Player Matchup

Baron Samedi
Baron Samedi
DUYSTOPIA
Baron Samedi
Level 66
God Stats
3W - 1L
1,839 SR
Queue Stats
84W - 44L
1,599 Elo+
Party 1
Rama
Rama
EinArmImDarm
Rama
Level 43
God Stats
8W - 3L
1,715 SR
Queue Stats
179W - 129L
1,690 Elo+
Party 1
Hercules
Hercules
Paul_MUC
Hercules
Level 160
God Stats
2W - 5L
1,457 SR
Queue Stats
138W - 119L
1,560 Elo+
Party 1
Team Averages
Level 90
1,671 SR
1,617 Elo+

VS

Team Averages
Level 100
1,598 SR
1,437 Elo+
Tyr
Tyr
AICO_LGBTQ
Tyr
Level 118
God Stats
1W - 1L
1,849 SR
Queue Stats
5W - 9L
1,403 Elo+
Solo
Sol
Sol
Fmz On 60Fps
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,436 Elo+
Solo
Medusa
Medusa
kakinailon
Medusa
Level 157
God Stats
44W - 56L
1,443 SR
Queue Stats
474W - 637L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DUYSTOPIA
Baron Samedi
7
1 / 0 / 3
4,621
924
1,776
1,674
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 3
4,869
974
2,959
2,240
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Paul_MUC
Hercules
8
2 / 1 / 2
4,816
963
1,977
4,039
3,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
3,643
729
73
1,660
784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 1
4,006
801
1,356
4,532
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
kakinailon
Medusa
5
0 / 0 / 1
3,774
755
217
1,986
945
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
0
1
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Baron Samedi
DUYSTOPIA
Baron Samedi
1
0
3
2.5
W
1
0
3
2.5
L
0
3
1
0.17
W
Hercules
Paul_MUC
Hercules
2
1
2
3
L
Medusa
kakinailon
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,712
Damage
1,646
7,953
Taken
8,178
5,049
Mitigated
2,925
2,009
Healing
1,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
73
0
0
11
1,660
784
0
270
1,390
0
73
W
Baron Samedi
DUYSTOPIA
Baron Samedi
1,776
217
97
212
1,674
983
864
671
987
9,377
0
W
2,959
1,802
0
281
2,240
726
1,231
168
2,032
0
14,875
L
1,356
210
0
900
4,532
1,196
0
1,065
3,467
9,478
0
W
Hercules
Paul_MUC
Hercules
1,977
41
30
1,389
4,039
3,340
449
656
3,309
0
7,184
L
Medusa
kakinailon
Medusa
217
0
0
218
1,986
945
0
873
1,113
0
2,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,306
Gold Earned
11,423
67
Minions Killed
29
4
Camps Cleared
1
310,852
Distance Traveled
116,363
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,643
729
0
0
0
7,320
0
W
Baron Samedi
4,621
924
21
4
1
102,824
0
W
Rama
4,869
974
35
7
2
98,072
3
L
Sol
4,006
801
20
4
0
77,144
1
W
Hercules
4,816
963
11
2
1
109,956
1
L
Medusa
3,774
755
9
2
1
31,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role