Player Matchup

Nu Wa
Nu Wa
Gold II
Alcanker
Nu Wa
Gold II
Level 141
God Stats
4W - 4L
1,559 SR
Queue Stats
166W - 158L
1,635 MMR
Party 3
Sobek
Sobek
Gold III
FemaleSram
Sobek
Gold III
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
85W - 48L
1,762 MMR
Party 1
Ullr
Ullr
Platinum IV
TcticalSenpai
Ullr
Platinum IV
Level 134
God Stats
2W - 2L
1,423 SR
Queue Stats
96W - 103L
1,762 MMR
Party 1
Loki
Loki
Gold III
WaffleTheEpic
Loki
Gold III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,873 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
alex27092001
Sun Wukong
Platinum IV
Level 124
God Stats
7W - 10L
1,506 SR
Queue Stats
154W - 142L
1,841 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,498 SR
1,775 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,729 SR
1,801 MMR
Fenrir
Fenrir
Platinum III
Ajsac65
Fenrir
Platinum III
Level 155
God Stats
11W - 10L
1,730 SR
Queue Stats
84W - 76L
1,901 MMR
Party 2
Geb
Geb
Gold IV
FPSOldRocket
Geb
Gold IV
Level 141
God Stats
2W - 1L
1,843 SR
Queue Stats
334W - 312L
1,536 MMR
Solo
Tyr
Tyr
Platinum I
LökiOrInt
Tyr
Platinum I
Level 106
God Stats
13W - 22L
1,518 SR
Queue Stats
211W - 210L
1,871 MMR
Solo
Anubis
Anubis
Platinum IV
Strider65
Anubis
Platinum IV
Level 129
God Stats
6W - 4L
1,726 SR
Queue Stats
77W - 81L
1,845 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
lofiluke
Heimdallr
Platinum V
Level 107
God Stats
2W - 2L
1,826 SR
Queue Stats
109W - 107L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alcanker
Nu Wa
20
13 / 1 / 17
15,439
618
36,893
10,517
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
20
5 / 5 / 25
14,612
584
16,351
31,913
42,545
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 5 / 9
15,680
627
18,507
18,537
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 9 / 9
14,843
594
20,662
21,758
8,199
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
alex27092001
Sun Wukong
20
6 / 0 / 13
14,732
589
17,114
24,436
30,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayPersephoneArtioThothTiamat

VS

Bans
AthenaJanusAresRaijinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajsac65
Fenrir
17
3 / 11 / 6
10,777
431
11,960
27,816
11,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 11 / 5
10,504
420
9,832
34,210
29,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
0 / 4 / 4
12,414
497
13,806
21,686
26,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Strider65
Anubis
18
8 / 7 / 4
12,194
488
19,010
22,096
9,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
lofiluke
Heimdallr
20
7 / 10 / 4
13,029
521
18,438
26,352
8,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
43
Kills
20
20
Deaths
43
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ajsac65
Fenrir
3
11
6
0.55
W
Nu Wa
Alcanker
Nu Wa
13
1
17
21.5
L
2
11
5
0.41
W
Sobek
5
5
25
3.5
L
0
4
4
0.5
L
Anubis
Strider65
Anubis
8
7
4
1.43
W
11
5
9
3.1
W
8
9
9
1.39
W
Sun Wukong
alex27092001
Sun Wukong
6
0
13
12.5
L
Heimdallr
lofiluke
Heimdallr
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,527
Damage
73,046
107,161
Taken
132,160
92,747
Mitigated
86,873
38,060
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ajsac65
Fenrir
11,960
4,273
0
5,235
27,816
11,731
0
11,271
16,241
0
81,407
W
Nu Wa
Alcanker
Nu Wa
36,893
5,492
0
3,903
10,517
4,122
2,695
3,786
6,731
109,445
0
L
9,832
1,734
0
1,495
34,210
29,691
0
16,600
17,098
43,113
0
W
Sobek
16,351
864
0
11,423
31,913
42,545
212
8,929
22,064
49,198
0
L
13,806
1,986
0
7,360
21,686
26,927
0
7,936
13,432
0
101,991
L
Anubis
Strider65
Anubis
19,010
1,226
0
7,096
22,096
9,754
0
9,842
11,758
69,562
0
W
18,507
9,862
0
5,893
18,537
7,480
9,655
4,923
13,614
0
144,333
W
20,662
3,774
0
6,372
21,758
8,199
3,124
6,952
14,806
0
115,340
W
Sun Wukong
alex27092001
Sun Wukong
17,114
2,915
0
10,469
24,436
30,401
1,008
5,670
18,766
8,362
84,752
L
Heimdallr
lofiluke
Heimdallr
18,438
9,401
0
7,465
26,352
8,770
1,132
8,060
18,024
0
96,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,306
Gold Earned
58,918
707
Minions Killed
647
0
Camps Cleared
0
2,516,067
Distance Traveled
2,207,410
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,777
431
113
5
0
450,866
3
W
Nu Wa
15,439
618
125
5
0
455,953
4
L
Geb
10,504
420
44
2
0
446,998
3
W
Sobek
14,612
584
63
3
0
463,219
7
L
Tyr
12,414
497
216
9
0
508,126
1
L
Anubis
12,194
488
133
5
0
384,280
5
W
Ullr
15,680
627
216
9
0
539,885
0
W
Loki
14,843
594
142
6
0
523,697
3
W
Sun Wukong
14,732
589
161
6
0
533,313
3
L
Heimdallr
13,029
521
141
6
0
417,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role