Player Matchup

Cerberus
Cerberus
DanJimenez
Cerberus
Level 27
God Stats
30W - 19L
1,635 SR
Queue Stats
71W - 66L
1,589 Elo+
Solo
Artio
Artio
JDURBO19D
Artio
Level 8
God Stats
5W - 5L
1,808 SR
Queue Stats
7W - 10L
1,639 Elo+
Solo
He Bo
He Bo
SKOOBI09
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,698 Elo+
Solo
Mercury
Mercury
Slambulamb
Mercury
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 53L
1,667 Elo+
Solo
Heimdallr
Heimdallr
SoftSkeleton
Heimdallr
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
21W - 14L
1,599 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,639 Elo+

VS

Team Averages
Level 16
1,581 SR
1,621 Elo+
Izanami
Izanami
IXSoulCatcherXI
Izanami
Level 28
God Stats
30W - 18L
1,755 SR
Queue Stats
116W - 97L
1,634 Elo+
Party 1
Athena
Athena
IXSoulRipperXI
Athena
Level 28
God Stats
21W - 19L
1,568 SR
Queue Stats
115W - 99L
1,633 Elo+
Party 1
Mercury
Mercury
LSDTripQAccount
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,638 Elo+
Party 2
Chaac
Chaac
Minispooner8544
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,638 Elo+
Party 2
Raijin
Raijin
Rysey_69
Raijin
Level 15
God Stats
3W - 1L
1,584 SR
Queue Stats
88W - 52L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanJimenez
Cerberus
3
0 / 5 / 0
2,887
481
1,264
4,640
593
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
JDURBO19D
Artio
5
0 / 1 / 0
3,435
573
400
2,749
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
SKOOBI09
He Bo
7
0 / 2 / 0
3,729
622
1,878
2,905
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Slambulamb
Mercury
4
1 / 3 / 0
3,314
552
904
2,721
543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SoftSkeleton
Heimdallr
5
0 / 3 / 0
3,306
551
1,827
4,177
926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 0 / 1
5,000
833
5,276
3,074
736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 5
4,391
732
1,256
4,288
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 2
4,311
719
1,222
3,034
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 0 / 1
3,313
552
468
1,418
560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Rysey_69
Raijin
9
5 / 0 / 0
5,182
864
1,941
2,513
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DanJimenez
Cerberus
0
5
0
0
W
7
0
1
7.5
W
1
1
5
3.5
L
Artio
JDURBO19D
Artio
0
1
0
0
W
1
0
2
2
W
0
0
1
0.5
W
Raijin
Rysey_69
Raijin
5
0
0
5
L
He Bo
SKOOBI09
He Bo
0
2
0
0
L
Mercury
Slambulamb
Mercury
1
3
0
0.33
L
Heimdallr
SoftSkeleton
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,273
Damage
10,163
17,192
Taken
14,327
4,067
Mitigated
4,890
3,090
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DanJimenez
Cerberus
1,264
476
163
325
4,640
593
0
469
4,171
3,651
0
W
5,276
3,984
0
1,834
3,074
736
788
436
2,638
0
30,084
W
1,256
710
0
826
4,288
1,991
361
886
3,402
8,353
0
L
Artio
JDURBO19D
Artio
400
0
0
564
2,749
1,297
0
0
2,602
8,116
1,367
W
1,222
613
0
1,840
3,034
788
0
565
2,469
0
21,042
W
468
31
0
111
1,418
560
72
400
1,018
0
3,965
W
Raijin
Rysey_69
Raijin
1,941
467
0
262
2,513
815
0
1,313
1,200
25,167
0
L
He Bo
SKOOBI09
He Bo
1,878
0
0
1,273
2,905
708
0
1,143
1,638
18,402
0
L
Mercury
Slambulamb
Mercury
904
334
0
212
2,721
543
0
699
1,994
0
7,502
L
Heimdallr
SoftSkeleton
Heimdallr
1,827
896
0
553
4,177
926
0
721
3,443
0
10,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,671
Gold Earned
22,197
91
Minions Killed
205
0
Camps Cleared
0
484,983
Distance Traveled
591,147
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
2,887
481
6
1
0
96,200
0
W
Izanami
5,000
833
59
10
0
110,045
0
W
Athena
4,391
732
19
3
0
121,889
3
L
Artio
3,435
573
17
3
0
77,586
2
W
Mercury
4,311
719
55
9
0
144,747
1
W
Chaac
3,313
552
6
1
0
97,681
0
W
Raijin
5,182
864
66
11
0
116,785
2
L
He Bo
3,729
622
32
5
0
119,224
2
L
Mercury
3,314
552
18
3
0
82,866
0
L
Heimdallr
3,306
551
18
3
0
109,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role