Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BestBenDover3
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ares
Ares
Enduring-Fear
Ares
Level 95
God Stats
4W - 7L
1,282 SR
Queue Stats
209W - 178L
1,500 Elo+
Party 2
Odin
Odin
EnduringHavoc
Odin
Level 74
God Stats
2W - 0L
1,720 SR
Queue Stats
64W - 68L
1,407 Elo+
Party 2
Artemis
Artemis
WinnyxTU
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 38L
1,305 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,442 Elo+

VS

Team Averages
Level 45
1,517 SR
1,434 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AnotnieBayle
Raijin
Level 51
God Stats
1W - 2L
1,312 SR
Queue Stats
73W - 73L
1,489 Elo+
Solo
Freya
Freya
EugeneLancelot
Freya
Level 63
God Stats
3W - 2L
1,332 SR
Queue Stats
242W - 268L
1,448 Elo+
Solo
Chiron
Chiron
MidnightBag
Chiron
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 22L
1,355 Elo+
Party 1
Da Ji
Da Ji
Sour Ghxst7714
Da Ji
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 12L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 6 / 4
9,124
702
5,655
9,628
4,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 6
9,434
726
3,891
9,118
3,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 3 / 12
11,373
875
7,938
18,187
20,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 3 / 6
11,655
897
13,184
15,327
12,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
WinnyxTU
Artemis
18
4 / 4 / 4
10,327
794
9,839
10,081
4,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 4 / 12
11,220
863
16,592
21,888
15,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
8
0 / 2 / 4
6,689
515
2,584
2,554
678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 6 / 8
10,032
772
8,449
13,130
5,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
19
4 / 5 / 10
10,493
807
12,061
11,034
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 1 / 2
6,337
487
478
1,778
523
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
18
Kills
20
22
Deaths
18
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
6
4
0.5
L
Zhong Kui
 
Zhong Kui
9
4
12
3.75
L
Raijin
0
2
4
1
W
1
6
6
0.67
W
3
3
12
3
W
9
3
6
4
L
7
6
8
1.83
L
Chiron
4
5
10
1.8
L
0
1
2
1
W
Artemis
WinnyxTU
Artemis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
40,164
62,341
Taken
50,384
45,919
Mitigated
26,369
17,393
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,655
935
1,477
829
9,628
4,933
1,132
5,166
4,462
0
17,777
L
Zhong Kui
 
Zhong Kui
16,592
1,896
1,288
10,474
21,888
15,056
119
5,099
16,697
39,271
0
L
Raijin
2,584
48
44
126
2,554
678
108
954
1,600
5,342
0
W
3,891
184
252
717
9,118
3,518
1,298
4,186
4,932
16,438
0
W
7,938
658
3,488
3,787
18,187
20,642
164
9,027
9,160
17,119
0
W
13,184
2,336
1,455
4,046
15,327
12,196
186
4,868
10,459
0
22,418
L
8,449
3,092
1,327
2,070
13,130
5,638
238
2,658
10,412
17,224
0
L
Chiron
12,061
1,498
1,861
1,962
11,034
4,474
279
2,646
8,348
0
29,082
L
478
0
240
100
1,778
523
0
280
1,498
0
836
W
Artemis
WinnyxTU
Artemis
9,839
3,454
845
497
10,081
4,630
2,770
4,378
5,703
0
26,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
44,771
106
Minions Killed
103
0
Camps Cleared
0
1,081,868
Distance Traveled
785,378
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,124
702
9
1
0
218,783
0
L
Zhong Kui
11,220
863
40
3
0
218,300
0
L
Raijin
6,689
515
6
0
0
77,972
1
W
Eset
9,434
726
31
2
0
180,648
0
W
Ares
11,373
875
20
2
0
218,424
0
W
Odin
11,655
897
10
1
0
244,028
0
L
Freya
10,032
772
24
2
0
201,314
0
L
Chiron
10,493
807
33
3
0
233,665
1
L
Da Ji
6,337
487
0
0
0
54,127
1
W
Artemis
10,327
794
36
3
0
219,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role