Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DANIEL14530
Ymir
Level 43
God Stats
12W - 12L
1,550 SR
Queue Stats
82W - 89L
1,457 Elo+
Solo
Zeus
Zeus
gamerprozen1
Zeus
Level 136
God Stats
1W - 0L
1,453 SR
Queue Stats
24W - 20L
1,623 Elo+
Party 2
Team Averages
Level 112
1,501 SR
1,527 Elo+

VS

Team Averages
Level 60
1,464 SR
1,364 Elo+
Cerberus
Cerberus
cris_eng1906
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,141 Elo+
Solo
Odin
Odin
himiami98
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,444 Elo+
Party 1
Janus
Janus
twiggboss12
Janus
Level 106
God Stats
3W - 6L
1,393 SR
Queue Stats
114W - 109L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
5 / 1 / 6
7,545
838
6,329
5,511
2,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 7
6,888
765
2,193
5,492
4,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 0 / 5
7,459
829
7,997
5,092
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
cris_eng1906
Cerberus
7
0 / 6 / 2
5,619
624
677
7,146
2,189
Odin
9
1 / 5 / 0
5,763
640
1,936
7,797
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 1
5,537
615
5,122
4,259
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
1
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
6
8
W
2
1
7
5.5
L
Cerberus
cris_eng1906
Cerberus
0
6
2
0.17
W
6
0
5
8.5
L
Odin
1
5
0
0.2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
7,735
16,095
Taken
19,202
8,317
Mitigated
8,841
4,341
Healing
715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,329
2,451
0
1,397
5,511
2,026
1,544
1,923
3,452
0
29,855
W
2,193
0
0
1,129
5,492
4,281
380
1,977
3,345
13,463
0
L
Cerberus
cris_eng1906
Cerberus
677
78
0
404
7,146
2,189
0
3,518
3,398
4,191
0
W
7,997
1,128
0
1,815
5,092
2,010
838
2,689
2,195
23,093
0
L
Odin
1,936
281
0
61
7,797
5,519
0
4,406
3,155
2,141
6,689
L
5,122
34
0
250
4,259
1,133
0
2,122
1,927
23,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,892
Gold Earned
16,919
105
Minions Killed
95
6
Camps Cleared
1
453,664
Distance Traveled
395,653
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,545
838
42
5
2
150,448
3
W
Ymir
6,888
765
22
2
4
152,230
1
L
Cerberus
5,619
624
16
2
1
93,442
1
W
Zeus
7,459
829
41
5
0
150,986
1
L
Odin
5,763
640
36
4
0
148,161
0
L
Janus
5,537
615
43
5
0
154,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role