Player Matchup

Skadi
Skadi
Ashingflames
Skadi
Level 145
God Stats
18W - 24L
1,496 SR
Queue Stats
857W - 1,171L
1,391 Elo+
Solo
Ares
Ares
izaPanda
Ares
Level 29
God Stats
3W - 0L
1,748 SR
Queue Stats
22W - 26L
1,492 Elo+
Party 1
Merlin
Merlin
r0AEmantic
Merlin
Level 85
God Stats
4W - 3L
1,756 SR
Queue Stats
30W - 30L
1,537 Elo+
Party 1
Team Averages
Level 86
1,666 SR
1,474 Elo+

VS

Team Averages
Level 84
1,528 SR
1,462 Elo+
Erlang Shen
Erlang Shen
Astrotyme
Erlang Shen
Level 98
God Stats
23W - 17L
1,575 SR
Queue Stats
998W - 1,016L
1,572 Elo+
Party 2
Ra
Ra
Rokksteddy
Ra
Level 4
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 8L
1,164 Elo+
Solo
Terra
Terra
xTLSxFatalis
Terra
Level 149
God Stats
3W - 2L
1,789 SR
Queue Stats
330W - 245L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 7
9,493
730
10,796
6,741
2,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
1 / 2 / 13
9,479
729
4,621
11,019
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
r0AEmantic
Merlin
14
7 / 1 / 5
9,863
759
10,099
5,640
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Astrotyme
Erlang Shen
12
3 / 3 / 2
8,259
635
6,697
8,777
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 4
7,760
597
5,725
8,118
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 3
8,526
656
6,789
13,230
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Erlang Shen
Astrotyme
Erlang Shen
3
3
2
1.33
L
1
7
4
0.43
W
Ares
1
2
13
3.75
W
Merlin
r0AEmantic
Merlin
7
1
5
9.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
19,211
23,400
Taken
30,125
17,148
Mitigated
22,896
4,382
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,796
5,901
0
487
6,741
2,577
1,042
3,841
2,796
0
42,374
L
Erlang Shen
Astrotyme
Erlang Shen
6,697
2,552
0
1,593
8,777
6,948
0
4,483
4,294
0
23,303
L
5,725
521
657
826
8,118
2,678
0
5,290
2,828
17,972
0
W
Ares
4,621
902
0
1,738
11,019
12,177
231
4,825
5,841
7,472
0
W
Merlin
r0AEmantic
Merlin
10,099
1,028
318
1,839
5,640
2,394
402
3,735
1,827
32,017
0
L
6,789
40
307
3,383
13,230
13,270
0
5,283
7,947
19,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
24,545
122
Minions Killed
98
4
Camps Cleared
7
648,778
Distance Traveled
680,096
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,493
730
69
5
2
218,534
1
L
Erlang Shen
8,259
635
37
3
3
239,569
1
L
Ra
7,760
597
37
3
2
202,062
3
W
Ares
9,479
729
5
0
0
220,262
2
W
Merlin
9,863
759
48
4
2
209,982
5
L
Terra
8,526
656
24
2
2
238,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role