Player Matchup

Sylvanus
Sylvanus
JadedWRLD
Sylvanus
Level 123
God Stats
26W - 17L
1,670 SR
Queue Stats
285W - 257L
1,629 Elo+
Party 2
Tiamat
Tiamat
Jellymac
Tiamat
Level 31
God Stats
2W - 3L
1,613 SR
Queue Stats
109W - 75L
1,614 Elo+
Party 2
Ravana
Ravana
Noir_Bladez
Ravana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 105L
1,631 Elo+
Party 2
Charybdis
Charybdis
StaticNomadic
Charybdis
Level 43
God Stats
12W - 12L
1,643 SR
Queue Stats
67W - 71L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
SuspishusPotato
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 2
Team Averages
Level 77
1,585 SR
1,531 Elo+

VS

Team Averages
Level 89
1,643 SR
1,521 Elo+
Discordia
Discordia
Fr_Extremo
Discordia
Level 68
God Stats
16W - 11L
1,673 SR
Queue Stats
45W - 36L
1,573 Elo+
Party 1
Hades
Hades
XxAri
Hades
Level 127
God Stats
7W - 3L
1,645 SR
Queue Stats
71W - 95L
1,522 Elo+
Party 1
Chiron
Chiron
cornell3070
Chiron
Level 159
God Stats
3W - 0L
1,815 SR
Queue Stats
136W - 128L
1,601 Elo+
Party 1
Hun Batz
Hun Batz
cornpops3070
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,455 Elo+
Party 1
Geb
Geb
moltrash
Geb
Level 44
God Stats
7W - 6L
1,584 SR
Queue Stats
67W - 72L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JadedWRLD
Sylvanus
15
1 / 7 / 2
9,736
389
11,141
26,169
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
Jellymac
Tiamat
19
1 / 5 / 4
11,899
476
16,253
18,101
10,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
18
5 / 7 / 2
11,462
458
11,796
18,118
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
StaticNomadic
Charybdis
17
1 / 3 / 2
10,533
421
5,811
14,045
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SuspishusPotato
Sun Wukong
19
2 / 2 / 1
11,107
444
5,545
15,952
18,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fr_Extremo
Discordia
20
5 / 3 / 4
14,649
586
13,787
14,753
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
XxAri
Hades
20
8 / 2 / 4
16,531
661
23,674
18,508
15,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
6 / 2 / 4
15,930
637
16,628
20,800
8,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
cornpops3070
Hun Batz
20
4 / 4 / 7
14,248
570
10,739
20,300
8,696
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 8
12,493
500
3,873
19,357
20,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
10
Kills
24
24
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Fr_Extremo
Discordia
5
3
4
2.33
L
Sylvanus
JadedWRLD
Sylvanus
1
7
2
0.29
L
Tiamat
Jellymac
Tiamat
1
5
4
0.6
L
Ravana
5
7
2
0.86
L
Charybdis
StaticNomadic
Charybdis
1
3
2
0.67
L
Sun Wukong
SuspishusPotato
Sun Wukong
2
2
1
1.25
W
Hades
XxAri
Hades
8
2
4
5
W
Chiron
6
2
4
4
W
Hun Batz
cornpops3070
Hun Batz
4
4
7
1.88
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,546
Damage
68,701
92,385
Taken
93,718
70,928
Mitigated
59,808
27,798
Healing
45,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Fr_Extremo
Discordia
13,787
570
144
4,025
14,753
6,291
1,454
6,165
8,264
118,209
0
L
Sylvanus
JadedWRLD
Sylvanus
11,141
1,944
3,021
6,309
26,169
28,577
95
11,127
14,766
29,547
0
L
Tiamat
Jellymac
Tiamat
16,253
1,181
0
4,535
18,101
10,845
943
10,642
7,028
104,522
0
L
Ravana
11,796
3,455
0
4,106
18,118
8,611
0
5,346
12,672
0
81,169
L
Charybdis
StaticNomadic
Charybdis
5,811
1,622
0
5,540
14,045
4,325
0
3,673
10,226
0
75,338
L
Sun Wukong
SuspishusPotato
Sun Wukong
5,545
642
0
4,287
15,952
18,570
0
9,792
6,060
0
60,426
W
Hades
XxAri
Hades
23,674
2,370
367
13,791
18,508
15,479
2,118
6,402
11,016
107,997
0
W
Chiron
16,628
7,157
711
11,738
20,800
8,880
9,732
5,513
15,188
0
161,440
W
Hun Batz
cornpops3070
Hun Batz
10,739
4,104
0
7,330
20,300
8,696
443
6,671
13,424
0
111,724
W
3,873
517
921
6,122
19,357
20,462
0
9,626
9,421
14,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,737
Gold Earned
73,851
599
Minions Killed
803
0
Camps Cleared
0
2,290,713
Distance Traveled
2,348,324
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,649
586
217
9
0
468,005
3
L
Sylvanus
9,736
389
30
1
0
433,548
11
L
Tiamat
11,899
476
210
8
0
458,264
0
L
Ravana
11,462
458
125
5
0
465,803
5
L
Charybdis
10,533
421
136
5
0
441,586
9
L
Sun Wukong
11,107
444
98
4
0
491,512
1
W
Hades
16,531
661
208
8
0
430,320
3
W
Chiron
15,930
637
220
9
0
470,330
4
W
Hun Batz
14,248
570
142
6
0
508,287
4
W
Geb
12,493
500
16
1
0
471,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role