Player Matchup

Bacchus
Bacchus
HUGO193912
Bacchus
Level 25
God Stats
7W - 9L
1,427 SR
Queue Stats
145W - 161L
1,405 Elo+
Solo
Da Ji
Da Ji
SHEEPLEADERnumbe
Da Ji
Level 47
God Stats
36W - 34L
1,589 SR
Queue Stats
227W - 211L
1,460 Elo+
Party 2
Ymir
Ymir
blade543unkind
Ymir
Level 14
God Stats
5W - 6L
1,289 SR
Queue Stats
60W - 59L
1,505 Elo+
Party 2
Tiamat
Tiamat
clog-spider
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,528 Elo+
Solo
Ullr
Ullr
yosemitesam4263
Ullr
Level 29
God Stats
17W - 23L
1,456 SR
Queue Stats
186W - 224L
1,392 Elo+
Party 2
Team Averages
Level 28
1,452 SR
1,458 Elo+

VS

Team Averages
Level 32
1,619 SR
1,472 Elo+
Fenrir
Fenrir
Bluebrotherhood
Fenrir
Level 27
God Stats
11W - 10L
1,597 SR
Queue Stats
29W - 22L
1,511 Elo+
Solo
Neith
Neith
ElRoZa
Neith
Level 64
God Stats
7W - 4L
1,758 SR
Queue Stats
599W - 644L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
NovaJord
Heimdallr
Level 28
God Stats
14W - 20L
1,402 SR
Queue Stats
195W - 234L
1,345 Elo+
Solo
Ymir
Ymir
coolgolfer1
Ymir
Level 14
God Stats
10W - 7L
1,840 SR
Queue Stats
60W - 63L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
talner
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 123L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HUGO193912
Bacchus
12
1 / 5 / 3
7,387
369
7,096
13,360
15,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 4 / 2
9,409
470
15,622
16,066
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 4 / 3
8,236
412
5,824
14,628
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
14
1 / 5 / 1
8,604
430
3,779
14,840
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
8,144
407
7,785
12,922
4,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 5
11,181
559
14,681
14,510
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
ElRoZa
Neith
16
5 / 1 / 9
10,758
538
10,585
10,282
2,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
NovaJord
Heimdallr
13
3 / 6 / 6
8,800
440
9,107
12,381
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 11
9,917
496
7,755
8,761
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
talner
Baron Samedi
15
2 / 3 / 1
9,377
469
8,474
12,089
6,769
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
23
23
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Neith
ElRoZa
Neith
5
1
9
9.5
L
Bacchus
HUGO193912
Bacchus
1
5
3
0.5
W
Heimdallr
NovaJord
Heimdallr
3
6
6
1
L
7
4
2
2
L
1
4
3
0.63
L
Tiamat
1
5
1
0.3
W
2
1
11
7.5
W
Baron Samedi
talner
Baron Samedi
2
3
1
0.83
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,106
Damage
50,602
71,816
Taken
58,023
49,465
Mitigated
26,549
14,137
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,681
5,986
0
7,581
14,510
5,984
0
1,489
12,874
0
70,267
W
Neith
ElRoZa
Neith
10,585
2,991
0
4,997
10,282
2,829
855
2,192
7,766
0
54,857
L
Bacchus
HUGO193912
Bacchus
7,096
816
0
1,809
13,360
15,994
0
3,248
10,109
33,874
0
W
Heimdallr
NovaJord
Heimdallr
9,107
3,928
0
2,896
12,381
3,868
2,493
3,344
8,542
0
52,708
L
15,622
3,444
0
5,482
16,066
6,442
0
2,627
13,439
0
59,765
L
5,824
1,225
0
963
14,628
15,215
0
6,780
7,848
35,895
0
L
Tiamat
3,779
769
87
5,019
14,840
7,252
1,220
2,014
12,826
54,930
0
W
7,755
2,419
0
3,272
8,761
7,099
165
2,267
6,213
29,379
0
W
Baron Samedi
talner
Baron Samedi
8,474
2,127
0
4,118
12,089
6,769
306
6,025
5,929
46,337
0
L
7,785
2,134
0
777
12,922
4,562
0
1,560
11,362
0
49,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
50,033
381
Minions Killed
426
0
Camps Cleared
0
1,795,611
Distance Traveled
1,881,395
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,181
559
102
5
0
432,958
4
W
Neith
10,758
538
116
6
0
402,899
2
L
Bacchus
7,387
369
36
2
0
371,594
0
W
Heimdallr
8,800
440
87
4
0
342,656
0
L
Da Ji
9,409
470
80
4
0
390,704
3
L
Ymir
8,236
412
68
3
0
375,468
1
L
Tiamat
8,604
430
106
5
0
355,053
1
W
Ymir
9,917
496
45
2
0
381,732
8
W
Baron Samedi
9,377
469
76
4
0
321,150
6
L
Ullr
8,144
407
91
5
0
302,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role