Player Matchup

Baron Samedi
Baron Samedi
All_Pro_Legendz
Baron Samedi
Level 48
God Stats
3W - 3L
1,564 SR
Queue Stats
20W - 30L
1,395 Elo+
Solo
Izanami
Izanami
Ice_Schnee26
Izanami
Level 47
God Stats
5W - 3L
1,704 SR
Queue Stats
125W - 120L
1,485 Elo+
Solo
Fenrir
Fenrir
TBennett925
Fenrir
Level 109
God Stats
33W - 29L
1,529 SR
Queue Stats
270W - 250L
1,479 Elo+
Party 1
Chaac
Chaac
barbelly28
Chaac
Level 48
God Stats
19W - 16L
1,557 SR
Queue Stats
73W - 66L
1,536 Elo+
Party 1
Bacchus
Bacchus
rybennett810
Bacchus
Level 108
God Stats
1W - 3L
1,425 SR
Queue Stats
85W - 75L
1,551 Elo+
Party 1
Team Averages
Level 72
1,556 SR
1,489 Elo+

VS

Team Averages
Level 68
1,506 SR
1,525 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RedBlitZ21
Izanami
Level 17
God Stats
19W - 17L
1,562 SR
Queue Stats
44W - 39L
1,539 Elo+
Party 2
Sol
Sol
Tex XCV
Sol
Level 108
God Stats
1W - 1L
1,275 SR
Queue Stats
127W - 143L
1,444 Elo+
Solo
King Arthur
King Arthur
V_Killer873
King Arthur
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
132W - 106L
1,594 Elo+
Party 2
Hercules
Hercules
bigmanjosh69
Hercules
Level 65
God Stats
4W - 4L
1,695 SR
Queue Stats
480W - 444L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
All_Pro_Legendz
Baron Samedi
17
7 / 4 / 10
10,859
1,086
18,628
9,915
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ice_Schnee26
Izanami
17
3 / 0 / 16
10,563
1,056
16,338
11,188
4,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
8 / 1 / 14
11,153
1,115
10,392
9,435
8,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
17
2 / 0 / 14
10,035
1,004
10,848
9,813
10,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
rybennett810
Bacchus
18
5 / 2 / 16
11,882
1,188
13,692
11,514
15,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 2 / 4
9,683
968
7,216
11,774
4,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
RedBlitZ21
Izanami
15
1 / 6 / 3
9,149
915
10,343
10,948
4,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
15
2 / 5 / 4
9,820
982
15,396
14,253
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
V_Killer873
King Arthur
16
1 / 9 / 4
9,241
924
4,602
18,694
16,656
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
bigmanjosh69
Hercules
16
1 / 3 / 5
9,823
982
10,946
19,986
23,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
25
Kills
7
7
Deaths
25
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
4
2
W
Baron Samedi
All_Pro_Legendz
Baron Samedi
7
4
10
3
W
Izanami
Ice_Schnee26
Izanami
3
0
16
11
L
Izanami
RedBlitZ21
Izanami
1
6
3
0.42
W
Fenrir
8
1
14
15
L
Sol
2
5
4
0.8
L
King Arthur
V_Killer873
King Arthur
1
9
4
0.33
W
Chaac
2
0
14
9
L
Hercules
bigmanjosh69
Hercules
1
3
5
1.17
W
Bacchus
rybennett810
Bacchus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,898
Damage
48,503
51,865
Taken
75,655
44,302
Mitigated
54,671
20,279
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,216
4,104
0
1,696
11,774
4,485
0
6,026
5,435
0
22,169
W
Baron Samedi
All_Pro_Legendz
Baron Samedi
18,628
663
4,225
3,841
9,915
5,080
0
1,674
8,241
34,498
0
W
Izanami
Ice_Schnee26
Izanami
16,338
12,561
0
3,330
11,188
4,488
0
3,244
7,944
0
49,804
L
Izanami
RedBlitZ21
Izanami
10,343
5,719
0
285
10,948
4,115
0
4,112
6,539
0
33,179
W
Fenrir
10,392
2,819
0
964
9,435
8,685
0
1,959
7,476
0
19,102
L
Sol
15,396
5,842
0
2,293
14,253
6,074
0
4,953
9,017
37,421
3,116
L
King Arthur
V_Killer873
King Arthur
4,602
867
0
163
18,694
16,656
0
7,930
10,032
0
14,212
W
Chaac
10,848
730
19
3,736
9,813
10,743
0
3,575
6,238
0
19,452
L
Hercules
bigmanjosh69
Hercules
10,946
4,060
850
5,192
19,986
23,341
0
8,155
11,024
0
23,428
W
Bacchus
rybennett810
Bacchus
13,692
1,706
2,212
1,952
11,514
15,306
0
3,615
7,899
25,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
47,716
188
Minions Killed
195
9
Camps Cleared
6
1,011,977
Distance Traveled
859,624
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,683
968
30
3
2
201,368
0
W
Baron Samedi
10,859
1,086
39
4
1
186,479
2
W
Izanami
10,563
1,056
88
9
4
180,265
2
L
Izanami
9,149
915
50
5
1
105,836
0
W
Fenrir
11,153
1,115
10
1
2
212,366
0
L
Sol
9,820
982
61
6
3
180,904
0
L
King Arthur
9,241
924
23
2
0
174,244
0
W
Chaac
10,035
1,004
19
2
0
220,843
0
L
Hercules
9,823
982
31
3
0
197,272
1
W
Bacchus
11,882
1,188
32
3
2
212,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role