Player Matchup

Izanami
Izanami
Drag0666
Izanami
Level 25
God Stats
26W - 61L
1,377 SR
Queue Stats
41W - 109L
1,141 Elo+
Party 2
Zeus
Zeus
Eccke
Zeus
Level 26
God Stats
0W - 5L
1,267 SR
Queue Stats
46W - 132L
1,150 Elo+
Party 2
Bellona
Bellona
MrDayz
Bellona
Level 120
God Stats
27W - 23L
1,532 SR
Queue Stats
517W - 559L
1,549 Elo+
Solo
Team Averages
Level 57
1,392 SR
1,280 Elo+

VS

Team Averages
Level 37
1,379 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
MakkDragonhawk
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,253 SR
Queue Stats
20W - 11L
1,641 Elo+
Solo
Ra
Ra
abstrabs
Ra
Level 16
God Stats
22W - 33L
1,382 SR
Queue Stats
28W - 48L
1,214 Elo+
Party 1
Sun Wukong
Sun Wukong
lilniv
Sun Wukong
Level 20
God Stats
22W - 16L
1,503 SR
Queue Stats
79W - 74L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drag0666
Izanami
16
3 / 11 / 5
12,677
604
14,127
19,150
7,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Eccke
Zeus
15
1 / 12 / 7
11,637
554
9,834
19,441
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
MrDayz
Bellona
17
9 / 5 / 4
14,832
706
21,676
29,630
33,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MakkDragonhawk
Ah Muzen Cab
19
17 / 6 / 6
15,982
761
33,039
25,061
10,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 13
12,357
588
6,257
10,181
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
lilniv
Sun Wukong
19
10 / 2 / 16
16,111
767
19,556
22,533
31,477
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
28
28
Deaths
13
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Drag0666
Izanami
3
11
5
0.5
L
Zeus
Eccke
Zeus
1
12
7
0.38
W
Ah Muzen Cab
MakkDragonhawk
Ah Muzen Cab
17
6
6
3.33
L
Bellona
MrDayz
Bellona
9
5
4
2.2
W
1
5
13
1.5
W
Sun Wukong
lilniv
Sun Wukong
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,637
Damage
58,852
68,221
Taken
57,775
48,252
Mitigated
46,826
7,645
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Drag0666
Izanami
14,127
7,917
0
1,619
19,150
7,924
64
1,693
17,457
0
57,123
L
Zeus
Eccke
Zeus
9,834
1,651
296
3,595
19,441
6,714
0
1,850
17,591
39,466
0
W
Ah Muzen Cab
MakkDragonhawk
Ah Muzen Cab
33,039
20,339
0
11,830
25,061
10,897
1,613
5,487
19,574
0
98,458
L
Bellona
MrDayz
Bellona
21,676
8,316
585
1,550
29,630
33,614
495
3,046
26,584
553
36,694
W
6,257
726
1,014
1,139
10,181
4,452
196
1,605
8,576
22,563
0
W
Sun Wukong
lilniv
Sun Wukong
19,556
5,635
523
7,769
22,533
31,477
652
3,874
18,253
0
48,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
44,450
220
Minions Killed
211
6
Camps Cleared
10
913,819
Distance Traveled
1,074,128
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,677
604
109
5
3
289,499
0
L
Zeus
11,637
554
69
3
3
245,369
0
W
Ah Muzen Cab
15,982
761
102
5
3
301,453
1
L
Bellona
14,832
706
42
2
0
378,951
2
W
Ra
12,357
588
48
2
1
366,402
0
W
Sun Wukong
16,111
767
61
3
6
406,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role