Player Matchup

Ares
Ares
Goldcrownz
Ares
Level 80
God Stats
17W - 10L
1,627 SR
Queue Stats
25W - 21L
1,559 Elo+
Party 1
Ra
Ra
hypergaming123_
Ra
Level 133
God Stats
1W - 1L
1,561 SR
Queue Stats
60W - 52L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
proassassin157
Gilgamesh
Level 105
God Stats
4W - 1L
1,648 SR
Queue Stats
18W - 12L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
strugglesrealYT
Danzaburou
Level 103
God Stats
2W - 1L
1,701 SR
Queue Stats
25W - 17L
1,594 Elo+
Party 1
Thanatos
Thanatos
thewhitewizard88
Thanatos
Level 107
God Stats
7W - 7L
1,437 SR
Queue Stats
159W - 145L
1,565 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,561 Elo+

VS

Team Averages
Level 135
1,593 SR
1,500 Elo+
Hercules
Hercules
CaII Me KinKy
Hercules
Level 160
God Stats
3W - 9L
1,312 SR
Queue Stats
93W - 111L
1,592 Elo+
Party 2
Artemis
Artemis
DEViL Ken0bi
Artemis
Level 123
God Stats
9W - 3L
1,665 SR
Queue Stats
45W - 51L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
Devil Odinn
Kuzenbo
Level 118
God Stats
17W - 24L
1,732 SR
Queue Stats
64W - 62L
1,383 Elo+
Party 2
Thanatos
Thanatos
TheJamPack
Thanatos
Level 147
God Stats
0W - 3L
1,640 SR
Queue Stats
41W - 42L
1,549 Elo+
Party 2
Thoth
Thoth
jcgalaxy28
Thoth
Level 127
God Stats
36W - 25L
1,614 SR
Queue Stats
242W - 245L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
10,164
924
10,347
13,698
10,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 4 / 6
9,443
858
6,359
9,378
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
proassassin157
Gilgamesh
15
3 / 4 / 12
9,334
849
10,651
14,228
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
strugglesrealYT
Danzaburou
14
1 / 1 / 11
8,821
802
6,594
7,947
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 6 / 3
9,588
872
7,073
10,818
4,003
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaII Me KinKy
Hercules
14
2 / 1 / 11
8,494
772
6,752
11,782
11,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
DEViL Ken0bi
Artemis
14
0 / 4 / 4
7,396
672
8,738
9,300
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Devil Odinn
Kuzenbo
14
1 / 4 / 6
8,036
731
9,182
13,076
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TheJamPack
Thanatos
14
6 / 6 / 4
9,133
830
10,432
11,497
4,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
14
7 / 3 / 7
9,552
868
10,169
5,402
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
18
Kills
16
16
Deaths
18
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
CaII Me KinKy
Hercules
2
1
11
7.5
L
Artemis
DEViL Ken0bi
Artemis
0
4
4
0.5
L
Kuzenbo
Devil Odinn
Kuzenbo
1
4
6
1
W
5
1
12
11
L
Thanatos
TheJamPack
Thanatos
6
6
4
1.33
W
4
4
6
1.75
L
Thoth
7
3
7
3.5
W
Gilgamesh
proassassin157
Gilgamesh
3
4
12
2.25
W
Danzaburou
strugglesrealYT
Danzaburou
1
1
11
6.5
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
45,273
56,069
Taken
51,057
35,207
Mitigated
33,297
16,534
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CaII Me KinKy
Hercules
6,752
1,223
249
3,949
11,782
11,822
0
5,080
6,357
0
19,950
L
Artemis
DEViL Ken0bi
Artemis
8,738
1,913
0
0
9,300
3,070
113
1,897
7,022
0
29,988
L
Kuzenbo
Devil Odinn
Kuzenbo
9,182
2,208
615
3,260
13,076
12,260
86
3,888
8,734
27,614
0
W
10,347
697
1,120
4,171
13,698
10,618
174
5,374
8,016
13,015
0
L
Thanatos
TheJamPack
Thanatos
10,432
2,873
0
5,673
11,497
4,245
806
4,082
7,086
0
24,644
W
6,359
709
1,006
2,511
9,378
3,467
1,421
3,712
5,516
43,205
0
L
Thoth
10,169
288
0
408
5,402
1,900
0
1,319
3,883
24,002
0
W
Gilgamesh
proassassin157
Gilgamesh
10,651
2,345
0
1,270
14,228
12,531
0
4,799
9,171
0
21,159
W
Danzaburou
strugglesrealYT
Danzaburou
6,594
2,303
0
1,249
7,947
4,588
1,697
1,740
6,189
0
24,425
W
7,073
1,943
0
5,207
10,818
4,003
1
3,425
7,222
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
42,611
240
Minions Killed
231
8
Camps Cleared
10
1,065,129
Distance Traveled
1,040,595
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,494
772
41
4
2
233,726
3
L
Artemis
7,396
672
64
6
4
195,523
0
L
Kuzenbo
8,036
731
38
3
0
217,724
1
W
Ares
10,164
924
9
1
0
237,872
0
L
Thanatos
9,133
830
37
3
2
196,541
0
W
Ra
9,443
858
108
10
3
205,659
3
L
Thoth
9,552
868
51
5
2
197,081
0
W
Gilgamesh
9,334
849
28
3
0
213,819
1
W
Danzaburou
8,821
802
53
5
1
221,053
0
W
Thanatos
9,588
872
42
4
4
186,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role