Player Matchup

Baron Samedi
Baron Samedi
Bronze III
DiscretePig
Baron Samedi
Bronze III
Level 102
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 8L
1,531 MMR
Party 1
Medusa
Medusa
Bronze III
Rhadiak
Medusa
Bronze III
Level 107
God Stats
3W - 0L
1,627 SR
Queue Stats
4W - 2L
1,579 MMR
Party 1
Khepri
Khepri
Bronze III
SecurityKoala
Khepri
Bronze III
Level 123
God Stats
2W - 1L
1,791 SR
Queue Stats
6W - 8L
1,531 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,710 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,698 SR
1,613 MMR
Ares
Ares
Gold IV
Evolucioner
Ares
Gold IV
Level 158
God Stats
49W - 29L
1,651 SR
Queue Stats
485W - 645L
1,496 MMR
Solo
Persephone
Persephone
Platinum II
FreddyCullen
Persephone
Platinum II
Level 160
God Stats
4W - 7L
1,614 SR
Queue Stats
125W - 175L
1,844 MMR
Solo
Charybdis
Charybdis
Bronze III
Theysay1mcut3
Charybdis
Bronze III
Level 82
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiscretePig
Baron Samedi
17
8 / 4 / 5
13,874
661
19,351
15,927
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Rhadiak
Medusa
17
4 / 0 / 9
13,393
638
30,924
15,602
6,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 1 / 12
13,661
651
6,993
24,740
38,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CthulhuThothNoxTiamatGilgamesh

VS

Bans
SobekAthenaMorgan Le FayYemojaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
13,394
638
12,558
33,175
55,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
FreddyCullen
Persephone
16
1 / 4 / 4
12,737
607
31,048
17,968
8,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Theysay1mcut3
Charybdis
13
1 / 6 / 3
11,372
542
6,774
14,519
6,780
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
13
Kills
5
5
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DiscretePig
Baron Samedi
8
4
5
2.63
L
3
3
2
1.33
L
Persephone
FreddyCullen
Persephone
1
4
4
0.75
W
Medusa
Rhadiak
Medusa
4
0
9
8.5
W
1
1
12
7
L
Charybdis
Theysay1mcut3
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,268
Damage
50,380
56,269
Taken
65,662
53,048
Mitigated
70,505
25,268
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DiscretePig
Baron Samedi
19,351
1,514
5,883
8,195
15,927
8,120
310
13,293
2,323
48,476
0
L
12,558
102
572
8,138
33,175
55,140
0
11,672
21,503
23,261
0
L
Persephone
FreddyCullen
Persephone
31,048
385
217
4,120
17,968
8,585
495
8,495
9,194
92,307
0
W
Medusa
Rhadiak
Medusa
30,924
13,849
0
5,502
15,602
6,527
2,910
12,024
3,206
0
107,630
W
6,993
1,252
0
5,688
24,740
38,401
342
17,181
6,799
24,512
0
L
Charybdis
Theysay1mcut3
Charybdis
6,774
3,727
0
1,106
14,519
6,780
629
6,446
8,073
0
40,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
37,503
267
Minions Killed
228
9
Camps Cleared
9
1,231,383
Distance Traveled
1,099,353
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,874
661
73
3
4
386,326
4
L
Ares
13,394
638
26
1
3
386,711
5
L
Persephone
12,737
607
114
5
5
397,244
7
W
Medusa
13,393
638
163
8
4
444,041
4
W
Khepri
13,661
651
31
1
1
401,016
2
L
Charybdis
11,372
542
88
4
1
315,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role