Player Matchup

Hou Yi
Hou Yi
DarkEclipseMagic
Hou Yi
Level 83
God Stats
1W - 2L
1,994 SR
Queue Stats
22W - 18L
1,468 Elo+
Solo
Mercury
Mercury
Kohth
Mercury
Level 122
God Stats
9W - 12L
1,505 SR
Queue Stats
507W - 510L
1,467 Elo+
Solo
Nox
Nox
LLETTERS
Nox
Level 154
God Stats
0W - 1L
1,669 SR
Queue Stats
9W - 18L
1,362 Elo+
Party 1
Scylla
Scylla
LPSkipper94
Scylla
Level 157
God Stats
22W - 24L
1,395 SR
Queue Stats
120W - 112L
1,553 Elo+
Solo
Sylvanus
Sylvanus
ReliantBucket4
Sylvanus
Level 105
God Stats
0W - 1L
1,664 SR
Queue Stats
86W - 82L
1,475 Elo+
Party 1
Team Averages
Level 124
1,646 SR
1,465 Elo+

VS

Team Averages
Level 122
1,530 SR
1,504 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Rams3d
Janus
Level 148
God Stats
119W - 116L
1,551 SR
Queue Stats
384W - 355L
1,513 Elo+
Solo
Tyr
Tyr
YakoTRF
Tyr
Level 106
God Stats
11W - 7L
1,579 SR
Queue Stats
130W - 138L
1,509 Elo+
Solo
Danzaburou
Danzaburou
xCReXx
Danzaburou
Level 128
God Stats
19W - 15L
1,520 SR
Queue Stats
154W - 133L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 2
11,589
773
13,327
12,037
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Kohth
Mercury
16
2 / 5 / 7
10,600
707
8,620
12,404
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 6 / 6
9,452
630
6,488
11,561
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
16
1 / 3 / 4
9,587
639
10,550
9,272
3,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
16
2 / 4 / 5
9,778
652
10,610
17,045
20,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 4 / 9
12,834
856
13,624
10,658
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
 
Kumbhakarna
18
4 / 3 / 14
12,548
837
6,756
24,284
32,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Rams3d
Janus
19
5 / 1 / 7
12,560
837
11,702
5,636
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
16
4 / 1 / 11
11,296
753
13,676
16,809
11,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xCReXx
Danzaburou
18
3 / 3 / 8
11,759
784
8,351
12,200
6,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
12
Kills
23
23
Deaths
12
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
4
9
2.88
W
Kumbhakarna
 
Kumbhakarna
4
3
14
3.67
L
6
5
2
1.4
L
Mercury
Kohth
Mercury
2
5
7
1.1
L
1
6
6
0.67
L
Scylla
1
3
4
1
W
Janus
Rams3d
Janus
5
1
7
8.5
L
Sylvanus
2
4
5
1.13
W
Tyr
4
1
11
9.5
W
Danzaburou
xCReXx
Danzaburou
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
54,109
62,319
Taken
69,587
40,592
Mitigated
59,394
9,988
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,624
2,808
0
890
10,658
5,278
2,380
3,256
7,402
0
58,944
W
Kumbhakarna
 
Kumbhakarna
6,756
629
0
5,120
24,284
32,703
295
8,664
15,620
18,015
0
L
13,327
8,522
0
310
12,037
5,260
1
2,993
9,044
0
42,024
L
Mercury
Kohth
Mercury
8,620
3,242
0
243
12,404
5,777
0
3,433
8,971
0
25,452
L
6,488
710
0
1,000
11,561
5,313
0
3,583
7,978
28,488
0
L
Scylla
10,550
654
0
497
9,272
3,338
1
2,339
6,933
40,317
0
W
Janus
Rams3d
Janus
11,702
451
0
0
5,636
3,890
641
2,857
2,779
62,707
0
L
Sylvanus
10,610
3,388
2,091
5,847
17,045
20,904
0
6,110
10,935
21,906
3,011
W
Tyr
13,676
2,356
0
6,767
16,809
11,301
429
7,822
8,438
0
23,972
W
Danzaburou
xCReXx
Danzaburou
8,351
3,592
0
2,364
12,200
6,222
3,134
4,547
7,617
0
42,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
60,997
304
Minions Killed
376
7
Camps Cleared
8
1,329,242
Distance Traveled
1,532,912
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,834
856
96
6
5
312,352
3
W
Kumbhakarna
12,548
837
23
2
0
311,683
10
L
Hou Yi
11,589
773
99
7
2
261,128
4
L
Mercury
10,600
707
37
2
1
321,273
0
L
Nox
9,452
630
50
3
2
246,848
0
L
Scylla
9,587
639
82
5
0
257,742
0
W
Janus
12,560
837
129
9
2
298,808
3
L
Sylvanus
9,778
652
36
2
2
242,251
0
W
Tyr
11,296
753
35
2
0
315,058
1
W
Danzaburou
11,759
784
93
6
1
295,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role