Player Matchup

Tiamat
Tiamat
Bickerz
Tiamat
Level 83
God Stats
51W - 32L
1,617 SR
Queue Stats
522W - 429L
1,565 Elo+
Party 1
King Arthur
King Arthur
Freddiefrog2003
King Arthur
Level 46
God Stats
17W - 14L
1,586 SR
Queue Stats
278W - 183L
1,597 Elo+
Party 1
Da Ji
Da Ji
Idkalex16
Da Ji
Level 51
God Stats
44W - 38L
1,589 SR
Queue Stats
307W - 272L
1,533 Elo+
Party 1
Team Averages
Level 60
1,597 SR
1,565 Elo+

VS

Team Averages
Level 76
1,418 SR
1,527 Elo+
Chaac
Chaac
KND_xX-KIRA29-Xx
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,249 Elo+
Solo
Nemesis
Nemesis
Ryresh
Nemesis
Level 123
God Stats
0W - 3L
1,238 SR
Queue Stats
209W - 152L
1,684 Elo+
Party 2
The Morrigan
The Morrigan
xXMaxi252Xx
The Morrigan
Level 81
God Stats
5W - 9L
1,516 SR
Queue Stats
301W - 234L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bickerz
Tiamat
19
9 / 5 / 12
14,604
769
24,572
14,686
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Freddiefrog2003
King Arthur
17
9 / 4 / 10
13,441
707
15,144
21,197
15,305
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Idkalex16
Da Ji
15
5 / 9 / 13
12,811
674
8,518
15,526
6,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 11
11,996
631
6,901
21,784
12,333
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ryresh
Nemesis
16
6 / 7 / 8
12,938
681
15,752
20,632
8,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
xXMaxi252Xx
The Morrigan
17
10 / 9 / 4
14,102
742
14,363
11,054
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
23
Kills
18
18
Deaths
23
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bickerz
Tiamat
9
5
12
3
W
King Arthur
Freddiefrog2003
King Arthur
9
4
10
3.5
W
Da Ji
Idkalex16
Da Ji
5
9
13
1.28
L
2
7
11
1.07
L
Nemesis
Ryresh
Nemesis
6
7
8
1.43
L
The Morrigan
xXMaxi252Xx
The Morrigan
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
37,016
51,409
Taken
53,470
30,839
Mitigated
25,270
13,140
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bickerz
Tiamat
24,572
2,846
257
6,421
14,686
9,411
739
2,884
11,699
84,509
0
W
King Arthur
Freddiefrog2003
King Arthur
15,144
3,464
0
4,125
21,197
15,305
565
2,373
18,665
0
54,806
W
Da Ji
Idkalex16
Da Ji
8,518
1,575
0
2,337
15,526
6,123
998
4,709
10,517
0
17,880
L
6,901
1,065
0
3,240
21,784
12,333
242
11,312
10,472
0
22,341
L
Nemesis
Ryresh
Nemesis
15,752
6,668
0
4,380
20,632
8,848
478
8,250
12,382
0
40,481
L
The Morrigan
xXMaxi252Xx
The Morrigan
14,363
1,719
116
1,348
11,054
4,089
0
5,294
5,760
38,243
7,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
39,036
213
Minions Killed
183
8
Camps Cleared
7
995,154
Distance Traveled
919,373
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,604
769
148
8
6
340,772
6
W
King Arthur
13,441
707
44
2
1
343,992
0
W
Da Ji
12,811
674
21
1
1
310,390
2
L
Chaac
11,996
631
44
2
0
308,641
2
L
Nemesis
12,938
681
55
3
5
373,084
4
L
The Morrigan
14,102
742
84
4
2
237,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role