Player Matchup

Gilgamesh
Gilgamesh
GhostPredatorXD
Gilgamesh
Level 8
God Stats
25W - 31L
1,481 SR
Queue Stats
85W - 105L
1,434 Elo+
Solo
Artemis
Artemis
JadeuRedondinho
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,254 Elo+
Party 1
Odin
Odin
TeLascoSaco
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,170 Elo+
Party 1
Team Averages
Level 13
1,494 SR
1,286 Elo+

VS

Team Averages
Level 56
1,383 SR
1,244 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KaikeSocaYT
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
TPaladini
Baron Samedi
Level 7
God Stats
1W - 3L
1,149 SR
Queue Stats
1W - 11L
993 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GhostPredatorXD
Gilgamesh
13
6 / 3 / 2
9,065
697
8,932
10,014
9,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 8
7,655
589
8,185
9,881
2,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 6
8,248
634
4,923
10,028
9,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 3 / 4
9,153
704
12,110
12,472
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 3 / 8
8,936
687
5,661
10,846
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
TPaladini
Baron Samedi
12
3 / 2 / 7
8,456
650
5,720
6,008
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
8
Kills
13
13
Deaths
8
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
3
4
2.67
L
Gilgamesh
GhostPredatorXD
Gilgamesh
6
3
2
2.33
L
0
7
8
0.57
W
4
3
8
2.67
W
Baron Samedi
TPaladini
Baron Samedi
3
2
7
3.25
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,040
Damage
23,491
29,923
Taken
29,326
21,532
Mitigated
13,935
2,945
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,110
6,525
0
2,238
12,472
5,693
639
197
12,275
0
28,230
L
Gilgamesh
GhostPredatorXD
Gilgamesh
8,932
2,833
0
890
10,014
9,200
0
2,608
5,683
0
34,323
L
8,185
3,505
0
1,449
9,881
2,948
0
3,264
5,816
0
22,846
W
5,661
1,286
345
3,359
10,846
5,640
0
0
10,846
0
18,553
W
Baron Samedi
TPaladini
Baron Samedi
5,720
154
615
1,237
6,008
2,602
0
572
5,436
21,662
0
L
4,923
1,993
178
428
10,028
9,384
0
629
7,913
0
17,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
26,545
131
Minions Killed
124
7
Camps Cleared
5
608,082
Distance Traveled
746,773
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,153
704
57
4
4
277,173
5
L
Gilgamesh
9,065
697
61
5
6
211,370
3
L
Artemis
7,655
589
38
3
0
179,846
1
W
Odin
8,936
687
27
2
1
250,792
2
W
Baron Samedi
8,456
650
40
3
0
218,808
4
L
Odin
8,248
634
32
2
1
216,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role