Player Matchup

Sobek
Sobek
Amerrika
Sobek
Level 20
God Stats
3W - 1L
1,426 SR
Queue Stats
7W - 4L
1,557 Elo+
Party 2
Vulcan
Vulcan
YairKratos03
Vulcan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
emiliolarach01
Sun Wukong
Level 53
God Stats
2W - 2L
1,571 SR
Queue Stats
28W - 29L
1,403 Elo+
Party 2
Team Averages
Level 34
1,499 SR
1,476 Elo+

VS

Team Averages
Level 38
1,617 SR
1,463 Elo+
Nox
Nox
Andrewson81
Nox
Level 26
God Stats
55W - 44L
1,558 SR
Queue Stats
236W - 261L
1,332 Elo+
Party 1
Ares
Ares
GeminiJoker6062
Ares
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Danzaburou
Danzaburou
kainanjonah
Danzaburou
Level 85
God Stats
4W - 5L
1,609 SR
Queue Stats
198W - 219L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amerrika
Sobek
14
5 / 3 / 10
11,082
652
6,631
18,817
22,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
15
4 / 1 / 9
11,216
660
15,417
8,887
3,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
emiliolarach01
Sun Wukong
16
6 / 0 / 8
11,760
692
13,238
17,742
12,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,502
559
8,961
11,420
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 1
10,488
617
6,640
16,484
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
kainanjonah
Danzaburou
13
0 / 6 / 4
9,414
554
14,866
13,317
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
4
4
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Amerrika
Sobek
5
3
10
3.33
L
1
6
3
0.42
L
3
3
1
1.17
W
Vulcan
4
1
9
8.5
W
Sun Wukong
emiliolarach01
Sun Wukong
6
0
8
10
L
Danzaburou
kainanjonah
Danzaburou
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,286
Damage
30,467
45,446
Taken
41,221
38,849
Mitigated
28,183
15,464
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Amerrika
Sobek
6,631
244
0
4,095
18,817
22,556
205
5,567
12,956
16,109
0
L
8,961
575
0
87
11,420
4,787
0
4,893
6,527
37,616
0
L
6,640
163
0
1,562
16,484
17,749
0
10,109
6,375
13,494
0
W
Vulcan
15,417
3,685
526
1,017
8,887
3,481
1,016
2,991
5,800
53,797
0
W
Sun Wukong
emiliolarach01
Sun Wukong
13,238
1,844
0
9,826
17,742
12,812
1,341
7,148
10,274
0
60,852
L
Danzaburou
kainanjonah
Danzaburou
14,866
5,567
0
937
13,317
5,647
0
7,802
5,515
0
45,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
29,404
190
Minions Killed
187
9
Camps Cleared
5
1,005,481
Distance Traveled
838,166
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,082
652
13
1
0
314,578
2
L
Nox
9,502
559
84
5
2
279,104
2
L
Ares
10,488
617
20
1
0
272,354
5
W
Vulcan
11,216
660
82
5
7
339,157
2
W
Sun Wukong
11,760
692
95
6
2
351,746
2
L
Danzaburou
9,414
554
83
5
3
286,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role