Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
HRV67
Bellona
Level 16
God Stats
1W - 5L
1,331 SR
Queue Stats
23W - 45L
1,366 Elo+
Party 2
Hades
Hades
LechePaTuBody
Hades
Level 28
God Stats
48W - 42L
1,578 SR
Queue Stats
153W - 164L
1,507 Elo+
Party 3
Anubis
Anubis
farjam8
Anubis
Level 80
God Stats
99W - 140L
1,374 SR
Queue Stats
115W - 166L
1,276 Elo+
Party 2
Arachne
Arachne
lalecheketeandao
Arachne
Level 126
God Stats
7W - 6L
1,778 SR
Queue Stats
329W - 325L
1,509 Elo+
Party 3
Team Averages
Level 76
1,512 SR
1,431 Elo+

VS

Team Averages
Level 107
1,553 SR
1,464 Elo+
Ne Zha
Ne Zha
Dc-Kvinn
Ne Zha
Level 138
God Stats
4W - 5L
1,422 SR
Queue Stats
513W - 598L
1,395 Elo+
Solo
Rama
Rama
FrauDruide_
Rama
Level 48
God Stats
5W - 5L
1,497 SR
Queue Stats
66W - 50L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
IMANOL--NEUS
Cthulhu
Level 144
God Stats
1W - 0L
1,952 SR
Queue Stats
50W - 59L
1,406 Elo+
Solo
Hades
Hades
xBademeister007
Hades
Level 124
God Stats
179W - 119L
1,607 SR
Queue Stats
395W - 402L
1,515 Elo+
Party 1
Ratatoskr
Ratatoskr
xXStonaRuffyGerX
Ratatoskr
Level 83
God Stats
1W - 2L
1,288 SR
Queue Stats
108W - 107L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 2 / 1
7,120
419
5,457
7,406
3,668
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
HRV67
Bellona
13
2 / 4 / 1
8,382
493
4,847
10,785
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 4
6,472
381
3,556
9,991
3,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
farjam8
Anubis
10
0 / 6 / 1
6,678
393
5,122
8,538
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 2 / 0
9,145
538
4,061
10,729
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dc-Kvinn
Ne Zha
15
3 / 0 / 6
9,096
535
2,365
3,109
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 7
10,301
606
7,673
12,463
4,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
IMANOL--NEUS
Cthulhu
13
2 / 2 / 7
8,270
486
2,288
10,145
5,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 2 / 6
10,669
628
14,672
15,278
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
14
0 / 5 / 8
8,385
493
4,923
10,915
3,729
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
10
Kills
19
19
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
1
2.25
W
Ne Zha
Dc-Kvinn
Ne Zha
3
0
6
6
W
5
1
7
8.5
L
Bellona
HRV67
Bellona
2
4
1
0.63
W
Cthulhu
IMANOL--NEUS
Cthulhu
2
2
7
2.75
L
0
5
4
0.4
L
Anubis
farjam8
Anubis
0
6
1
0.08
L
4
2
0
2
W
9
2
6
6
W
Ratatoskr
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
31,921
47,449
Taken
51,910
24,583
Mitigated
22,040
11,740
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,457
378
0
2,022
7,406
3,668
778
3,345
3,972
25,744
0
W
Ne Zha
Dc-Kvinn
Ne Zha
2,365
470
0
901
3,109
1,361
76
605
2,504
0
32,283
W
7,673
6,804
0
8,092
12,463
4,942
3,526
3,313
9,150
0
92,969
L
Bellona
HRV67
Bellona
4,847
652
0
736
10,785
9,557
57
2,855
7,730
12,212
32,685
W
Cthulhu
IMANOL--NEUS
Cthulhu
2,288
55
278
1,068
10,145
5,243
488
1,560
8,585
31,690
0
L
3,556
138
127
2,719
9,991
3,825
359
3,803
5,965
18,932
0
L
Anubis
farjam8
Anubis
5,122
135
0
2,433
8,538
3,248
204
3,248
5,177
32,166
0
L
4,061
2,427
0
3,703
10,729
4,285
662
2,944
7,645
0
69,869
W
14,672
1,441
549
10,042
15,278
6,765
0
5,434
9,844
78,204
0
W
Ratatoskr
4,923
983
0
105
10,915
3,729
0
4,977
5,938
0
52,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
46,721
354
Minions Killed
491
0
Camps Cleared
0
1,399,194
Distance Traveled
1,782,305
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,120
419
39
2
0
219,288
0
W
Ne Zha
9,096
535
69
4
0
393,576
1
W
Rama
10,301
606
155
9
0
336,436
1
L
Bellona
8,382
493
96
6
0
334,265
2
W
Cthulhu
8,270
486
45
3
0
336,254
7
L
Hades
6,472
381
37
2
0
215,234
0
L
Anubis
6,678
393
54
3
0
239,752
0
L
Arachne
9,145
538
128
8
0
390,655
0
W
Hades
10,669
628
130
8
0
346,838
7
W
Ratatoskr
8,385
493
92
5
0
369,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role