Player Matchup

Medusa
Medusa
Slick Daddy9727
Medusa
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,759 Elo+
Party 1
Gilgamesh
Gilgamesh
SlickClippin
Gilgamesh
Level 109
God Stats
2W - 0L
1,759 SR
Queue Stats
40W - 44L
1,446 Elo+
Party 1
Anubis
Anubis
Ya_Boy_Cosby
Anubis
Level 28
God Stats
30W - 39L
1,414 SR
Queue Stats
79W - 103L
1,404 Elo+
Solo
Team Averages
Level 54
1,557 SR
1,536 Elo+

VS

Team Averages
Level 17
1,526 SR
1,385 Elo+
Sol
Sol
Geets4800
Sol
Level 16
God Stats
5W - 4L
1,714 SR
Queue Stats
100W - 106L
1,466 Elo+
Solo
Danzaburou
Danzaburou
RyanFW01
Danzaburou
Level 18
God Stats
10W - 9L
1,616 SR
Queue Stats
112W - 108L
1,438 Elo+
Solo
Artio
Artio
babydargen
Artio
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
15W - 36L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,613
783
11,325
8,069
2,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SlickClippin
Gilgamesh
13
6 / 1 / 9
8,515
774
9,916
9,640
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
2 / 1 / 9
7,818
711
7,648
4,782
1,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,202
655
6,255
9,319
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
RyanFW01
Danzaburou
10
1 / 7 / 2
6,964
633
7,224
9,872
2,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Artio
9
1 / 7 / 2
7,022
638
3,673
13,662
8,886
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Danzaburou
RyanFW01
Danzaburou
1
7
2
0.29
W
7
1
6
10
W
Gilgamesh
SlickClippin
Gilgamesh
6
1
9
10.5
W
Anubis
2
1
9
6.5
L
Artio
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
17,152
22,491
Taken
32,853
11,564
Mitigated
13,949
5,662
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,255
1,787
0
4,323
9,319
2,370
0
1,363
7,662
22,225
0
L
Danzaburou
RyanFW01
Danzaburou
7,224
2,741
0
1,321
9,872
2,693
0
2,158
7,496
0
23,178
W
11,325
4,365
0
3,104
8,069
2,650
1,270
3,288
4,781
0
34,910
W
Gilgamesh
SlickClippin
Gilgamesh
9,916
1,194
0
1,637
9,640
6,936
0
3,873
5,767
0
22,724
W
Anubis
7,648
338
0
921
4,782
1,978
510
3,175
1,607
23,113
0
L
Artio
3,673
381
816
1,779
13,662
8,886
0
4,635
8,753
9,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
21,188
124
Minions Killed
101
6
Camps Cleared
3
632,803
Distance Traveled
583,931
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,202
655
38
3
2
226,274
2
L
Danzaburou
6,964
633
50
5
1
174,821
1
W
Medusa
8,613
783
68
6
1
199,602
3
W
Gilgamesh
8,515
774
13
1
0
242,637
3
W
Anubis
7,818
711
43
4
5
190,564
3
L
Artio
7,022
638
13
1
0
182,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role