
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 2 / 7
9,503
679
6,601
11,221
14,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
T0DOR0KIE
Tiamat
12
2 / 1 / 9
9,334
667
5,612
5,107
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
YaBoyGs
Chiron
15
8 / 0 / 6
10,535
753
20,672
6,875
2,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CSurgeITCB
Amaterasu
1
5
1
0.3
L
0
5
2
0.2
W
Ymir
4
2
7
3.75
W
Tiamat
T0DOR0KIE
Tiamat
2
1
9
6.5
W
Chiron
YaBoyGs
Chiron
8
0
6
11
L
Ah Puch
slimbigginz
Ah Puch
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
32,885
40,563
Taken
23,203
20,412
Mitigated
19,884
5,224
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CSurgeITCB
Amaterasu
3,722
2,105
0
551
12,773
8,553
0
4,731
7,805
0
9,434
L
4,197
394
392
1,045
14,159
7,997
0
3,257
10,622
7,568
0
W
Ymir
6,601
1,653
0
1,109
11,221
14,674
395
4,950
6,271
23,085
0
W
Tiamat
T0DOR0KIE
Tiamat
5,612
241
305
1,059
5,107
2,624
594
3,927
1,180
20,092
0
W
Chiron
YaBoyGs
Chiron
20,672
7,387
1,568
2,342
6,875
2,586
1,558
2,347
4,528
0
69,670
L
Ah Puch
slimbigginz
Ah Puch
6,598
305
13
3,223
13,631
3,862
0
3,978
9,367
45,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
29,372
119
Minions Killed
197
4
Camps Cleared
8
674,794
Distance Traveled
765,602
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,121
580
17
1
0
231,413
0
L
Bacchus
7,564
540
6
0
1
191,336
1
W
Ymir
9,503
679
37
3
1
235,269
0
W
Tiamat
9,334
667
50
4
3
250,034
0
W
Chiron
10,535
753
110
8
4
280,299
3
L
Ah Puch
9,180
656
96
7
3
252,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role