Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Dayvidd
Sylvanus
Level 95
God Stats
9W - 4L
1,612 SR
Queue Stats
112W - 93L
1,578 Elo+
Party 3
Hercules
Hercules
FoundinTime
Hercules
Level 148
God Stats
1W - 1L
1,760 SR
Queue Stats
52W - 50L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
RedRodrick03
Nu Wa
Level 84
God Stats
12W - 4L
1,473 SR
Queue Stats
337W - 346L
1,497 Elo+
Party 2
Loki
Loki
kiritogon
Loki
Level 101
God Stats
13W - 16L
1,482 SR
Queue Stats
269W - 266L
1,509 Elo+
Party 2
Team Averages
Level 107
1,566 SR
1,536 Elo+

VS

Team Averages
Level 131
1,409 SR
1,558 Elo+
Hun Batz
Hun Batz
BustedNyoDaD
Hun Batz
Level 141
God Stats
7W - 6L
1,556 SR
Queue Stats
293W - 293L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
DiggyTorris
Sylvanus
Level 88
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 5L
1,510 Elo+
Party 1
Chernobog
Chernobog
Drushtin
Chernobog
Level 145
God Stats
1W - 1L
1,383 SR
Queue Stats
43W - 47L
1,627 Elo+
Party 1
Da Ji
Da Ji
OsamaBinLackinn
Da Ji
Level 128
God Stats
14W - 11L
1,426 SR
Queue Stats
329W - 300L
1,529 Elo+
Party 1
Agni
Agni
Skad1DoesntKnow
Agni
Level 152
God Stats
2W - 4L
1,383 SR
Queue Stats
326W - 298L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 4 / 2
8,976
561
9,581
9,667
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Dayvidd
Sylvanus
12
0 / 3 / 6
6,965
435
6,610
13,696
13,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
FoundinTime
Hercules
15
1 / 3 / 0
8,741
546
4,278
14,386
9,721
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 3
8,636
540
8,101
7,671
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
4 / 5 / 1
8,209
513
7,941
12,105
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BustedNyoDaD
Hun Batz
16
6 / 1 / 2
9,869
617
11,421
9,996
6,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
DiggyTorris
Sylvanus
13
1 / 1 / 6
8,009
501
4,556
8,919
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Drushtin
Chernobog
15
2 / 4 / 3
9,232
577
6,364
11,362
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 1 / 5
9,826
614
13,098
12,640
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 5
9,271
579
6,190
9,827
3,475
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
20
20
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
2
1.25
W
Hun Batz
BustedNyoDaD
Hun Batz
6
1
2
7
L
Sylvanus
Dayvidd
Sylvanus
0
3
6
1
W
Sylvanus
DiggyTorris
Sylvanus
1
1
6
4
W
Chernobog
Drushtin
Chernobog
2
4
3
0.88
L
Hercules
FoundinTime
Hercules
1
3
0
0.33
W
8
1
5
10.5
L
2
5
3
0.7
W
3
4
5
1.38
L
Loki
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,511
Damage
41,629
57,525
Taken
52,744
33,176
Mitigated
26,225
15,129
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,581
6,049
0
2,585
9,667
2,997
203
863
8,804
0
73,132
W
Hun Batz
BustedNyoDaD
Hun Batz
11,421
4,938
0
1,590
9,996
6,137
578
991
8,881
0
66,233
L
Sylvanus
Dayvidd
Sylvanus
6,610
1,556
983
2,719
13,696
13,768
163
5,200
8,496
20,335
5,253
W
Sylvanus
DiggyTorris
Sylvanus
4,556
1,722
1,720
4,483
8,919
8,333
34
3,509
5,190
21,519
0
W
Chernobog
Drushtin
Chernobog
6,364
3,926
0
2,748
11,362
3,397
472
1,139
10,135
0
76,258
L
Hercules
FoundinTime
Hercules
4,278
2,402
0
4,149
14,386
9,721
210
0
14,386
0
56,732
W
13,098
3,798
0
3,732
12,640
4,883
0
2,543
9,933
0
62,781
L
8,101
892
183
1,582
7,671
2,659
0
3,182
4,489
52,173
0
W
6,190
383
0
2,677
9,827
3,475
0
5,107
4,424
68,082
0
L
Loki
7,941
2,370
0
2,928
12,105
4,031
0
1,501
10,604
0
50,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
46,207
540
Minions Killed
574
0
Camps Cleared
0
1,525,049
Distance Traveled
1,647,739
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,976
561
124
8
0
302,858
3
W
Hun Batz
9,869
617
133
8
0
373,895
3
L
Sylvanus
6,965
435
47
3
0
284,248
4
W
Sylvanus
8,009
501
35
2
0
294,055
5
W
Chernobog
9,232
577
148
9
0
298,683
4
L
Hercules
8,741
546
154
10
0
332,312
5
W
Da Ji
9,826
614
102
6
0
373,736
1
L
Nu Wa
8,636
540
121
8
0
281,378
8
W
Agni
9,271
579
156
10
0
307,370
2
L
Loki
8,209
513
94
6
0
324,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role