Player Matchup

Ra
Ra
Destinyscher
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,513 Elo+
Party 2
Neith
Neith
Plimsou
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 32L
1,723 Elo+
Solo
Artemis
Artemis
adanah
Artemis
Level 17
God Stats
2W - 1L
1,753 SR
Queue Stats
24W - 22L
1,380 Elo+
Party 2
Bellona
Bellona
redjul
Bellona
Level 18
God Stats
9W - 5L
1,488 SR
Queue Stats
19W - 12L
1,480 Elo+
Party 2
Bastet
Bastet
Чпонс
Bastet
Level 26
God Stats
27W - 19L
1,795 SR
Queue Stats
136W - 131L
1,674 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,554 Elo+

VS

Team Averages
Level 25
1,470 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nytoxxx
Tiamat
Level 29
God Stats
1W - 2L
1,205 SR
Queue Stats
57W - 61L
1,316 Elo+
Solo
Heimdallr
Heimdallr
PläpNäsa
Heimdallr
Level 21
God Stats
1W - 4L
1,430 SR
Queue Stats
119W - 113L
1,558 Elo+
Party 1
Odin
Odin
Rumbleee86
Odin
Level 21
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 44L
1,585 Elo+
Party 1
Geb
Geb
SoberDays
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 4
4,437
555
1,511
2,723
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Plimsou
Neith
10
4 / 0 / 1
5,734
717
3,925
3,146
903
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
adanah
Artemis
9
3 / 1 / 3
5,386
673
3,433
3,554
960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
redjul
Bellona
8
0 / 2 / 0
4,778
597
2,431
5,013
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Чпонс
Bastet
9
8 / 0 / 2
5,901
738
4,685
4,171
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 0
4,778
597
1,644
7,127
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Nytoxxx
Tiamat
7
0 / 5 / 0
4,245
531
2,787
5,715
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
PläpNäsa
Heimdallr
7
0 / 5 / 0
4,082
510
1,222
4,961
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
5,388
674
2,861
4,026
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
1 / 2 / 0
3,739
467
1,088
4,082
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
4
4
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
W
1
1
4
3
L
Tiamat
Nytoxxx
Tiamat
0
5
0
0
W
Neith
Plimsou
Neith
4
0
1
4.5
L
Heimdallr
PläpNäsa
Heimdallr
0
5
0
0
L
3
1
0
3
L
1
2
0
0.5
W
Artemis
adanah
Artemis
3
1
3
4.5
W
Bellona
redjul
Bellona
0
2
0
0
W
Bastet
Чпонс
Bastet
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
9,602
18,607
Taken
25,911
7,168
Mitigated
8,851
6,168
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,644
897
0
1,716
7,127
1,888
0
0
7,127
0
28,499
W
1,511
273
356
750
2,723
723
264
358
2,365
15,920
0
L
Tiamat
Nytoxxx
Tiamat
2,787
553
0
968
5,715
1,847
0
0
5,715
16,049
0
W
Neith
Plimsou
Neith
3,925
1,550
0
1,464
3,146
903
476
1,891
1,047
0
29,126
L
Heimdallr
PläpNäsa
Heimdallr
1,222
71
0
388
4,961
1,076
0
508
4,345
0
14,863
L
2,861
724
0
338
4,026
2,454
0
0
3,974
0
22,685
L
1,088
251
0
1,744
4,082
1,586
0
785
3,187
4,634
0
W
Artemis
adanah
Artemis
3,433
2,060
0
1,316
3,554
960
1,234
510
3,044
0
24,902
W
Bellona
redjul
Bellona
2,431
648
0
1,532
5,013
3,410
0
0
5,013
0
19,309
W
Bastet
Чпонс
Bastet
4,685
1,690
0
750
4,171
1,172
241
808
3,263
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
22,232
243
Minions Killed
184
0
Camps Cleared
0
821,733
Distance Traveled
696,777
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,778
597
65
8
0
149,150
1
W
Ra
4,437
555
27
3
0
157,064
3
L
Tiamat
4,245
531
34
4
0
134,820
0
W
Neith
5,734
717
59
7
0
164,708
0
L
Heimdallr
4,082
510
33
4
0
135,422
0
L
Odin
5,388
674
49
6
0
173,478
1
L
Geb
3,739
467
3
0
0
103,907
4
W
Artemis
5,386
673
56
7
0
157,108
0
W
Bellona
4,778
597
56
7
0
160,371
2
W
Bastet
5,901
738
45
6
0
182,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role